X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapgen_v6.h;h=a540c4b0216eed8d86c37be8b1ce91d5b7205672;hb=02805af36ed4f3f11738c5439b5edd9e1db659ea;hp=14736e3d0fef1a43f38876af0cb97204bf379df3;hpb=8aa930f28e69f3518831500022988ca2a4b6985d;p=dragonfireclient.git diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index 14736e3d0..a540c4b02 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -21,28 +21,38 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MAPGENV6_HEADER #include "mapgen.h" +#include "noise.h" #define AVERAGE_MUD_AMOUNT 4 +#define DESERT_STONE_BASE -32 +#define ICE_BASE 0 +#define FREQ_HOT 0.4 +#define FREQ_SNOW -0.4 +#define FREQ_TAIGA 0.5 +#define FREQ_JUNGLE 0.7 -enum BiomeType +//////////// Mapgen V6 flags +#define MGV6_JUNGLES 0x01 +#define MGV6_BIOMEBLEND 0x02 +#define MGV6_MUDFLOW 0x04 +#define MGV6_SNOWBIOMES 0x08 + + +extern FlagDesc flagdesc_mapgen_v6[]; + + +enum BiomeV6Type { BT_NORMAL, - BT_DESERT + BT_DESERT, + BT_JUNGLE, + BT_TUNDRA, + BT_TAIGA, }; -extern NoiseParams nparams_v6_def_terrain_base; -extern NoiseParams nparams_v6_def_terrain_higher; -extern NoiseParams nparams_v6_def_steepness; -extern NoiseParams nparams_v6_def_height_select; -extern NoiseParams nparams_v6_def_mud; -extern NoiseParams nparams_v6_def_beach; -extern NoiseParams nparams_v6_def_biome; -extern NoiseParams nparams_v6_def_cave; -extern NoiseParams nparams_v6_def_humidity; -extern NoiseParams nparams_v6_def_trees; -extern NoiseParams nparams_v6_def_apple_trees; - -struct MapgenV6Params : public MapgenParams { + +struct MapgenV6Params : public MapgenSpecificParams { + u32 spflags; float freq_desert; float freq_beach; NoiseParams np_terrain_base; @@ -56,37 +66,22 @@ struct MapgenV6Params : public MapgenParams { NoiseParams np_humidity; NoiseParams np_trees; NoiseParams np_apple_trees; - - MapgenV6Params() { - freq_desert = 0.45; - freq_beach = 0.15; - np_terrain_base = nparams_v6_def_terrain_base; - np_terrain_higher = nparams_v6_def_terrain_higher; - np_steepness = nparams_v6_def_steepness; - np_height_select = nparams_v6_def_height_select; - np_mud = nparams_v6_def_mud; - np_beach = nparams_v6_def_beach; - np_biome = nparams_v6_def_biome; - np_cave = nparams_v6_def_cave; - np_humidity = nparams_v6_def_humidity; - np_trees = nparams_v6_def_trees; - np_apple_trees = nparams_v6_def_apple_trees; - } - + + MapgenV6Params(); ~MapgenV6Params() {} - - bool readParams(Settings *settings); - void writeParams(Settings *settings); + + void readParams(const Settings *settings); + void writeParams(Settings *settings) const; }; + class MapgenV6 : public Mapgen { public: - EmergeManager *emerge; + EmergeManager *m_emerge; int ystride; - u32 flags; + u32 spflags; - u32 blockseed; v3s16 node_min; v3s16 node_max; v3s16 full_node_min; @@ -101,13 +96,14 @@ class MapgenV6 : public Mapgen { Noise *noise_mud; Noise *noise_beach; Noise *noise_biome; + Noise *noise_humidity; NoiseParams *np_cave; NoiseParams *np_humidity; NoiseParams *np_trees; NoiseParams *np_apple_trees; float freq_desert; float freq_beach; - + content_t c_stone; content_t c_dirt; content_t c_dirt_with_grass; @@ -115,18 +111,25 @@ class MapgenV6 : public Mapgen { content_t c_water_source; content_t c_lava_source; content_t c_gravel; - content_t c_cobble; - content_t c_desert_sand; content_t c_desert_stone; + content_t c_desert_sand; + content_t c_dirt_with_snow; + content_t c_snow; + content_t c_snowblock; + content_t c_ice; + + content_t c_cobble; + content_t c_mossycobble; + content_t c_stair_cobble; - MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge); + MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenV6(); - + void makeChunk(BlockMakeData *data); int getGroundLevelAtPoint(v2s16 p); float baseTerrainLevel(float terrain_base, float terrain_higher, - float steepness, float height_select); + float steepness, float height_select); virtual float baseTerrainLevelFromNoise(v2s16 p); virtual float baseTerrainLevelFromMap(v2s16 p); virtual float baseTerrainLevelFromMap(int index); @@ -134,7 +137,7 @@ class MapgenV6 : public Mapgen { s16 find_stone_level(v2s16 p2d); bool block_is_underground(u64 seed, v3s16 blockpos); s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision); - + float getHumidity(v2s16 p); float getTreeAmount(v2s16 p); bool getHaveAppleTree(v2s16 p); @@ -142,30 +145,32 @@ class MapgenV6 : public Mapgen { virtual float getMudAmount(int index); bool getHaveBeach(v2s16 p); bool getHaveBeach(int index); - BiomeType getBiome(v2s16 p); - BiomeType getBiome(int index, v2s16 p); - + BiomeV6Type getBiome(v2s16 p); + BiomeV6Type getBiome(int index, v2s16 p); + u32 get_blockseed(u64 seed, v3s16 p); - + virtual void calculateNoise(); int generateGround(); void addMud(); void flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos); - void addDirtGravelBlobs(); void growGrass(); void placeTreesAndJungleGrass(); virtual void generateCaves(int max_stone_y); - virtual void generateExperimental() {} }; + struct MapgenFactoryV6 : public MapgenFactory { - Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { - return new MapgenV6(mgid, (MapgenV6Params *)params, emerge); + Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) + { + return new MapgenV6(mgid, params, emerge); }; - - MapgenParams *createMapgenParams() { + + MapgenSpecificParams *createMapgenParams() + { return new MapgenV6Params(); }; }; + #endif