X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapgen_singlenode.cpp;h=ff985dd34446056bff682535b9ab1950cefc6824;hb=d1df09841d0eac7a88f638676b80ec848522cca5;hp=f05ddd2f4e32a137e3b3188354f1a6fc014c79b7;hpb=96e2931c5c154262566359495d4a0b8515376947;p=dragonfireclient.git diff --git a/src/mapgen_singlenode.cpp b/src/mapgen_singlenode.cpp index f05ddd2f4..ff985dd34 100644 --- a/src/mapgen_singlenode.cpp +++ b/src/mapgen_singlenode.cpp @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2010-2013 celeron55, Perttu Ahola +Copyright (C) 2010-2015 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -24,59 +24,60 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "map.h" #include "nodedef.h" #include "voxelalgorithms.h" -#include "profiler.h" -#include "settings.h" // For g_settings -#include "main.h" // For g_profiler #include "emerge.h" -//////////////////////// Mapgen Singlenode parameter read/write - -bool MapgenSinglenodeParams::readParams(Settings *settings) { - return true; -} +MapgenSinglenode::MapgenSinglenode(int mapgenid, + MapgenParams *params, EmergeManager *emerge) + : Mapgen(mapgenid, params, emerge) +{ + flags = params->flags; -void MapgenSinglenodeParams::writeParams(Settings *settings) { -} + INodeDefManager *ndef = emerge->ndef; -/////////////////////////////////////////////////////////////////////////////// + c_node = ndef->getId("mapgen_singlenode"); + if (c_node == CONTENT_IGNORE) + c_node = CONTENT_AIR; -MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenSinglenodeParams *params) { + MapNode n_node(c_node); + set_light = (ndef->get(n_node).sunlight_propagates) ? LIGHT_SUN : 0x00; } -MapgenSinglenode::~MapgenSinglenode() { +MapgenSinglenode::~MapgenSinglenode() +{ } + //////////////////////// Map generator -void MapgenSinglenode::makeChunk(BlockMakeData *data) { +void MapgenSinglenode::makeChunk(BlockMakeData *data) +{ + // Pre-conditions assert(data->vmanip); assert(data->nodedef); assert(data->blockpos_requested.X >= data->blockpos_min.X && - data->blockpos_requested.Y >= data->blockpos_min.Y && - data->blockpos_requested.Z >= data->blockpos_min.Z); + data->blockpos_requested.Y >= data->blockpos_min.Y && + data->blockpos_requested.Z >= data->blockpos_min.Z); assert(data->blockpos_requested.X <= data->blockpos_max.X && - data->blockpos_requested.Y <= data->blockpos_max.Y && - data->blockpos_requested.Z <= data->blockpos_max.Z); + data->blockpos_requested.Y <= data->blockpos_max.Y && + data->blockpos_requested.Z <= data->blockpos_max.Z); this->generating = true; - this->vm = data->vmanip; + this->vm = data->vmanip; this->ndef = data->nodedef; - + v3s16 blockpos_min = data->blockpos_min; v3s16 blockpos_max = data->blockpos_max; // Area of central chunk - v3s16 node_min = blockpos_min*MAP_BLOCKSIZE; - v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); + v3s16 node_min = blockpos_min * MAP_BLOCKSIZE; + v3s16 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); + + blockseed = getBlockSeed2(node_min, data->seed); - content_t c_node = ndef->getId("mapgen_singlenode"); - if (c_node == CONTENT_IGNORE) - c_node = CONTENT_AIR; - MapNode n_node(c_node); - + for (s16 z = node_min.Z; z <= node_max.Z; z++) for (s16 y = node_min.Y; y <= node_max.Y; y++) { u32 i = vm->m_area.index(node_min.X, y, z); @@ -90,14 +91,15 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) { // Add top and bottom side of water to transforming_liquid queue updateLiquid(&data->transforming_liquid, node_min, node_max); - // Calculate lighting - calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE, - node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); - + // Set lighting + if ((flags & MG_LIGHT) && set_light == LIGHT_SUN) + setLighting(LIGHT_SUN, node_min, node_max); + this->generating = false; } -int MapgenSinglenode::getGroundLevelAtPoint(v2s16 p) { + +int MapgenSinglenode::getSpawnLevelAtPoint(v2s16 p) +{ return 0; } -