X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fscript%2Flua_api%2Fl_localplayer.h;h=458c824e6c00bf88e2a51f49e8cfef3d3ede41c3;hb=21df26984da91143c15587f5a03c98d68c3adc4e;hp=041545a49e7921cd51b680573a0f0416c4f50436;hpb=eabf05758e3ba5f6f4bb1b8d1d1f02179b84e410;p=dragonfireclient.git diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h index 041545a49..458c824e6 100644 --- a/src/script/lua_api/l_localplayer.h +++ b/src/script/lua_api/l_localplayer.h @@ -35,6 +35,21 @@ class LuaLocalPlayer : public ModApiBase // get_velocity(self) static int l_get_velocity(lua_State *L); + // set_velocity(self, vel) + static int l_set_velocity(lua_State *L); + + // get_yaw(self) + static int l_get_yaw(lua_State *L); + + // set_yaw(self, yaw) + static int l_set_yaw(lua_State *L); + + // get_pitch(self) + static int l_get_pitch(lua_State *L); + + // set_pitch(self,pitch) + static int l_set_pitch(lua_State *L); + // get_hp(self) static int l_get_hp(lua_State *L); @@ -44,9 +59,15 @@ class LuaLocalPlayer : public ModApiBase // get_wield_index(self) static int l_get_wield_index(lua_State *L); + // set_wield_index(self) + static int l_set_wield_index(lua_State *L); + // get_wielded_item(self) static int l_get_wielded_item(lua_State *L); + // get_hotbar_size(self) + static int l_get_hotbar_size(lua_State *L); + static int l_is_attached(lua_State *L); static int l_is_touching_ground(lua_State *L); static int l_is_in_liquid(lua_State *L); @@ -55,6 +76,7 @@ class LuaLocalPlayer : public ModApiBase static int l_swimming_vertical(lua_State *L); static int l_get_physics_override(lua_State *L); + static int l_set_physics_override(lua_State *L); static int l_get_override_pos(lua_State *L); @@ -72,6 +94,9 @@ class LuaLocalPlayer : public ModApiBase // get_pos(self) static int l_get_pos(lua_State *L); + // set_pos(self, pos) + static int l_set_pos(lua_State *L); + // get_movement_acceleration(self) static int l_get_movement_acceleration(lua_State *L); @@ -97,6 +122,9 @@ class LuaLocalPlayer : public ModApiBase static int l_get_move_resistance(lua_State *L); + // get_object(self) + static int l_get_object(lua_State *L); + LocalPlayer *m_localplayer = nullptr; public: