X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fsubgame.cpp;h=7fee3899d4ace353f7555735034f25390475c215;hb=c8bd2ae11cb0972eda86577ab15c2c69ecae33d0;hp=243bdc04805cfeeeb84d1e3e332c9ad4072e4418;hpb=bd9912213f459d2b86154d17a2cbbe09c4ab562e;p=dragonfireclient.git diff --git a/src/subgame.cpp b/src/subgame.cpp index 243bdc048..7fee3899d 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2012 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -22,14 +22,27 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "settings.h" #include "log.h" -#include "utility_string.h" +#ifndef SERVER +#include "tile.h" // getImagePath +#endif +#include "util/string.h" -std::string getGameName(const std::string &game_path) +bool getGameMinetestConfig(const std::string &game_path, Settings &conf) +{ + std::string conf_path = game_path + DIR_DELIM + "minetest.conf"; + return conf.readConfigFile(conf_path.c_str()); +} + +bool getGameConfig(const std::string &game_path, Settings &conf) { std::string conf_path = game_path + DIR_DELIM + "game.conf"; + return conf.readConfigFile(conf_path.c_str()); +} + +std::string getGameName(const std::string &game_path) +{ Settings conf; - bool succeeded = conf.readConfigFile(conf_path.c_str()); - if(!succeeded) + if(!getGameConfig(game_path, conf)) return ""; if(!conf.exists("name")) return ""; @@ -74,17 +87,40 @@ SubgameSpec findSubgame(const std::string &id) } if(game_path == "") return SubgameSpec(); + std::string gamemod_path = game_path + DIR_DELIM + "mods"; // Find mod directories std::set mods_paths; - mods_paths.insert(game_path + DIR_DELIM + "mods"); if(!user_game) - mods_paths.insert(share + DIR_DELIM + "mods" + DIR_DELIM + id); + mods_paths.insert(share + DIR_DELIM + "mods"); if(user != share || user_game) - mods_paths.insert(user + DIR_DELIM + "mods" + DIR_DELIM + id); + mods_paths.insert(user + DIR_DELIM + "mods"); std::string game_name = getGameName(game_path); if(game_name == "") game_name = id; - return SubgameSpec(id, game_path, mods_paths, game_name); + std::string menuicon_path; +#ifndef SERVER + menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png"); +#endif + return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name, + menuicon_path); +} + +SubgameSpec findWorldSubgame(const std::string &world_path) +{ + std::string world_gameid = getWorldGameId(world_path, true); + // See if world contains an embedded game; if so, use it. + std::string world_gamepath = world_path + DIR_DELIM + "game"; + if(fs::PathExists(world_gamepath)){ + SubgameSpec gamespec; + gamespec.id = world_gameid; + gamespec.path = world_gamepath; + gamespec.gamemods_path= world_gamepath + DIR_DELIM + "mods"; + gamespec.name = getGameName(world_gamepath); + if(gamespec.name == "") + gamespec.name = "unknown"; + return gamespec; + } + return findSubgame(world_gameid); } std::set getAvailableGameIds() @@ -99,6 +135,11 @@ std::set getAvailableGameIds() for(u32 j=0; j