X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fserverenvironment.h;h=bb40a33ce221c09bbfb5eda439fcc238fa2fab86;hb=5c248c2d7de3db54e85f7c388743a2eb8e36fee4;hp=a11c814ed1e9e3a419b7eb22d3f99fad376cfe6c;hpb=4c76239818f5159314f30883f98b977d30aaa26c;p=minetest.git diff --git a/src/serverenvironment.h b/src/serverenvironment.h index a11c814ed..bb40a33ce 100644 --- a/src/serverenvironment.h +++ b/src/serverenvironment.h @@ -21,17 +21,16 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "activeobject.h" #include "environment.h" -#include "mapnode.h" +#include "map.h" #include "settings.h" #include "server/activeobjectmgr.h" #include "util/numeric.h" +#include "util/metricsbackend.h" #include #include class IGameDef; -class ServerMap; struct GameParams; -class MapBlock; class RemotePlayer; class PlayerDatabase; class AuthDatabase; @@ -67,6 +66,10 @@ class ActiveBlockModifier virtual u32 getTriggerChance() = 0; // Whether to modify chance to simulate time lost by an unnattended block virtual bool getSimpleCatchUp() = 0; + // get min Y for apply abm + virtual s16 getMinY() = 0; + // get max Y for apply abm + virtual s16 getMaxY() = 0; // This is called usually at interval for 1/chance of the nodes virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){}; virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, @@ -90,7 +93,8 @@ struct LoadingBlockModifierDef virtual ~LoadingBlockModifierDef() = default; - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){}; + virtual void trigger(ServerEnvironment *env, v3s16 p, + MapNode n, float dtime_s) {}; }; struct LBMContentMapping @@ -124,7 +128,8 @@ class LBMManager std::string createIntroductionTimesString(); // Don't call this before loadIntroductionTimes() ran. - void applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp); + void applyLBMs(ServerEnvironment *env, MapBlock *block, + u32 stamp, float dtime_s); // Warning: do not make this std::unordered_map, order is relevant here typedef std::map lbm_lookup_map; @@ -163,19 +168,37 @@ class ActiveBlockList std::set &blocks_removed, std::set &blocks_added); - bool contains(v3s16 p){ + bool contains(v3s16 p) const { return (m_list.find(p) != m_list.end()); } - void clear(){ + auto size() const { + return m_list.size(); + } + + void clear() { m_list.clear(); } + void remove(v3s16 p) { + m_list.erase(p); + m_abm_list.erase(p); + } + std::set m_list; std::set m_abm_list; + // list of blocks that are always active, not modified by this class std::set m_forceloaded_list; +}; -private: +/* + ServerEnvironment::m_on_mapblocks_changed_receiver +*/ +struct OnMapblocksChangedReceiver : public MapEventReceiver { + std::unordered_set modified_blocks; + bool receiving = false; + + void onMapEditEvent(const MapEditEvent &event) override; }; /* @@ -190,13 +213,15 @@ enum ClearObjectsMode { CLEAR_OBJECTS_MODE_QUICK, }; -class ServerEnvironment : public Environment +class ServerEnvironment final : public Environment { public: - ServerEnvironment(ServerMap *map, ServerScripting *scriptIface, - Server *server, const std::string &path_world); + ServerEnvironment(ServerMap *map, ServerScripting *script_iface, + Server *server, const std::string &path_world, MetricsBackend *mb); ~ServerEnvironment(); + void init(); + Map & getMap(); ServerMap & getServerMap(); @@ -342,7 +367,16 @@ class ServerEnvironment : public Environment void reportMaxLagEstimate(float f) { m_max_lag_estimate = f; } float getMaxLagEstimate() { return m_max_lag_estimate; } - std::set* getForceloadedBlocks() { return &m_active_blocks.m_forceloaded_list; }; + std::set* getForceloadedBlocks() { return &m_active_blocks.m_forceloaded_list; } + + // Sorted by how ready a mapblock is + enum BlockStatus { + BS_UNKNOWN, + BS_EMERGING, + BS_LOADED, + BS_ACTIVE // always highest value + }; + BlockStatus getBlockStatus(v3s16 blockpos); // Sets the static object status all the active objects in the specified block // This is only really needed for deleting blocks from the map @@ -429,6 +463,8 @@ class ServerEnvironment : public Environment Server *m_server; // Active Object Manager server::ActiveObjectMgr m_ao_manager; + // on_mapblocks_changed map event receiver + OnMapblocksChangedReceiver m_on_mapblocks_changed_receiver; // World path const std::string m_path_world; // Outgoing network message buffer for active objects @@ -438,7 +474,8 @@ class ServerEnvironment : public Environment IntervalLimiter m_object_management_interval; // List of active blocks ActiveBlockList m_active_blocks; - IntervalLimiter m_active_blocks_management_interval; + int m_fast_active_block_divider = 1; + IntervalLimiter m_active_blocks_mgmt_interval; IntervalLimiter m_active_block_modifier_interval; IntervalLimiter m_active_blocks_nodemetadata_interval; // Whether the variables below have been read from file yet @@ -474,5 +511,10 @@ class ServerEnvironment : public Environment std::unordered_map m_particle_spawners; std::unordered_map m_particle_spawner_attachments; + // Environment metrics + MetricCounterPtr m_step_time_counter; + MetricGaugePtr m_active_block_gauge; + MetricGaugePtr m_active_object_gauge; + ServerActiveObject* createSAO(ActiveObjectType type, v3f pos, const std::string &data); };