X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fserverobject.h;h=9884eb0a1e3aaf08bad5001eddc6aade8325fddf;hb=38abc91802ec12996d4fbb1e2f0ba4365d86b545;hp=9f8d5403c9eaeca7b8cce9cfdeefaba15919056c;hpb=ad163ee5c3f7d6ca31e0add052fb76466a9bfcc8;p=minetest.git diff --git a/src/serverobject.h b/src/serverobject.h index 9f8d5403c..9884eb0a1 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -44,7 +44,6 @@ Some planning class ServerEnvironment; struct ItemStack; -class Player; struct ToolCapabilities; struct ObjectProperties; @@ -69,24 +68,24 @@ class ServerActiveObject : public ActiveObject // environment virtual bool environmentDeletes() const { return true; } - + // Create a certain type of ServerActiveObject static ServerActiveObject* create(ActiveObjectType type, ServerEnvironment *env, u16 id, v3f pos, const std::string &data); - + /* Some simple getters/setters */ v3f getBasePosition(){ return m_base_position; } void setBasePosition(v3f pos){ m_base_position = pos; } ServerEnvironment* getEnv(){ return m_env; } - + /* Some more dynamic interface */ - - virtual void setPos(v3f pos) + + virtual void setPos(const v3f &pos) { setBasePosition(pos); } // continuous: if true, object does not stop immediately at pos virtual void moveTo(v3f pos, bool continuous) @@ -96,7 +95,7 @@ class ServerActiveObject : public ActiveObject virtual float getMinimumSavedMovement(); virtual std::string getDescription(){return "SAO";} - + /* Step object in time. Messages added to messages are sent to client over network. @@ -108,13 +107,13 @@ class ServerActiveObject : public ActiveObject packet. */ virtual void step(float dtime, bool send_recommended){} - + /* The return value of this is passed to the client-side object when it is created */ virtual std::string getClientInitializationData(u16 protocol_version){return "";} - + /* The return value of this is passed to the server-side object when it is created (converted from static to active - actually @@ -131,7 +130,7 @@ class ServerActiveObject : public ActiveObject */ virtual bool isStaticAllowed() const {return true;} - + // Returns tool wear virtual int punch(v3f dir, const ToolCapabilities *toolcap=NULL, @@ -189,6 +188,15 @@ class ServerActiveObject : public ActiveObject { return 0; } virtual ItemStack getWieldedItem() const; virtual bool setWieldedItem(const ItemStack &item); + inline void attachParticleSpawner(u32 id) + { + m_attached_particle_spawners.insert(id); + } + inline void detachParticleSpawner(u32 id) + { + m_attached_particle_spawners.erase(id); + } + /* Number of players which know about this object. Object won't be @@ -207,7 +215,7 @@ class ServerActiveObject : public ActiveObject - This can be set to true by anything else too. */ bool m_removed; - + /* This is set to true when an object should be removed from the active object list but couldn't be removed because the id has to be @@ -218,7 +226,7 @@ class ServerActiveObject : public ActiveObject list. */ bool m_pending_deactivation; - + /* Whether the object's static data has been stored to a block */ @@ -228,12 +236,12 @@ class ServerActiveObject : public ActiveObject a copy of the static data resides. */ v3s16 m_static_block; - + /* Queue of messages to be sent to the client */ std::queue m_messages_out; - + protected: // Used for creating objects based on type typedef ServerActiveObject* (*Factory) @@ -243,6 +251,7 @@ class ServerActiveObject : public ActiveObject ServerEnvironment *m_env; v3f m_base_position; + UNORDERED_SET m_attached_particle_spawners; private: // Used for creating objects based on type