X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapgen.cpp;h=c2256cedbe5d1e1856ef64664a92a4c000974079;hb=392485aa454e871566a67afc61e11331f9d27397;hp=9a7c7ba9020ff3e610dc5071800b6bc6f2ce7b46;hpb=a7833cca22bbb923efbc01fd0f820318a613eca6;p=minetest.git diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 9a7c7ba90..c2256cedb 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -19,13 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" #include "voxel.h" -#include "content_mapnode.h" #include "noise.h" #include "mapblock.h" #include "map.h" #include "mineral.h" //#include "serverobject.h" #include "content_sao.h" +#include "nodedef.h" +#include "content_mapnode.h" // For content_mapnode_get_new_name namespace mapgen { @@ -67,8 +68,8 @@ static s16 find_ground_level_clever(VoxelManipulator &vmanip, v2s16 p2d) { MapNode &n = vmanip.m_data[i]; if(content_walkable(n.d) - && n.getContent() != CONTENT_TREE - && n.getContent() != CONTENT_LEAVES) + && n.getContent() != LEGN(ndef, "CONTENT_TREE") + && n.getContent() != LEGN(ndef, "CONTENT_LEAVES")) break; vmanip.m_area.add_y(em, i, -1); @@ -80,11 +81,12 @@ static s16 find_ground_level_clever(VoxelManipulator &vmanip, v2s16 p2d) } #endif -void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, bool is_apple_tree) +void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, + bool is_apple_tree, INodeDefManager *ndef) { - MapNode treenode(CONTENT_TREE); - MapNode leavesnode(CONTENT_LEAVES); - MapNode applenode(CONTENT_APPLE); + MapNode treenode(LEGN(ndef, "CONTENT_TREE")); + MapNode leavesnode(LEGN(ndef, "CONTENT_LEAVES")); + MapNode applenode(LEGN(ndef, "CONTENT_APPLE")); s16 trunk_h = myrand_range(4, 5); v3s16 p1 = p0; @@ -159,10 +161,11 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, bool is_apple_tree) } } -static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0) +static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0, + INodeDefManager *ndef) { - MapNode treenode(CONTENT_JUNGLETREE); - MapNode leavesnode(CONTENT_LEAVES); + MapNode treenode(LEGN(ndef, "CONTENT_JUNGLETREE")); + MapNode leavesnode(LEGN(ndef, "CONTENT_LEAVES")); for(s16 x=-1; x<=1; x++) for(s16 z=-1; z<=1; z++) @@ -245,9 +248,10 @@ static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0) } } -void make_papyrus(VoxelManipulator &vmanip, v3s16 p0) +void make_papyrus(VoxelManipulator &vmanip, v3s16 p0, + INodeDefManager *ndef) { - MapNode papyrusnode(CONTENT_PAPYRUS); + MapNode papyrusnode(LEGN(ndef, "CONTENT_PAPYRUS")); s16 trunk_h = myrand_range(2, 3); v3s16 p1 = p0; @@ -259,9 +263,10 @@ void make_papyrus(VoxelManipulator &vmanip, v3s16 p0) } } -void make_cactus(VoxelManipulator &vmanip, v3s16 p0) +void make_cactus(VoxelManipulator &vmanip, v3s16 p0, + INodeDefManager *ndef) { - MapNode cactusnode(CONTENT_CACTUS); + MapNode cactusnode(LEGN(ndef, "CONTENT_CACTUS")); s16 trunk_h = 3; v3s16 p1 = p0; @@ -276,7 +281,7 @@ void make_cactus(VoxelManipulator &vmanip, v3s16 p0) #if 0 static void make_randomstone(VoxelManipulator &vmanip, v3s16 p0) { - MapNode stonenode(CONTENT_STONE); + MapNode stonenode(LEGN(ndef, "CONTENT_STONE")); s16 size = myrand_range(3, 6); @@ -357,7 +362,7 @@ static void make_randomstone(VoxelManipulator &vmanip, v3s16 p0) #if 0 static void make_largestone(VoxelManipulator &vmanip, v3s16 p0) { - MapNode stonenode(CONTENT_STONE); + MapNode stonenode(LEGN(ndef, "CONTENT_STONE")); s16 size = myrand_range(8, 16); @@ -447,7 +452,8 @@ static void make_largestone(VoxelManipulator &vmanip, v3s16 p0) #define VMANIP_FLAG_DUNGEON_UNTOUCHABLE (\ VMANIP_FLAG_DUNGEON_INSIDE|VMANIP_FLAG_DUNGEON_PRESERVE) -static void make_room1(VoxelManipulator &vmanip, v3s16 roomsize, v3s16 roomplace) +static void make_room1(VoxelManipulator &vmanip, v3s16 roomsize, v3s16 roomplace, + INodeDefManager *ndef) { // Make +-X walls for(s16 z=0; zgetNodeNoEx(p); if(n.getContent() == CONTENT_IGNORE) continue; - if(content_features(n).liquid_type != LIQUID_NONE) + if(data->nodedef->get(n)->liquid_type != LIQUID_NONE) continue; - if(content_features(n).walkable) + if(data->nodedef->get(n)->walkable) { last_node_walkable = true; continue; @@ -1464,7 +1478,8 @@ void add_random_objects(MapBlock *block) last_node_walkable = false; } } - block->setChangedFlag(); + block->raiseModified(MOD_STATE_WRITE_NEEDED, "mapgen::add_random_objects"); +#endif } void make_block(BlockMakeData *data) @@ -1475,6 +1490,11 @@ void make_block(BlockMakeData *data) return; } + assert(data->vmanip); + assert(data->nodedef); + + INodeDefManager *ndef = data->nodedef; + v3s16 blockpos = data->blockpos; /*dstream<<"makeBlock(): ("<getId(#name);\ + MapNode n_##name(c_##name); + + CONTENT_VARIABLE(ndef, stone); + CONTENT_VARIABLE(ndef, water_source); + CONTENT_VARIABLE(ndef, air); + CONTENT_VARIABLE(ndef, dirt); + CONTENT_VARIABLE(ndef, sand); + CONTENT_VARIABLE(ndef, gravel); + CONTENT_VARIABLE(ndef, lava_source); + CONTENT_VARIABLE(ndef, cobble); + CONTENT_VARIABLE(ndef, mossycobble); + CONTENT_VARIABLE(ndef, dirt_with_grass); + /* Make base ground level */ @@ -1647,14 +1687,14 @@ void make_block(BlockMakeData *data) v3s16(x,y,z), data->seed) == false) { if(y <= WATER_LEVEL) - vmanip.m_data[i] = MapNode(CONTENT_WATERSOURCE); + vmanip.m_data[i] = n_water_source; else - vmanip.m_data[i] = MapNode(CONTENT_AIR); + vmanip.m_data[i] = n_air; } else if(noisebuf_cave.get(x,y,z) > CAVE_NOISE_THRESHOLD) - vmanip.m_data[i] = MapNode(CONTENT_AIR); + vmanip.m_data[i] = n_air; else - vmanip.m_data[i] = MapNode(CONTENT_STONE); + vmanip.m_data[i] = n_stone; } data->vmanip->m_area.add_y(em, i, 1); @@ -1683,9 +1723,9 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == CONTENT_STONE) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) - vmanip.m_data[vi] = MapNode(CONTENT_MESE); + vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_MESE")); } } @@ -1703,22 +1743,22 @@ void make_block(BlockMakeData *data) s16 y = mineralrandom.range(node_min.Y+1, node_max.Y-1); s16 z = mineralrandom.range(node_min.Z+1, node_max.Z-1); - u8 base_content = CONTENT_STONE; + u8 base_content = LEGN(ndef, "CONTENT_STONE"); MapNode new_content(CONTENT_IGNORE); u32 sparseness = 6; if(noisebuf_ground_crumbleness.get(x,y+5,z) < -0.1) { - new_content = MapNode(CONTENT_STONE, MINERAL_COAL); + new_content = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_COAL); } else { if(noisebuf_ground_wetness.get(x,y+5,z) > 0.0) - new_content = MapNode(CONTENT_STONE, MINERAL_IRON); + new_content = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_IRON); /*if(noisebuf_ground_wetness.get(x,y,z) > 0.0) - vmanip.m_data[i] = MapNode(CONTENT_MUD); + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_MUD")); else - vmanip.m_data[i] = MapNode(CONTENT_SAND);*/ + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_SAND"));*/ } /*else if(noisebuf_ground_crumbleness.get(x,y,z) > 0.1) { @@ -1761,9 +1801,9 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == CONTENT_STONE) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) - vmanip.m_data[vi] = MapNode(CONTENT_STONE, MINERAL_COAL); + vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_COAL); } } } @@ -1787,9 +1827,9 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == CONTENT_STONE) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) - vmanip.m_data[vi] = MapNode(CONTENT_STONE, MINERAL_IRON); + vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_IRON); } } } @@ -1810,24 +1850,24 @@ void make_block(BlockMakeData *data) u32 i = vmanip.m_area.index(v3s16(p2d.X, node_max.Y, p2d.Y)); for(s16 y=node_max.Y; y>=node_min.Y; y--) { - if(vmanip.m_data[i].getContent() == CONTENT_STONE) + if(vmanip.m_data[i].getContent() == c_stone) { if(noisebuf_ground_crumbleness.get(x,y,z) > 1.3) { if(noisebuf_ground_wetness.get(x,y,z) > 0.0) - vmanip.m_data[i] = MapNode(CONTENT_MUD); + vmanip.m_data[i] = n_dirt; else - vmanip.m_data[i] = MapNode(CONTENT_SAND); + vmanip.m_data[i] = n_sand; } else if(noisebuf_ground_crumbleness.get(x,y,z) > 0.7) { if(noisebuf_ground_wetness.get(x,y,z) < -0.6) - vmanip.m_data[i] = MapNode(CONTENT_GRAVEL); + vmanip.m_data[i] = n_gravel; } else if(noisebuf_ground_crumbleness.get(x,y,z) < -3.0 + MYMIN(0.1 * sqrt((float)MYMAX(0, -y)), 1.5)) { - vmanip.m_data[i] = MapNode(CONTENT_LAVASOURCE); + vmanip.m_data[i] = n_lava_source; for(s16 x1=-1; x1<=1; x1++) for(s16 y1=-1; y1<=1; y1++) for(s16 z1=-1; z1<=1; z1++) @@ -1874,7 +1914,7 @@ void make_block(BlockMakeData *data) { if(vmanip.m_data[i].getContent() == CONTENT_AIR) vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE; - else if(vmanip.m_data[i].getContent() == CONTENT_WATERSOURCE) + else if(vmanip.m_data[i].getContent() == c_water_source) vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE; data->vmanip->m_area.add_y(em, i, -1); } @@ -1884,7 +1924,7 @@ void make_block(BlockMakeData *data) PseudoRandom random(blockseed+2); // Add it - make_dungeon1(vmanip, random); + make_dungeon1(vmanip, random, ndef); // Convert some cobble to mossy cobble for(s16 x=full_node_min.X; x<=full_node_max.X; x++) @@ -1905,17 +1945,17 @@ void make_block(BlockMakeData *data) double d = noise3d_perlin((float)x/2.5, (float)y/2.5,(float)z/2.5, blockseed, 2, 1.4); - if(vmanip.m_data[i].getContent() == CONTENT_COBBLE) + if(vmanip.m_data[i].getContent() == c_cobble) { if(d < wetness/3.0) { - vmanip.m_data[i].setContent(CONTENT_MOSSYCOBBLE); + vmanip.m_data[i].setContent(c_mossycobble); } } /*else if(vmanip.m_flags[i] & VMANIP_FLAG_DUNGEON_INSIDE) { if(wetness > 1.2) - vmanip.m_data[i].setContent(CONTENT_MUD); + vmanip.m_data[i].setContent(LEGN(ndef, "CONTENT_MUD")); }*/ data->vmanip->m_area.add_y(em, i, -1); } @@ -1930,7 +1970,7 @@ void make_block(BlockMakeData *data) PseudoRandom ncrandom(blockseed+9324342); if(ncrandom.range(0, 1000) == 0 && blockpos.Y <= -3) { - make_nc(vmanip, ncrandom); + make_nc(vmanip, ncrandom, ndef); } } @@ -1952,7 +1992,7 @@ void make_block(BlockMakeData *data) { if(water_found == false) { - if(vmanip.m_data[i].getContent() == CONTENT_WATERSOURCE) + if(vmanip.m_data[i].getContent() == c_water_source) { v3s16 p = v3s16(p2d.X, y, p2d.Y); data->transforming_liquid.push_back(p); @@ -1964,7 +2004,7 @@ void make_block(BlockMakeData *data) // This can be done because water_found can only // turn to true and end up here after going through // a single block. - if(vmanip.m_data[i+1].getContent() != CONTENT_WATERSOURCE) + if(vmanip.m_data[i+1].getContent() != c_water_source) { v3s16 p = v3s16(p2d.X, y+1, p2d.Y); data->transforming_liquid.push_back(p); @@ -2007,16 +2047,16 @@ void make_block(BlockMakeData *data) u32 i = vmanip.m_area.index(v3s16(p2d.X, start_y, p2d.Y)); for(s16 y=start_y; y>=node_min.Y-3; y--) { - if(vmanip.m_data[i].getContent() == CONTENT_WATERSOURCE) + if(vmanip.m_data[i].getContent() == c_water_source) water_detected = true; if(vmanip.m_data[i].getContent() == CONTENT_AIR) air_detected = true; - if((vmanip.m_data[i].getContent() == CONTENT_STONE - || vmanip.m_data[i].getContent() == CONTENT_GRASS - || vmanip.m_data[i].getContent() == CONTENT_MUD - || vmanip.m_data[i].getContent() == CONTENT_SAND - || vmanip.m_data[i].getContent() == CONTENT_GRAVEL + if((vmanip.m_data[i].getContent() == c_stone + || vmanip.m_data[i].getContent() == c_dirt_with_grass + || vmanip.m_data[i].getContent() == c_dirt + || vmanip.m_data[i].getContent() == c_sand + || vmanip.m_data[i].getContent() == c_gravel ) && (air_detected || water_detected)) { if(current_depth == 0 && y <= WATER_LEVEL+2 @@ -2037,23 +2077,23 @@ void make_block(BlockMakeData *data) ((claynoise > 0) && (claynoise < 0.12) && (current_depth == 1)) ); if (have_clay) - vmanip.m_data[i] = MapNode(CONTENT_CLAY); + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_CLAY")); else - vmanip.m_data[i] = MapNode(CONTENT_SAND); + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_SAND")); } #if 1 else if(current_depth==0 && !water_detected && y >= WATER_LEVEL && air_detected) - vmanip.m_data[i] = MapNode(CONTENT_GRASS); + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_GRASS")); #endif else - vmanip.m_data[i] = MapNode(CONTENT_MUD); + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_MUD")); } else { - if(vmanip.m_data[i].getContent() == CONTENT_MUD - || vmanip.m_data[i].getContent() == CONTENT_GRASS) - vmanip.m_data[i] = MapNode(CONTENT_STONE); + if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_MUD") + || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_GRASS")) + vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_STONE")); } current_depth++; @@ -2107,7 +2147,7 @@ void make_block(BlockMakeData *data) { u32 i = data->vmanip->m_area.index(p); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != CONTENT_AIR && n->getContent() != CONTENT_WATERSOURCE && n->getContent() != CONTENT_IGNORE) + if(n->getContent() != CONTENT_AIR && n->getContent() != c_water_source && n->getContent() != CONTENT_IGNORE) { found = true; break; @@ -2121,17 +2161,17 @@ void make_block(BlockMakeData *data) u32 i = data->vmanip->m_area.index(p); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != CONTENT_MUD && n->getContent() != CONTENT_GRASS && n->getContent() != CONTENT_SAND) + if(n->getContent() != c_dirt && n->getContent() != c_dirt_with_grass && n->getContent() != c_sand) continue; // Papyrus grows only on mud and in water - if(n->getContent() == CONTENT_MUD && y <= WATER_LEVEL) + if(n->getContent() == c_dirt && y <= WATER_LEVEL) { p.Y++; - make_papyrus(vmanip, p); + make_papyrus(vmanip, p, ndef); } // Trees grow only on mud and grass, on land - else if((n->getContent() == CONTENT_MUD || n->getContent() == CONTENT_GRASS) && y > WATER_LEVEL + 2) + else if((n->getContent() == c_dirt || n->getContent() == LEGN(ndef, "CONTENT_GRASS")) && y > WATER_LEVEL + 2) { p.Y++; //if(surface_humidity_2d(data->seed, v2s16(x, y)) < 0.5) @@ -2144,16 +2184,16 @@ void make_block(BlockMakeData *data) is_apple_tree = noise2d_perlin( 0.5+(float)p.X/100, 0.5+(float)p.Z/100, data->seed+342902, 3, 0.45) > 0.2; - make_tree(vmanip, p, is_apple_tree); + make_tree(vmanip, p, is_apple_tree, ndef); } else - make_jungletree(vmanip, p); + make_jungletree(vmanip, p, ndef); } // Cactii grow only on sand, on land - else if(n->getContent() == CONTENT_SAND && y > WATER_LEVEL + 2) + else if(n->getContent() == c_sand && y > WATER_LEVEL + 2) { p.Y++; - make_cactus(vmanip, p); + make_cactus(vmanip, p, ndef); } } } @@ -2182,8 +2222,7 @@ void make_block(BlockMakeData *data) { u32 i = data->vmanip->m_area.index(p); MapNode *n = &data->vmanip->m_data[i]; - if(content_features(*n).is_ground_content - || n->getContent() == CONTENT_JUNGLETREE) + if(data->nodedef->get(*n).is_ground_content) { found = true; break; @@ -2199,10 +2238,10 @@ void make_block(BlockMakeData *data) continue; /*p.Y--; if(vmanip.m_area.contains(p)) - vmanip.m_data[vmanip.m_area.index(p)] = CONTENT_MUD; + vmanip.m_data[vmanip.m_area.index(p)] = LEGN(ndef, "CONTENT_MUD"); p.Y++;*/ if(vmanip.m_area.contains(p)) - vmanip.m_data[vmanip.m_area.index(p)] = CONTENT_JUNGLEGRASS; + vmanip.m_data[vmanip.m_area.index(p)] = LEGN(ndef, "CONTENT_JUNGLEGRASS"); } } @@ -2230,7 +2269,7 @@ void make_block(BlockMakeData *data) /*{ u32 i = data->vmanip->m_area.index(v3s16(p)); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != CONTENT_MUD && n->getContent() != CONTENT_GRASS) + if(n->getContent() != LEGN(ndef, "CONTENT_MUD") && n->getContent() != LEGN(ndef, "CONTENT_GRASS")) continue; }*/ // Will be placed one higher @@ -2265,7 +2304,7 @@ void make_block(BlockMakeData *data) /*{ u32 i = data->vmanip->m_area.index(v3s16(p)); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != CONTENT_MUD && n->getContent() != CONTENT_GRASS) + if(n->getContent() != LEGN(ndef, "CONTENT_MUD") && n->getContent() != LEGN(ndef, "CONTENT_GRASS")) continue; }*/ // Will be placed one lower @@ -2281,7 +2320,8 @@ void make_block(BlockMakeData *data) BlockMakeData::BlockMakeData(): no_op(false), vmanip(NULL), - seed(0) + seed(0), + nodedef(NULL) {} BlockMakeData::~BlockMakeData()