X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fserverobject.h;h=9884eb0a1e3aaf08bad5001eddc6aade8325fddf;hb=38abc91802ec12996d4fbb1e2f0ba4365d86b545;hp=110f67f5bd0ddbe1abfad2af761a6acab04ad0d1;hpb=443f45eca17ad809ccdc42aaf8a82e0b84e11da0;p=minetest.git diff --git a/src/serverobject.h b/src/serverobject.h index 110f67f5b..9884eb0a1 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,11 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef SERVEROBJECT_HEADER #define SERVEROBJECT_HEADER -#include "irrlichttypes.h" +#include "irrlichttypes_bloated.h" #include "activeobject.h" -#include "utility.h" #include "inventorymanager.h" #include "itemgroup.h" +#include "util/container.h" /* @@ -44,8 +44,8 @@ Some planning class ServerEnvironment; struct ItemStack; -class Player; struct ToolCapabilities; +struct ObjectProperties; class ServerActiveObject : public ActiveObject { @@ -57,11 +57,11 @@ class ServerActiveObject : public ActiveObject ServerActiveObject(ServerEnvironment *env, v3f pos); virtual ~ServerActiveObject(); - virtual u8 getSendType() const + virtual ActiveObjectType getSendType() const { return getType(); } // Called after id has been set and has been inserted in environment - virtual void addedToEnvironment(){}; + virtual void addedToEnvironment(u32 dtime_s){}; // Called before removing from environment virtual void removingFromEnvironment(){}; // Returns true if object's deletion is the job of the @@ -69,39 +69,33 @@ class ServerActiveObject : public ActiveObject virtual bool environmentDeletes() const { return true; } - virtual bool unlimitedTransferDistance() const - { return false; } - // Create a certain type of ServerActiveObject - static ServerActiveObject* create(u8 type, + static ServerActiveObject* create(ActiveObjectType type, ServerEnvironment *env, u16 id, v3f pos, const std::string &data); - + /* Some simple getters/setters */ v3f getBasePosition(){ return m_base_position; } void setBasePosition(v3f pos){ m_base_position = pos; } ServerEnvironment* getEnv(){ return m_env; } - + /* Some more dynamic interface */ - - virtual void setPos(v3f pos) + + virtual void setPos(const v3f &pos) { setBasePosition(pos); } // continuous: if true, object does not stop immediately at pos virtual void moveTo(v3f pos, bool continuous) { setBasePosition(pos); } // If object has moved less than this and data has not changed, // saving to disk may be omitted - virtual float getMinimumSavedMovement() - { return 2.0*BS; } - - virtual bool isPeaceful(){return true;} + virtual float getMinimumSavedMovement(); virtual std::string getDescription(){return "SAO";} - + /* Step object in time. Messages added to messages are sent to client over network. @@ -113,13 +107,13 @@ class ServerActiveObject : public ActiveObject packet. */ virtual void step(float dtime, bool send_recommended){} - + /* The return value of this is passed to the client-side object when it is created */ - virtual std::string getClientInitializationData(){return "";} - + virtual std::string getClientInitializationData(u16 protocol_version){return "";} + /* The return value of this is passed to the server-side object when it is created (converted from static to active - actually @@ -136,7 +130,7 @@ class ServerActiveObject : public ActiveObject */ virtual bool isStaticAllowed() const {return true;} - + // Returns tool wear virtual int punch(v3f dir, const ToolCapabilities *toolcap=NULL, @@ -152,6 +146,32 @@ class ServerActiveObject : public ActiveObject virtual void setArmorGroups(const ItemGroupList &armor_groups) {} + virtual ItemGroupList getArmorGroups() + { return ItemGroupList(); } + virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity) + {} + virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop) + {} + virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop) + {} + virtual void setBonePosition(const std::string &bone, v3f position, v3f rotation) + {} + virtual void getBonePosition(const std::string &bone, v3f *position, v3f *lotation) + {} + virtual void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation) + {} + virtual void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation) + {} + virtual void addAttachmentChild(int child_id) + {} + virtual void removeAttachmentChild(int child_id) + {} + virtual UNORDERED_SET getAttachmentChildIds() + { return UNORDERED_SET(); } + virtual ObjectProperties* accessObjectProperties() + { return NULL; } + virtual void notifyObjectPropertiesModified() + {} // Inventory and wielded item virtual Inventory* getInventory() @@ -168,6 +188,15 @@ class ServerActiveObject : public ActiveObject { return 0; } virtual ItemStack getWieldedItem() const; virtual bool setWieldedItem(const ItemStack &item); + inline void attachParticleSpawner(u32 id) + { + m_attached_particle_spawners.insert(id); + } + inline void detachParticleSpawner(u32 id) + { + m_attached_particle_spawners.erase(id); + } + /* Number of players which know about this object. Object won't be @@ -186,7 +215,7 @@ class ServerActiveObject : public ActiveObject - This can be set to true by anything else too. */ bool m_removed; - + /* This is set to true when an object should be removed from the active object list but couldn't be removed because the id has to be @@ -197,7 +226,7 @@ class ServerActiveObject : public ActiveObject list. */ bool m_pending_deactivation; - + /* Whether the object's static data has been stored to a block */ @@ -207,12 +236,12 @@ class ServerActiveObject : public ActiveObject a copy of the static data resides. */ v3s16 m_static_block; - + /* Queue of messages to be sent to the client */ - Queue m_messages_out; - + std::queue m_messages_out; + protected: // Used for creating objects based on type typedef ServerActiveObject* (*Factory) @@ -222,10 +251,11 @@ class ServerActiveObject : public ActiveObject ServerEnvironment *m_env; v3f m_base_position; + UNORDERED_SET m_attached_particle_spawners; private: // Used for creating objects based on type - static core::map m_types; + static std::map m_types; }; #endif