X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fobject_properties.cpp;h=89ca26274a805b239e20431e0b45442dd92f7572;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=6b98356ac0ba1dd95650257f84855f1b62001a18;hpb=ba4d93027f7b1590f303eff2138cae413faf5c34;p=minetest.git diff --git a/src/object_properties.cpp b/src/object_properties.cpp index 6b98356ac..89ca26274 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2012 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -18,9 +18,10 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "object_properties.h" +#include "irrlichttypes_bloated.h" +#include "exceptions.h" #include "util/serialize.h" #include -#include #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" #define PP2(x) "("<<(x).X<<","<<(x).Y<<")" @@ -28,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., ObjectProperties::ObjectProperties(): hp_max(1), physical(false), + collideWithObjects(true), weight(5), collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5), visual("sprite"), @@ -37,11 +39,17 @@ ObjectProperties::ObjectProperties(): initial_sprite_basepos(0,0), is_visible(true), makes_footstep_sound(false), - automatic_rotate(0) + automatic_rotate(0), + stepheight(0), + automatic_face_movement_dir(false), + automatic_face_movement_dir_offset(0.0), + backface_culling(true), + nametag(""), + nametag_color(255, 255, 255, 255), + automatic_face_movement_max_rotation_per_sec(-1) { - // Nothing to do for animation_bone_position - // Nothing to do for animation_bone_rotation textures.push_back("unknown_object.png"); + colors.push_back(video::SColor(255,255,255,255)); } std::string ObjectProperties::dump() @@ -49,37 +57,31 @@ std::string ObjectProperties::dump() std::ostringstream os(std::ios::binary); os<<"hp_max="<::const_iterator ii = animation_bone_position.begin(); ii != animation_bone_position.end(); ++ii){ - std::string bone_name = (*ii).first; - v3f bone_pos = (*ii).second; - os<::const_iterator ii = animation_bone_rotation.begin(); ii != animation_bone_rotation.end(); ++ii){ - std::string bone_name = (*ii).first; - v3f bone_rot = (*ii).second; - os<::const_iterator ii = animation_bone_position.begin(); ii != animation_bone_position.end(); ++ii){ - os<::const_iterator ii = animation_bone_rotation.begin(); ii != animation_bone_rotation.end(); ++ii){ - os<