X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fscript%2Fscripting_client.cpp;h=6643a9509d93512ae939a3deba6978136827b620;hb=471e567657dfd75a994a1b54d7a23cf4541a6bed;hp=8ff5abcc4b300b628692ed85db9305e259a7634c;hpb=2818d3f2244d2146a5cdb61cd41f6561c514f97c;p=dragonfireclient.git diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp index 8ff5abcc4..6643a9509 100644 --- a/src/script/scripting_client.cpp +++ b/src/script/scripting_client.cpp @@ -19,20 +19,25 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "scripting_client.h" -#include "client.h" +#include "client/client.h" #include "cpp_api/s_internal.h" #include "lua_api/l_client.h" #include "lua_api/l_env.h" +#include "lua_api/l_item.h" +#include "lua_api/l_itemstackmeta.h" #include "lua_api/l_minimap.h" +#include "lua_api/l_modchannels.h" +#include "lua_api/l_particles_local.h" #include "lua_api/l_storage.h" #include "lua_api/l_sound.h" #include "lua_api/l_util.h" #include "lua_api/l_item.h" #include "lua_api/l_nodemeta.h" #include "lua_api/l_localplayer.h" +#include "lua_api/l_camera.h" ClientScripting::ClientScripting(Client *client): - ScriptApiBase() + ScriptApiBase(ScriptingType::Client) { setGameDef(client); @@ -50,8 +55,6 @@ ClientScripting::ClientScripting(Client *client): InitializeModApi(L, top); lua_pop(L, 1); - LuaMinimap::create(L, client->getMinimap()); - // Push builtin initialization type lua_pushstring(L, "client"); lua_setglobal(L, "INIT"); @@ -61,20 +64,35 @@ ClientScripting::ClientScripting(Client *client): void ClientScripting::InitializeModApi(lua_State *L, int top) { - ModApiUtil::InitializeClient(L, top); - ModApiClient::Initialize(L, top); - ModApiStorage::Initialize(L, top); - ModApiEnvMod::InitializeClient(L, top); - LuaItemStack::Register(L); + ItemStackMetaRef::Register(L); + LuaRaycast::Register(L); StorageRef::Register(L); LuaMinimap::Register(L); NodeMetaRef::RegisterClient(L); LuaLocalPlayer::Register(L); + LuaCamera::Register(L); + ModChannelRef::Register(L); + + ModApiUtil::InitializeClient(L, top); + ModApiClient::Initialize(L, top); + ModApiStorage::Initialize(L, top); + ModApiEnvMod::InitializeClient(L, top); + ModApiChannels::Initialize(L, top); + ModApiParticlesLocal::Initialize(L, top); } void ClientScripting::on_client_ready(LocalPlayer *localplayer) { - lua_State *L = getStack(); - LuaLocalPlayer::create(L, localplayer); + LuaLocalPlayer::create(getStack(), localplayer); +} + +void ClientScripting::on_camera_ready(Camera *camera) +{ + LuaCamera::create(getStack(), camera); +} + +void ClientScripting::on_minimap_ready(Minimap *minimap) +{ + LuaMinimap::create(getStack(), minimap); }