X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fnodedef.cpp;h=6bb2bf9047792cac1c699f1fd86a4f6a89b5f55b;hb=79f19b8369a0120fbf0bd0ee3739989fbbbca50e;hp=2ac59f8aef798297bfd4ac392174f8486a437aed;hpb=75c393c915ce7fa0e6529999f77c86f3a5897106;p=minetest.git diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 2ac59f8ae..6bb2bf904 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -21,9 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "itemdef.h" #ifndef SERVER -#include "client/tile.h" #include "mesh.h" #include "client.h" +#include "client/renderingengine.h" +#include "client/tile.h" #include #endif #include "log.h" @@ -248,15 +249,21 @@ void TileDef::deSerialize(std::istream &is, const u8 contenfeatures_version, con */ static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss, - std::ostream &os) + std::ostream &os, u8 version) { os<= 11) + writeF1000(os, ss.pitch); } -static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is) +static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is, u8 version) { ss.name = deSerializeString(is); ss.gain = readF1000(is); + + if (version >= 11) + ss.pitch = readF1000(is); } void TextureSettings::readSettings() @@ -384,7 +391,8 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const } // version - writeU8(os, 10); + u8 version = (protocol_version >= 34) ? 11 : 10; + writeU8(os, version); // general os << serializeString(name); @@ -460,9 +468,9 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const collision_box.serialize(os, protocol_version); // sound - serializeSimpleSoundSpec(sound_footstep, os); - serializeSimpleSoundSpec(sound_dig, os); - serializeSimpleSoundSpec(sound_dug, os); + serializeSimpleSoundSpec(sound_footstep, os, version); + serializeSimpleSoundSpec(sound_dig, os, version); + serializeSimpleSoundSpec(sound_dug, os, version); // legacy writeU8(os, legacy_facedir_simple); @@ -491,7 +499,7 @@ void ContentFeatures::deSerialize(std::istream &is) if (version < 9) { deSerializeOld(is, version); return; - } else if (version > 10) { + } else if (version > 11) { throw SerializationError("unsupported ContentFeatures version"); } @@ -573,9 +581,9 @@ void ContentFeatures::deSerialize(std::istream &is) collision_box.deSerialize(is); // sounds - deSerializeSimpleSoundSpec(sound_footstep, is); - deSerializeSimpleSoundSpec(sound_dig, is); - deSerializeSimpleSoundSpec(sound_dug, is); + deSerializeSimpleSoundSpec(sound_footstep, is, version); + deSerializeSimpleSoundSpec(sound_dig, is, version); + deSerializeSimpleSoundSpec(sound_dug, is, version); // read legacy properties legacy_facedir_simple = readU8(is); @@ -682,6 +690,8 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc switch (drawtype) { default: case NDT_NORMAL: + material_type = (alpha == 255) ? + TILE_MATERIAL_OPAQUE : TILE_MATERIAL_ALPHA; solidness = 2; break; case NDT_AIRLIKE: @@ -762,6 +772,9 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc case NDT_RAILLIKE: solidness = 0; break; + case NDT_PLANTLIKE_ROOTED: + solidness = 2; + break; } if (is_liquid) { @@ -773,28 +786,41 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT; } - u32 tile_shader[6]; - for (u16 j = 0; j < 6; j++) { - tile_shader[j] = shdsrc->getShader("nodes_shader", - material_type, drawtype); - } + u32 tile_shader = shdsrc->getShader("nodes_shader", material_type, drawtype); + + u8 overlay_material = material_type; + if (overlay_material == TILE_MATERIAL_OPAQUE) + overlay_material = TILE_MATERIAL_BASIC; + else if (overlay_material == TILE_MATERIAL_LIQUID_OPAQUE) + overlay_material = TILE_MATERIAL_LIQUID_TRANSPARENT; + + u32 overlay_shader = shdsrc->getShader("nodes_shader", overlay_material, drawtype); // Tiles (fill in f->tiles[]) for (u16 j = 0; j < 6; j++) { - fillTileAttribs(tsrc, &tiles[j].layers[0], &tdef[j], tile_shader[j], + fillTileAttribs(tsrc, &tiles[j].layers[0], &tdef[j], tile_shader, tsettings.use_normal_texture, tdef[j].backface_culling, material_type); if (tdef_overlay[j].name != "") fillTileAttribs(tsrc, &tiles[j].layers[1], &tdef_overlay[j], - tile_shader[j], tsettings.use_normal_texture, - tdef[j].backface_culling, material_type); + overlay_shader, tsettings.use_normal_texture, + tdef[j].backface_culling, overlay_material); } + u8 special_material = material_type; + if (drawtype == NDT_PLANTLIKE_ROOTED) { + if (waving == 1) + special_material = TILE_MATERIAL_WAVING_PLANTS; + else if (waving == 2) + special_material = TILE_MATERIAL_WAVING_LEAVES; + } + u32 special_shader = shdsrc->getShader("nodes_shader", special_material, drawtype); + // Special tiles (fill in f->special_tiles[]) for (u16 j = 0; j < CF_SPECIAL_COUNT; j++) { fillTileAttribs(tsrc, &special_tiles[j].layers[0], &tdef_spec[j], - tile_shader[j], tsettings.use_normal_texture, - tdef_spec[j].backface_culling, material_type); + special_shader, tsettings.use_normal_texture, + tdef_spec[j].backface_culling, special_material); } if (param_type_2 == CPT2_COLOR || @@ -881,7 +907,6 @@ class CNodeDefManager: public IWritableNodeDefManager { void serialize(std::ostream &os, u16 protocol_version) const; void deSerialize(std::istream &is); - inline virtual bool getNodeRegistrationStatus() const; inline virtual void setNodeRegistrationStatus(bool completed); virtual void pendNodeResolve(NodeResolver *nr); @@ -913,12 +938,12 @@ class CNodeDefManager: public IWritableNodeDefManager { // item aliases too. Updated by updateAliases() // Note: Not serialized. - UNORDERED_MAP m_name_id_mapping_with_aliases; + std::unordered_map m_name_id_mapping_with_aliases; // A mapping from groups to a list of content_ts (and their levels) // that belong to it. Necessary for a direct lookup in getIds(). // Note: Not serialized. - UNORDERED_MAP m_group_to_items; + std::unordered_map m_group_to_items; // Next possibly free id content_t m_next_id; @@ -1051,7 +1076,7 @@ inline const ContentFeatures& CNodeDefManager::get(const MapNode &n) const bool CNodeDefManager::getId(const std::string &name, content_t &result) const { - UNORDERED_MAP::const_iterator + std::unordered_map::const_iterator i = m_name_id_mapping_with_aliases.find(name); if(i == m_name_id_mapping_with_aliases.end()) return false; @@ -1081,7 +1106,7 @@ bool CNodeDefManager::getIds(const std::string &name, } std::string group = name.substr(6); - UNORDERED_MAP::const_iterator + std::unordered_map::const_iterator i = m_group_to_items.find(group); if (i == m_group_to_items.end()) return true; @@ -1283,7 +1308,7 @@ content_t CNodeDefManager::set(const std::string &name, const ContentFeatures &d i != def.groups.end(); ++i) { std::string group_name = i->first; - UNORDERED_MAP::iterator + std::unordered_map::iterator j = m_group_to_items.find(group_name); if (j == m_group_to_items.end()) { m_group_to_items[group_name].push_back( @@ -1319,7 +1344,7 @@ void CNodeDefManager::removeNode(const std::string &name) } // Erase node content from all groups it belongs to - for (UNORDERED_MAP::iterator iter_groups = + for (std::unordered_map::iterator iter_groups = m_group_to_items.begin(); iter_groups != m_group_to_items.end();) { GroupItems &items = iter_groups->second; for (GroupItems::iterator iter_groupitems = items.begin(); @@ -1421,8 +1446,8 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef, Client *client = (Client *)gamedef; ITextureSource *tsrc = client->tsrc(); IShaderSource *shdsrc = client->getShaderSource(); - scene::ISceneManager* smgr = client->getSceneManager(); - scene::IMeshManipulator* meshmanip = smgr->getMeshManipulator(); + scene::IMeshManipulator *meshmanip = + RenderingEngine::get_scene_manager()->getMeshManipulator(); TextureSettings tsettings; tsettings.readSettings(); @@ -1605,9 +1630,9 @@ void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const selection_box.serialize(os, protocol_version); writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); - serializeSimpleSoundSpec(sound_footstep, os); - serializeSimpleSoundSpec(sound_dig, os); - serializeSimpleSoundSpec(sound_dug, os); + serializeSimpleSoundSpec(sound_footstep, os, 10); + serializeSimpleSoundSpec(sound_dig, os, 10); + serializeSimpleSoundSpec(sound_dug, os, 10); writeU8(os, rightclickable); writeU8(os, drowning); writeU8(os, leveled); @@ -1677,9 +1702,9 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version) selection_box.deSerialize(is); legacy_facedir_simple = readU8(is); legacy_wallmounted = readU8(is); - deSerializeSimpleSoundSpec(sound_footstep, is); - deSerializeSimpleSoundSpec(sound_dig, is); - deSerializeSimpleSoundSpec(sound_dug, is); + deSerializeSimpleSoundSpec(sound_footstep, is, version); + deSerializeSimpleSoundSpec(sound_dig, is, version); + deSerializeSimpleSoundSpec(sound_dug, is, version); } else if (version == 6) { name = deSerializeString(is); groups.clear(); @@ -1727,9 +1752,9 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version) selection_box.deSerialize(is); legacy_facedir_simple = readU8(is); legacy_wallmounted = readU8(is); - deSerializeSimpleSoundSpec(sound_footstep, is); - deSerializeSimpleSoundSpec(sound_dig, is); - deSerializeSimpleSoundSpec(sound_dug, is); + deSerializeSimpleSoundSpec(sound_footstep, is, version); + deSerializeSimpleSoundSpec(sound_dig, is, version); + deSerializeSimpleSoundSpec(sound_dug, is, version); rightclickable = readU8(is); drowning = readU8(is); leveled = readU8(is); @@ -1782,9 +1807,9 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version) selection_box.deSerialize(is); legacy_facedir_simple = readU8(is); legacy_wallmounted = readU8(is); - deSerializeSimpleSoundSpec(sound_footstep, is); - deSerializeSimpleSoundSpec(sound_dig, is); - deSerializeSimpleSoundSpec(sound_dug, is); + deSerializeSimpleSoundSpec(sound_footstep, is, version); + deSerializeSimpleSoundSpec(sound_dig, is, version); + deSerializeSimpleSoundSpec(sound_dug, is, version); rightclickable = readU8(is); drowning = readU8(is); leveled = readU8(is); @@ -1805,13 +1830,6 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version) } } - -inline bool CNodeDefManager::getNodeRegistrationStatus() const -{ - return m_node_registration_complete; -} - - inline void CNodeDefManager::setNodeRegistrationStatus(bool completed) { m_node_registration_complete = completed; @@ -1924,11 +1942,6 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face) NodeResolver::NodeResolver() { - m_ndef = NULL; - m_nodenames_idx = 0; - m_nnlistsizes_idx = 0; - m_resolve_done = false; - m_nodenames.reserve(16); m_nnlistsizes.reserve(4); }