X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapgen_v7.h;h=71a341afe78cc6dd3c273f156cdab11ca9b97609;hb=6658ad3d94c053eeed12bb79e255cdfa46831e19;hp=aee171b48c84178a4bf6f5a800fc0b5209ad64d5;hpb=081090176666e849d01f9a02b15279bdf72570bc;p=minetest.git diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h index aee171b48..71a341afe 100644 --- a/src/mapgen_v7.h +++ b/src/mapgen_v7.h @@ -23,18 +23,28 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" -/////////////////// Mapgen V7 flags -#define MGV7_MOUNTAINS 0x01 -#define MGV7_RIDGES 0x02 +//////////// Mapgen V7 flags +#define MGV7_MOUNTAINS 0x01 +#define MGV7_RIDGES 0x02 +#define MGV7_FLOATLANDS 0x04 +#define MGV7_CAVERNS 0x08 class BiomeManager; extern FlagDesc flagdesc_mapgen_v7[]; -struct MapgenV7Params : public MapgenSpecificParams { +struct MapgenV7Params : public MapgenParams { u32 spflags; float cave_width; + float float_mount_density; + float float_mount_height; + s16 floatland_level; + s16 shadow_limit; + s16 cavern_limit; + s16 cavern_taper; + float cavern_threshold; + NoiseParams np_terrain_base; NoiseParams np_terrain_alt; NoiseParams np_terrain_persist; @@ -42,8 +52,11 @@ struct MapgenV7Params : public MapgenSpecificParams { NoiseParams np_filler_depth; NoiseParams np_mount_height; NoiseParams np_ridge_uwater; + NoiseParams np_floatland_base; + NoiseParams np_float_base_height; NoiseParams np_mountain; NoiseParams np_ridge; + NoiseParams np_cavern; NoiseParams np_cave1; NoiseParams np_cave2; @@ -56,9 +69,11 @@ struct MapgenV7Params : public MapgenSpecificParams { class MapgenV7 : public MapgenBasic { public: - MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge); + MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge); ~MapgenV7(); + virtual MapgenType getType() const { return MAPGEN_V7; } + virtual void makeChunk(BlockMakeData *data); int getSpawnLevelAtPoint(v2s16 p); @@ -66,36 +81,28 @@ class MapgenV7 : public MapgenBasic { float baseTerrainLevelFromMap(int index); bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z); bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y); + bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y); + void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz); + int generateTerrain(); void generateRidgeTerrain(); private: + float float_mount_density; + float float_mount_height; + s16 floatland_level; + s16 shadow_limit; + Noise *noise_terrain_base; Noise *noise_terrain_alt; Noise *noise_terrain_persist; Noise *noise_height_select; Noise *noise_mount_height; Noise *noise_ridge_uwater; + Noise *noise_floatland_base; + Noise *noise_float_base_height; Noise *noise_mountain; Noise *noise_ridge; - - content_t c_cobble; - content_t c_stair_cobble; - content_t c_mossycobble; - content_t c_sandstonebrick; - content_t c_stair_sandstonebrick; -}; - -struct MapgenFactoryV7 : public MapgenFactory { - Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) - { - return new MapgenV7(mgid, params, emerge); - }; - - MapgenSpecificParams *createMapgenParams() - { - return new MapgenV7Params(); - }; }; #endif