X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fscriptapi.cpp;h=a18c144d3b8837e6cfc802ab2c9db4898725cc73;hb=4503b03b26b48b546ce3837120f149cd696692a2;hp=7074160fd3b59a939e8368dce8f4f7d64817f6f0;hpb=df8346ef4d70ba7c717c4c7b9c783df876378ca8;p=dragonfireclient.git diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 7074160fd..a18c144d3 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -36,6 +36,8 @@ extern "C" { #include "luaentity_common.h" #include "content_sao.h" // For LuaEntitySAO #include "tooldef.h" +#include "nodedef.h" +#include "craftdef.h" /* TODO: @@ -46,7 +48,13 @@ extern "C" { - Blink effect - Spritesheets and animation - LuaNodeMetadata - blockdef.has_metadata = true/false + blockdef.metadata_type = + "" + "sign" + "furnace" + "chest" + "locked_chest" + "lua" - Stores an inventory and stuff in a Settings object meta.inventory_add_list("main") blockdef.on_inventory_modified @@ -115,25 +123,79 @@ class StackUnroller } }; -v3f readFloatPos(lua_State *L, int index) +static v3f readFloatPos(lua_State *L, int index) { v3f pos; - lua_pushvalue(L, index); // Push pos - luaL_checktype(L, -1, LUA_TTABLE); - lua_getfield(L, -1, "x"); + luaL_checktype(L, index, LUA_TTABLE); + lua_getfield(L, index, "x"); pos.X = lua_tonumber(L, -1); lua_pop(L, 1); - lua_getfield(L, -1, "y"); + lua_getfield(L, index, "y"); pos.Y = lua_tonumber(L, -1); lua_pop(L, 1); - lua_getfield(L, -1, "z"); + lua_getfield(L, index, "z"); pos.Z = lua_tonumber(L, -1); lua_pop(L, 1); - lua_pop(L, 1); // Pop pos pos *= BS; // Scale to internal format return pos; } +static void pushpos(lua_State *L, v3s16 p) +{ + lua_newtable(L); + lua_pushnumber(L, p.X); + lua_setfield(L, -2, "x"); + lua_pushnumber(L, p.Y); + lua_setfield(L, -2, "y"); + lua_pushnumber(L, p.Z); + lua_setfield(L, -2, "z"); +} + +static v3s16 readpos(lua_State *L, int index) +{ + v3s16 p; + lua_getfield(L, index, "x"); + p.X = lua_tonumber(L, -1); + lua_getfield(L, index, "y"); + p.Y = lua_tonumber(L, -1); + lua_getfield(L, index, "z"); + p.Z = lua_tonumber(L, -1); + return p; +} + +static void pushnode(lua_State *L, const MapNode &n, INodeDefManager *ndef) +{ + lua_newtable(L); + lua_pushstring(L, ndef->get(n).name.c_str()); + lua_setfield(L, -2, "name"); + lua_pushnumber(L, n.getParam1()); + lua_setfield(L, -2, "param1"); + lua_pushnumber(L, n.getParam2()); + lua_setfield(L, -2, "param2"); +} + +static MapNode readnode(lua_State *L, int index, INodeDefManager *ndef) +{ + lua_getfield(L, index, "name"); + const char *name = lua_tostring(L, -1); + lua_pop(L, 1); + u8 param1; + lua_getfield(L, index, "param1"); + if(lua_isnil(L, -1)) + param1 = 0; + else + param1 = lua_tonumber(L, -1); + lua_pop(L, 1); + u8 param2; + lua_getfield(L, index, "param2"); + if(lua_isnil(L, -1)) + param2 = 0; + else + param2 = lua_tonumber(L, -1); + lua_pop(L, 1); + return MapNode(ndef, name, param1, param2); +} + /* Global functions */ @@ -172,58 +234,13 @@ static int l_register_entity(lua_State *L) return 0; /* number of results */ } -// Register a global step function -// register_globalstep(function) -static int l_register_globalstep(lua_State *L) -{ - luaL_checktype(L, 1, LUA_TFUNCTION); - infostream<<"register_globalstep"<getWritableToolDefManager(); - - tooldef->clear(); - - return 0; /* number of results */ -} -#endif - // register_tool(name, {lots of stuff}) static int l_register_tool(lua_State *L) { const char *name = luaL_checkstring(L, 1); infostream<<"register_tool: "<getWritableToolDefManager(); - int table = 2; - ToolDefinition def; lua_getfield(L, table, "image"); @@ -282,15 +297,217 @@ static int l_register_tool(lua_State *L) lua_pop(L, 1); tooldef->registerTool(name, def); + return 0; /* number of results */ +} + +// register_node(name, {lots of stuff}) +static int l_register_node(lua_State *L) +{ + const char *name = luaL_checkstring(L, 1); + infostream<<"register_node: "<getWritableNodeDefManager(); + + ContentFeatures f; + f.name = name; + + lua_getfield(L, table0, "tile_images"); + if(lua_istable(L, -1)){ + int table = lua_gettop(L); + lua_pushnil(L); + int i = 0; + while(lua_next(L, table) != 0){ + // key at index -2 and value at index -1 + if(lua_isstring(L, -1)) + f.tname_tiles[i] = lua_tostring(L, -1); + else + f.tname_tiles[i] = ""; + // removes value, keeps key for next iteration + lua_pop(L, 1); + i++; + if(i==6){ + lua_pop(L, 1); + break; + } + } + } + lua_pop(L, 1); + + lua_getfield(L, table0, "inventory_image"); + if(lua_isstring(L, -1)) + f.tname_inventory = lua_tostring(L, -1); + lua_pop(L, 1); + + // TODO: Replace with actual parameter reading + // Temporarily set some sane parameters to allow digging + f.material.diggability = DIGGABLE_NORMAL; + f.material.weight = 0; + f.material.crackiness = 0; + f.material.crumbliness = 0; + f.material.cuttability = 0; + f.dug_item = std::string("NodeItem \"")+name+"\" 1"; + + nodedef->set(name, f); + return 0; /* number of results */ +} + +// register_craft({output=item, recipe={{item00,item10},{item01,item11}}) +static int l_register_craft(lua_State *L) +{ + infostream<<"register_craft"<getWritableCraftDefManager(); + + std::string output; + int width = 0; + std::vector input; + + lua_getfield(L, table0, "output"); + luaL_checktype(L, -1, LUA_TSTRING); + if(lua_isstring(L, -1)) + output = lua_tostring(L, -1); + lua_pop(L, 1); + + lua_getfield(L, table0, "recipe"); + luaL_checktype(L, -1, LUA_TTABLE); + if(lua_istable(L, -1)){ + int table1 = lua_gettop(L); + lua_pushnil(L); + int rowcount = 0; + while(lua_next(L, table1) != 0){ + int colcount = 0; + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TTABLE); + if(lua_istable(L, -1)){ + int table2 = lua_gettop(L); + lua_pushnil(L); + while(lua_next(L, table2) != 0){ + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TSTRING); + input.push_back(lua_tostring(L, -1)); + // removes value, keeps key for next iteration + lua_pop(L, 1); + colcount++; + } + } + if(rowcount == 0){ + width = colcount; + } else { + if(colcount != width){ + script_error(L, "error: %s\n", "Invalid crafting recipe"); + } + } + // removes value, keeps key for next iteration + lua_pop(L, 1); + rowcount++; + } + } + lua_pop(L, 1); + + CraftDefinition def(output, width, input); + craftdef->registerCraft(def); + + return 0; /* number of results */ +} + +// Register a global step function +// register_globalstep(function) +static int l_register_globalstep(lua_State *L) +{ + luaL_checktype(L, 1, LUA_TFUNCTION); + infostream<<"register_globalstep"<m_env; if(env == NULL) return 0; // pos - v3s16 pos; - lua_pushvalue(L, 2); // Push pos - luaL_checktype(L, -1, LUA_TTABLE); - lua_getfield(L, -1, "x"); - pos.X = lua_tonumber(L, -1); - lua_pop(L, 1); - lua_getfield(L, -1, "y"); - pos.Y = lua_tonumber(L, -1); - lua_pop(L, 1); - lua_getfield(L, -1, "z"); - pos.Z = lua_tonumber(L, -1); - lua_pop(L, 1); - lua_pop(L, 1); // Pop pos + v3s16 pos = readpos(L, 2); // content - u16 content = 0; - lua_pushvalue(L, 3); // Push content - content = lua_tonumber(L, -1); - lua_pop(L, 1); // Pop content + MapNode n = readnode(L, 3, env->getGameDef()->ndef()); // Do it - env->getMap().addNodeWithEvent(pos, MapNode(content)); + env->getMap().addNodeWithEvent(pos, n); + return 0; + } + + // EnvRef:remove_node(pos) + // pos = {x=num, y=num, z=num} + static int l_remove_node(lua_State *L) + { + infostream<<"EnvRef::l_remove_node()"<m_env; + if(env == NULL) return 0; + // pos + v3s16 pos = readpos(L, 2); + // Do it + env->getMap().removeNodeWithEvent(pos); + return 0; + } + + // EnvRef:get_node(pos) + // pos = {x=num, y=num, z=num} + static int l_get_node(lua_State *L) + { + infostream<<"EnvRef::l_get_node()"<m_env; + if(env == NULL) return 0; + // pos + v3s16 pos = readpos(L, 2); + // Do it + MapNode n = env->getMap().getNodeNoEx(pos); + // Return node + pushnode(L, n, env->getGameDef()->ndef()); + return 1; + } + + // EnvRef:add_luaentity(pos, entityname) + // pos = {x=num, y=num, z=num} + static int l_add_luaentity(lua_State *L) + { + infostream<<"EnvRef::l_add_luaentity()"<m_env; + if(env == NULL) return 0; + // pos + v3f pos = readFloatPos(L, 2); + // content + const char *name = lua_tostring(L, 3); + // Do it + ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, ""); + env->addActiveObject(obj); return 0; } @@ -452,6 +703,9 @@ class EnvRef const char EnvRef::className[] = "EnvRef"; const luaL_reg EnvRef::methods[] = { method(EnvRef, add_node), + method(EnvRef, remove_node), + method(EnvRef, get_node), + method(EnvRef, add_luaentity), {0,0} }; @@ -697,6 +951,12 @@ void scriptapi_export(lua_State *L, Server *server) lua_newtable(L); lua_setfield(L, -2, "registered_globalsteps"); + lua_newtable(L); + lua_setfield(L, -2, "registered_on_placenodes"); + + lua_newtable(L); + lua_setfield(L, -2, "registered_on_dignodes"); + lua_newtable(L); lua_setfield(L, -2, "object_refs"); @@ -812,7 +1072,7 @@ void scriptapi_environment_step(lua_State *L, float dtime) { realitycheck(L); assert(lua_checkstack(L, 20)); - //infostream<<"scriptapi_luaentity_step: id="<getWritableNodeDefManager(); + + // Get minetest.registered_on_placenodes + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "registered_on_placenodes"); + luaL_checktype(L, -1, LUA_TTABLE); + int table = lua_gettop(L); + // Foreach + lua_pushnil(L); + while(lua_next(L, table) != 0){ + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TFUNCTION); + // Call function + pushpos(L, p); + pushnode(L, newnode, ndef); + if(lua_pcall(L, 2, 0, 0)) + script_error(L, "error: %s\n", lua_tostring(L, -1)); + // value removed, keep key for next iteration + } +} + +void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode) +{ + realitycheck(L); + assert(lua_checkstack(L, 20)); + //infostream<<"scriptapi_environment_on_dignode"<getWritableNodeDefManager(); + + // Get minetest.registered_on_dignodes + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "registered_on_dignodes"); + luaL_checktype(L, -1, LUA_TTABLE); + int table = lua_gettop(L); + // Foreach + lua_pushnil(L); + while(lua_next(L, table) != 0){ + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TFUNCTION); + // Call function + pushpos(L, p); + pushnode(L, oldnode, ndef); + if(lua_pcall(L, 2, 0, 0)) + script_error(L, "error: %s\n", lua_tostring(L, -1)); + // value removed, keep key for next iteration + } +} + /* luaentity */ @@ -1011,6 +1337,8 @@ void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) // State: object is at top of stack // Get step function lua_getfield(L, -1, "on_step"); + if(lua_isnil(L, -1)) + return; luaL_checktype(L, -1, LUA_TFUNCTION); lua_pushvalue(L, object); // self lua_pushnumber(L, dtime); // dtime @@ -1034,6 +1362,8 @@ void scriptapi_luaentity_punch(lua_State *L, u16 id, // State: object is at top of stack // Get function lua_getfield(L, -1, "on_punch"); + if(lua_isnil(L, -1)) + return; luaL_checktype(L, -1, LUA_TFUNCTION); lua_pushvalue(L, object); // self objectref_get_or_create(L, puncher); // Clicker reference @@ -1057,6 +1387,8 @@ void scriptapi_luaentity_rightclick(lua_State *L, u16 id, // State: object is at top of stack // Get function lua_getfield(L, -1, "on_rightclick"); + if(lua_isnil(L, -1)) + return; luaL_checktype(L, -1, LUA_TFUNCTION); lua_pushvalue(L, object); // self objectref_get_or_create(L, clicker); // Clicker reference