X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapgen_singlenode.cpp;h=ff985dd34446056bff682535b9ab1950cefc6824;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=a40020ab356197f569aee6f4b8f5dfda4214e2f2;hpb=f6e4c5d9cf459e8278a76a2beaee59732e841458;p=minetest.git diff --git a/src/mapgen_singlenode.cpp b/src/mapgen_singlenode.cpp index a40020ab3..ff985dd34 100644 --- a/src/mapgen_singlenode.cpp +++ b/src/mapgen_singlenode.cpp @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2010-2013 celeron55, Perttu Ahola +Copyright (C) 2010-2015 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "map.h" #include "nodedef.h" #include "voxelalgorithms.h" -#include "profiler.h" #include "emerge.h" @@ -39,6 +38,9 @@ MapgenSinglenode::MapgenSinglenode(int mapgenid, c_node = ndef->getId("mapgen_singlenode"); if (c_node == CONTENT_IGNORE) c_node = CONTENT_AIR; + + MapNode n_node(c_node); + set_light = (ndef->get(n_node).sunlight_propagates) ? LIGHT_SUN : 0x00; } @@ -46,6 +48,7 @@ MapgenSinglenode::~MapgenSinglenode() { } + //////////////////////// Map generator void MapgenSinglenode::makeChunk(BlockMakeData *data) @@ -54,11 +57,11 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) assert(data->vmanip); assert(data->nodedef); assert(data->blockpos_requested.X >= data->blockpos_min.X && - data->blockpos_requested.Y >= data->blockpos_min.Y && - data->blockpos_requested.Z >= data->blockpos_min.Z); + data->blockpos_requested.Y >= data->blockpos_min.Y && + data->blockpos_requested.Z >= data->blockpos_min.Z); assert(data->blockpos_requested.X <= data->blockpos_max.X && - data->blockpos_requested.Y <= data->blockpos_max.Y && - data->blockpos_requested.Z <= data->blockpos_max.Z); + data->blockpos_requested.Y <= data->blockpos_max.Y && + data->blockpos_requested.Z <= data->blockpos_max.Z); this->generating = true; this->vm = data->vmanip; @@ -68,8 +71,8 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) v3s16 blockpos_max = data->blockpos_max; // Area of central chunk - v3s16 node_min = blockpos_min*MAP_BLOCKSIZE; - v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); + v3s16 node_min = blockpos_min * MAP_BLOCKSIZE; + v3s16 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1); blockseed = getBlockSeed2(node_min, data->seed); @@ -88,15 +91,15 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) // Add top and bottom side of water to transforming_liquid queue updateLiquid(&data->transforming_liquid, node_min, node_max); - // Calculate lighting - if (flags & MG_LIGHT) - calcLighting(node_min, node_max); + // Set lighting + if ((flags & MG_LIGHT) && set_light == LIGHT_SUN) + setLighting(LIGHT_SUN, node_min, node_max); this->generating = false; } -int MapgenSinglenode::getGroundLevelAtPoint(v2s16 p) + +int MapgenSinglenode::getSpawnLevelAtPoint(v2s16 p) { return 0; } -