X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapnode.h;h=c3ba9c6a35888bcc8102532fa0aa02d4b0412af7;hb=c0530921ffac89c2249500ba0a1bddd9d288cfbe;hp=5e066604bfc00ddc02bd23b7cd4b9739effb399d;hpb=c241902b4085573477c996bbcdacaed2d293b38c;p=dragonfireclient.git diff --git a/src/mapnode.h b/src/mapnode.h index 5e066604b..c3ba9c6a3 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -223,45 +223,5 @@ struct MapNode void deSerialize_pre22(u8 *source, u8 version); }; - -/* - MapNode helpers for mesh making stuff -*/ - -#ifndef SERVER - -/* - Nodes make a face if contents differ and solidness differs. - Return value: - 0: No face - 1: Face uses m1's content - 2: Face uses m2's content - equivalent: Whether the blocks share the same face (eg. water and glass) -*/ -u8 face_contents(content_t m1, content_t m2, bool *equivalent, - INodeDefManager *nodemgr); - -/* - Gets lighting value at face of node - - Parameters must consist of air and !air. - Order doesn't matter. - - If either of the nodes doesn't exist, light is 0. - - parameters: - daynight_ratio: 0...1000 - n: getNode(p) (uses only the lighting value) - n2: getNode(p + face_dir) (uses only the lighting value) - face_dir: axis oriented unit vector from p to p2 - - returns encoded light value. -*/ -u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2, - v3s16 face_dir, INodeDefManager *nodemgr); - -#endif - - #endif