X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fsound.h;h=c21401e8ba946751525b72b873c38ebc7329b670;hb=35ec3855f689cf2c6b1504a5813b7c3d9697ae14;hp=c342f4e5ef955dbcb9eb49b877541c3c3b07b285;hpb=1cac1de3b27c5c6a511bf86bd9cb1d763c5c7d5d;p=dragonfireclient.git diff --git a/src/sound.h b/src/sound.h index c342f4e5e..c21401e8b 100644 --- a/src/sound.h +++ b/src/sound.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2012 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef SOUND_HEADER #define SOUND_HEADER -#include "irrlichttypes.h" +#include "irrlichttypes_bloated.h" #include #include @@ -58,6 +58,7 @@ class ISoundManager const std::string &filedata) = 0; virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0; + virtual void setListenerGain(float gain) = 0; // playSound functions return -1 on failure, otherwise a handle to the // sound. If name=="", call should be ignored without error. @@ -83,6 +84,7 @@ class DummySoundManager: public ISoundManager virtual bool loadSoundData(const std::string &name, const std::string &filedata) {return true;} void updateListener(v3f pos, v3f vel, v3f at, v3f up) {} + void setListenerGain(float gain) {} int playSound(const std::string &name, bool loop, float volume) {return 0;} int playSoundAt(const std::string &name, bool loop,