X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapsector.cpp;h=3eefa5410796ac5da4a805e98525116735c99b32;hb=97aefe9b81414fa560d1ff37a3060266ac9735a9;hp=2cba9444f3fa862e7be57a6b4842fb487c5d9438;hpb=497ff1ecd64c8908f988e15ca879824f2781e3fd;p=dragonfireclient.git diff --git a/src/mapsector.cpp b/src/mapsector.cpp index 2cba9444f..3eefa5410 100644 --- a/src/mapsector.cpp +++ b/src/mapsector.cpp @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2010 celeron55, Perttu Ahola +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -18,19 +18,14 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "mapsector.h" -#include "jmutexautolock.h" -#ifndef SERVER -#include "client.h" -#endif #include "exceptions.h" #include "mapblock.h" +#include "serialization.h" MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef): - differs_from_disk(false), m_parent(parent), m_pos(pos), - m_gamedef(gamedef), - m_block_cache(NULL) + m_gamedef(gamedef) { } @@ -42,13 +37,11 @@ MapSector::~MapSector() void MapSector::deleteBlocks() { // Clear cache - m_block_cache = NULL; + m_block_cache = nullptr; // Delete all - core::map::Iterator i = m_blocks.getIterator(); - for(; i.atEnd() == false; i++) - { - delete i.getNode()->getValue(); + for (auto &block : m_blocks) { + delete block.second; } // Clear container @@ -59,25 +52,18 @@ MapBlock * MapSector::getBlockBuffered(s16 y) { MapBlock *block; - if(m_block_cache != NULL && y == m_block_cache_y){ + if (m_block_cache && y == m_block_cache_y) { return m_block_cache; } - + // If block doesn't exist, return NULL - core::map::Node *n = m_blocks.find(y); - if(n == NULL) - { - block = NULL; - } - // If block exists, return it - else{ - block = n->getValue(); - } - + std::unordered_map::const_iterator n = m_blocks.find(y); + block = (n != m_blocks.end() ? n->second : nullptr); + // Cache the last result m_block_cache_y = y; m_block_cache = block; - + return block; } @@ -88,20 +74,20 @@ MapBlock * MapSector::getBlockNoCreateNoEx(s16 y) MapBlock * MapSector::createBlankBlockNoInsert(s16 y) { - assert(getBlockBuffered(y) == NULL); + assert(getBlockBuffered(y) == NULL); // Pre-condition v3s16 blockpos_map(m_pos.X, y, m_pos.Y); - + MapBlock *block = new MapBlock(m_parent, blockpos_map, m_gamedef); - + return block; } MapBlock * MapSector::createBlankBlock(s16 y) { MapBlock *block = createBlankBlockNoInsert(y); - - m_blocks.insert(y, block); + + m_blocks[y] = block; return block; } @@ -111,15 +97,15 @@ void MapSector::insertBlock(MapBlock *block) s16 block_y = block->getPos().Y; MapBlock *block2 = getBlockBuffered(block_y); - if(block2 != NULL){ + if (block2) { throw AlreadyExistsException("Block already exists"); } v2s16 p2d(block->getPos().X, block->getPos().Z); assert(p2d == m_pos); - + // Insert into container - m_blocks.insert(block_y, block); + m_blocks[block_y] = block; } void MapSector::deleteBlock(MapBlock *block) @@ -127,139 +113,18 @@ void MapSector::deleteBlock(MapBlock *block) s16 block_y = block->getPos().Y; // Clear from cache - m_block_cache = NULL; - + m_block_cache = nullptr; + // Remove from container - m_blocks.remove(block_y); + m_blocks.erase(block_y); // Delete delete block; } -void MapSector::getBlocks(core::list &dest) -{ - core::list ref_list; - - core::map::Iterator bi; - - bi = m_blocks.getIterator(); - for(; bi.atEnd() == false; bi++) - { - MapBlock *b = bi.getNode()->getValue(); - dest.push_back(b); - } -} - -/* - ServerMapSector -*/ - -ServerMapSector::ServerMapSector(Map *parent, v2s16 pos, IGameDef *gamedef): - MapSector(parent, pos, gamedef) -{ -} - -ServerMapSector::~ServerMapSector() -{ -} - -void ServerMapSector::serialize(std::ostream &os, u8 version) +void MapSector::getBlocks(MapBlockVect &dest) { - if(!ser_ver_supported(version)) - throw VersionMismatchException("ERROR: MapSector format not supported"); - - /* - [0] u8 serialization version - + heightmap data - */ - - // Server has both of these, no need to support not having them. - //assert(m_objects != NULL); - - // Write version - os.write((char*)&version, 1); - - /* - Add stuff here, if needed - */ - -} - -ServerMapSector* ServerMapSector::deSerialize( - std::istream &is, - Map *parent, - v2s16 p2d, - core::map & sectors, - IGameDef *gamedef - ) -{ - /* - [0] u8 serialization version - + heightmap data - */ - - /* - Read stuff - */ - - // Read version - u8 version = SER_FMT_VER_INVALID; - is.read((char*)&version, 1); - - if(!ser_ver_supported(version)) - throw VersionMismatchException("ERROR: MapSector format not supported"); - - /* - Add necessary reading stuff here - */ - - /* - Get or create sector - */ - - ServerMapSector *sector = NULL; - - core::map::Node *n = sectors.find(p2d); - - if(n != NULL) - { - dstream<<"WARNING: deSerializing existent sectors not supported " - "at the moment, because code hasn't been tested." - <getValue(); - assert(sector->getId() == MAPSECTOR_SERVER); - return (ServerMapSector*)sector; + for (auto &block : m_blocks) { + dest.push_back(block.second); } - else - { - sector = new ServerMapSector(parent, p2d, gamedef); - sectors.insert(p2d, sector); - } - - /* - Set stuff in sector - */ - - // Nothing here - - return sector; -} - -#ifndef SERVER -/* - ClientMapSector -*/ - -ClientMapSector::ClientMapSector(Map *parent, v2s16 pos, IGameDef *gamedef): - MapSector(parent, pos, gamedef) -{ -} - -ClientMapSector::~ClientMapSector() -{ } - -#endif // !SERVER - -//END