X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fobject_properties.h;h=4b7f9a5eb4f5c8501bf1d31f497dd73d08e8b24e;hb=37b7f094e3ea502339794f64e8bad22444c6fb54;hp=e1604b487bdf59de5b1e378e79af02563d69465b;hpb=497ff1ecd64c8908f988e15ca879824f2781e3fd;p=dragonfireclient.git diff --git a/src/object_properties.h b/src/object_properties.h index e1604b487..4b7f9a5eb 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2012 celeron55, Perttu Ahola +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -24,24 +24,29 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include #include +#include struct ObjectProperties { // Values are BS=1 s16 hp_max; bool physical; + bool collideWithObjects; float weight; core::aabbox3d collisionbox; std::string visual; std::string mesh; v2f visual_size; - core::array textures; - core::array colors; + std::vector textures; + std::vector colors; v2s16 spritediv; v2s16 initial_sprite_basepos; bool is_visible; bool makes_footstep_sound; float automatic_rotate; + f32 stepheight; + bool automatic_face_movement_dir; + f32 automatic_face_movement_dir_offset; ObjectProperties();