X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Frollback.cpp;h=3cd9c7ce7c63c2e4ca748480dc7a2191924a1d99;hb=b504a1aa4bdc56676b4b1c398ebfe98d336f8f6e;hp=4d34decf3264d5f851e7460878f1e03e8c537b2b;hpb=9db78dc4c4130c1ef08696e5d381a157cb66e656;p=minetest.git diff --git a/src/rollback.cpp b/src/rollback.cpp index 4d34decf3..3cd9c7ce7 100644 --- a/src/rollback.cpp +++ b/src/rollback.cpp @@ -91,8 +91,7 @@ struct Entity { RollbackManager::RollbackManager(const std::string & world_path, IGameDef * gamedef_) : - gamedef(gamedef_), - current_actor_is_guess(false) + gamedef(gamedef_) { verbosestream << "RollbackManager::RollbackManager(" << world_path << ")" << std::endl; @@ -578,35 +577,34 @@ const std::list RollbackManager::rollbackActionsFromActionRows( { std::list actions; - for (std::list::const_iterator it = rows.begin(); - it != rows.end(); ++it) { + for (const ActionRow &row : rows) { RollbackAction action; - action.actor = (it->actor) ? getActorName(it->actor) : ""; - action.unix_time = it->timestamp; - action.type = static_cast(it->type); + action.actor = (row.actor) ? getActorName(row.actor) : ""; + action.unix_time = row.timestamp; + action.type = static_cast(row.type); switch (action.type) { case RollbackAction::TYPE_MODIFY_INVENTORY_STACK: - action.inventory_location = it->location.c_str(); - action.inventory_list = it->list; - action.inventory_index = it->index; - action.inventory_add = it->add; - action.inventory_stack = it->stack; + action.inventory_location = row.location; + action.inventory_list = row.list; + action.inventory_index = row.index; + action.inventory_add = row.add; + action.inventory_stack = row.stack; if (action.inventory_stack.name.empty()) { - action.inventory_stack.name = getNodeName(it->stack.id); + action.inventory_stack.name = getNodeName(row.stack.id); } break; case RollbackAction::TYPE_SET_NODE: - action.p = v3s16(it->x, it->y, it->z); - action.n_old.name = getNodeName(it->oldNode); - action.n_old.param1 = it->oldParam1; - action.n_old.param2 = it->oldParam2; - action.n_old.meta = it->oldMeta; - action.n_new.name = getNodeName(it->newNode); - action.n_new.param1 = it->newParam1; - action.n_new.param2 = it->newParam2; - action.n_new.meta = it->newMeta; + action.p = v3s16(row.x, row.y, row.z); + action.n_old.name = getNodeName(row.oldNode); + action.n_old.param1 = row.oldParam1; + action.n_old.param2 = row.oldParam2; + action.n_old.meta = row.oldMeta; + action.n_new.name = getNodeName(row.newNode); + action.n_new.param1 = row.newParam1; + action.n_new.param2 = row.newParam2; + action.n_new.meta = row.newMeta; break; default: @@ -871,7 +869,7 @@ void RollbackManager::setActor(const std::string & actor, bool is_guess) std::string RollbackManager::getSuspect(v3s16 p, float nearness_shortcut, float min_nearness) { - if (current_actor != "") { + if (!current_actor.empty()) { return current_actor; } int cur_time = time(0); @@ -884,7 +882,7 @@ std::string RollbackManager::getSuspect(v3s16 p, float nearness_shortcut, if (i->unix_time < first_time) { break; } - if (i->actor == "") { + if (i->actor.empty()) { continue; } // Find position of suspect or continue @@ -920,7 +918,7 @@ void RollbackManager::flush() for (iter = action_todisk_buffer.begin(); iter != action_todisk_buffer.end(); ++iter) { - if (iter->actor == "") { + if (iter->actor.empty()) { continue; }