X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fobject_properties.h;h=db28eebfda1fded27139ac9b9faf204321634baf;hb=b7b5aad02758ae897fc0239f50f93e04d085ceed;hp=8ccce589fc3634545526446cb0847e36764af747;hpb=4c40e0775ca564296a56f72ff3adce50ba925b0c;p=dragonfireclient.git diff --git a/src/object_properties.h b/src/object_properties.h index 8ccce589f..db28eebfd 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -24,29 +24,29 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include +#include "util/Optional.h" struct ObjectProperties { - s16 hp_max = 1; + u16 hp_max = 1; u16 breath_max = 0; bool physical = false; bool collideWithObjects = true; - float weight = 5.0f; // Values are BS=1 aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f); aabb3f selectionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f); bool pointable = true; std::string visual = "sprite"; std::string mesh = ""; - v2f visual_size = v2f(1, 1); + v3f visual_size = v3f(1, 1, 1); std::vector textures; + std::string damage_texture_modifier = "^[brighten"; std::vector colors; v2s16 spritediv = v2s16(1, 1); v2s16 initial_sprite_basepos; bool is_visible = true; bool makes_footstep_sound = false; f32 stepheight = 0.0f; - bool can_zoom = true; float automatic_rotate = 0.0f; bool automatic_face_movement_dir = false; f32 automatic_face_movement_dir_offset = 0.0f; @@ -54,12 +54,17 @@ struct ObjectProperties s8 glow = 0; std::string nametag = ""; video::SColor nametag_color = video::SColor(255, 255, 255, 255); + Optional nametag_bgcolor = nullopt; f32 automatic_face_movement_max_rotation_per_sec = -1.0f; std::string infotext; //! For dropped items, this contains item information. std::string wield_item; bool static_save = true; float eye_height = 1.625f; + float zoom_fov = 0.0f; + bool use_texture_alpha = false; + bool shaded = true; + bool show_on_minimap = false; ObjectProperties(); std::string dump();