X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fserverobject.h;h=38204980e439b57beda6722863a6d16d73166c97;hb=3e30731c1ac313b504ff15eb7f40ce6a387d3da2;hp=7204fe3aedd2416922f85b5b05160273987d6edf;hpb=660fa516bfe774c77947c47a97154d6f069f414d;p=minetest.git diff --git a/src/serverobject.h b/src/serverobject.h index 7204fe3ae..38204980e 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -44,7 +44,6 @@ Some planning class ServerEnvironment; struct ItemStack; -class Player; struct ToolCapabilities; struct ObjectProperties; @@ -69,24 +68,24 @@ class ServerActiveObject : public ActiveObject // environment virtual bool environmentDeletes() const { return true; } - + // Create a certain type of ServerActiveObject static ServerActiveObject* create(ActiveObjectType type, ServerEnvironment *env, u16 id, v3f pos, const std::string &data); - + /* Some simple getters/setters */ v3f getBasePosition(){ return m_base_position; } void setBasePosition(v3f pos){ m_base_position = pos; } ServerEnvironment* getEnv(){ return m_env; } - + /* Some more dynamic interface */ - - virtual void setPos(v3f pos) + + virtual void setPos(const v3f &pos) { setBasePosition(pos); } // continuous: if true, object does not stop immediately at pos virtual void moveTo(v3f pos, bool continuous) @@ -96,7 +95,7 @@ class ServerActiveObject : public ActiveObject virtual float getMinimumSavedMovement(); virtual std::string getDescription(){return "SAO";} - + /* Step object in time. Messages added to messages are sent to client over network. @@ -108,22 +107,22 @@ class ServerActiveObject : public ActiveObject packet. */ virtual void step(float dtime, bool send_recommended){} - + /* The return value of this is passed to the client-side object when it is created */ virtual std::string getClientInitializationData(u16 protocol_version){return "";} - + /* The return value of this is passed to the server-side object when it is created (converted from static to active - actually the data is the static form) */ - virtual std::string getStaticData() + virtual void getStaticData(std::string *result) const { assert(isStaticAllowed()); - return ""; + *result = ""; } /* Return false in here to never save and instead remove object @@ -131,7 +130,7 @@ class ServerActiveObject : public ActiveObject */ virtual bool isStaticAllowed() const {return true;} - + // Returns tool wear virtual int punch(v3f dir, const ToolCapabilities *toolcap=NULL, @@ -147,8 +146,8 @@ class ServerActiveObject : public ActiveObject virtual void setArmorGroups(const ItemGroupList &armor_groups) {} - virtual ItemGroupList getArmorGroups() - { return ItemGroupList(); } + virtual const ItemGroupList &getArmorGroups() + { static const ItemGroupList rv; return rv; } virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity) {} virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop) @@ -163,6 +162,12 @@ class ServerActiveObject : public ActiveObject {} virtual void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation) {} + virtual void addAttachmentChild(int child_id) + {} + virtual void removeAttachmentChild(int child_id) + {} + virtual const UNORDERED_SET &getAttachmentChildIds() + { static const UNORDERED_SET rv; return rv; } virtual ObjectProperties* accessObjectProperties() { return NULL; } virtual void notifyObjectPropertiesModified() @@ -183,6 +188,15 @@ class ServerActiveObject : public ActiveObject { return 0; } virtual ItemStack getWieldedItem() const; virtual bool setWieldedItem(const ItemStack &item); + inline void attachParticleSpawner(u32 id) + { + m_attached_particle_spawners.insert(id); + } + inline void detachParticleSpawner(u32 id) + { + m_attached_particle_spawners.erase(id); + } + /* Number of players which know about this object. Object won't be @@ -201,7 +215,7 @@ class ServerActiveObject : public ActiveObject - This can be set to true by anything else too. */ bool m_removed; - + /* This is set to true when an object should be removed from the active object list but couldn't be removed because the id has to be @@ -212,7 +226,7 @@ class ServerActiveObject : public ActiveObject list. */ bool m_pending_deactivation; - + /* Whether the object's static data has been stored to a block */ @@ -222,12 +236,12 @@ class ServerActiveObject : public ActiveObject a copy of the static data resides. */ v3s16 m_static_block; - + /* Queue of messages to be sent to the client */ std::queue m_messages_out; - + protected: // Used for creating objects based on type typedef ServerActiveObject* (*Factory) @@ -237,6 +251,7 @@ class ServerActiveObject : public ActiveObject ServerEnvironment *m_env; v3f m_base_position; + UNORDERED_SET m_attached_particle_spawners; private: // Used for creating objects based on type