X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapblock.h;h=ca36499acaa87930cd93230226ce9db1f8016078;hb=30c34cc23e9a060ef964854038a314a94ad5cbae;hp=ebc2b52ff5d39f41fef296837aa25dfe2315a9ec;hpb=15a43c5ed02130f1b1e07a0385530da197b0c846;p=dragonfireclient.git diff --git a/src/mapblock.h b/src/mapblock.h index ebc2b52ff..ca36499ac 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -31,10 +31,17 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "constants.h" #include "mapblockobject.h" #include "voxel.h" +#include "nodemetadata.h" +#include "staticobject.h" +#include "mapblock_nodemod.h" +#ifndef SERVER + #include "mapblock_mesh.h" +#endif + -#define MAP_BLOCKSIZE 16 +#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff -// Named by looking towards z+ +/*// Named by looking towards z+ enum{ FACE_BACK=0, FACE_TOP, @@ -42,30 +49,7 @@ enum{ FACE_FRONT, FACE_BOTTOM, FACE_LEFT -}; - -struct FastFace -{ - TileSpec tile; - video::S3DVertex vertices[4]; // Precalculated vertices -}; - -enum NodeModType -{ - NODEMOD_NONE, - NODEMOD_CHANGECONTENT, //param is content id - NODEMOD_CRACK // param is crack progression -}; - -struct NodeMod -{ - NodeMod() - { - type = NODEMOD_NONE; - } - enum NodeModType type; - u16 param; -}; +};*/ enum { @@ -83,114 +67,147 @@ class NodeContainer virtual MapNode getNode(v3s16 p) = 0; virtual void setNode(v3s16 p, MapNode & n) = 0; virtual u16 nodeContainerId() const = 0; + + MapNode getNodeNoEx(v3s16 p) + { + try{ + return getNode(p); + } + catch(InvalidPositionException &e){ + return MapNode(CONTENT_IGNORE); + } + } }; +/* + MapBlock itself +*/ + class MapBlock : public NodeContainer { public: - - /* - This used by Server's block creation stuff for not sending - blocks that are waiting a lighting update. - - If true, the block needs some work by the one who set this - to true. - - While true, nobody else should touch the block. - */ - //bool is_incomplete; - - scene::SMesh *mesh; - JMutex mesh_mutex; - - MapBlock(NodeContainer *parent, v3s16 pos, bool dummy=false): - m_parent(parent), - m_pos(pos), - changed(true), - is_underground(false), - m_objects(this) - //is_incomplete(false) - { - data = NULL; - if(dummy == false) - reallocate(); - mesh_mutex.Init(); - mesh = NULL; - } - - ~MapBlock() - { - { - JMutexAutoLock lock(mesh_mutex); - - if(mesh != NULL) - { - mesh->drop(); - mesh = NULL; - } - } - - if(data) - delete[] data; - } + MapBlock(NodeContainer *parent, v3s16 pos, bool dummy=false); + ~MapBlock(); virtual u16 nodeContainerId() const { return NODECONTAINER_ID_MAPBLOCK; } - + NodeContainer * getParent() { return m_parent; } + void reallocate() + { + if(data != NULL) + delete[] data; + u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE; + data = new MapNode[l]; + for(u32 i=0; i getBox() { return core::aabbox3d(getPosRelative(), @@ -198,19 +215,11 @@ class MapBlock : public NodeContainer + v3s16(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE) - v3s16(1,1,1)); } - - void reallocate() - { - if(data != NULL) - delete[] data; - u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE; - data = new MapNode[l]; - for(u32 i=0; i= 0 && p.Z < MAP_BLOCKSIZE); } - /* - Regular MapNode get-setters - */ - MapNode getNode(s16 x, s16 y, s16 z) { if(data == NULL) @@ -239,6 +244,15 @@ class MapBlock : public NodeContainer return getNode(p.X, p.Y, p.Z); } + MapNode getNodeNoEx(v3s16 p) + { + try{ + return getNode(p.X, p.Y, p.Z); + }catch(InvalidPositionException &e){ + return MapNode(CONTENT_IGNORE); + } + } + void setNode(s16 x, s16 y, s16 z, MapNode & n) { if(data == NULL) @@ -291,6 +305,7 @@ class MapBlock : public NodeContainer bool isValidPositionParent(v3s16 p); MapNode getNodeParent(v3s16 p); void setNodeParent(v3s16 p, MapNode & n); + MapNode getNodeParentNoEx(v3s16 p); void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node) { @@ -300,45 +315,66 @@ class MapBlock : public NodeContainer setNode(x0+x, y0+y, z0+z, node); } - static FastFace * makeFastFace(TileSpec tile, u8 light, v3f p, - v3s16 dir, v3f scale, v3f posRelative_f); + /* + Graphics-related methods + */ - u8 getFaceLight(v3s16 p, v3s16 face_dir); + /*// A quick version with nodes passed as parameters + u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2, + v3s16 face_dir);*/ + /*// A more convenient version + u8 getFaceLight(u32 daynight_ratio, v3s16 p, v3s16 face_dir) + { + return getFaceLight(daynight_ratio, + getNodeParentNoEx(p), + getNodeParentNoEx(p + face_dir), + face_dir); + }*/ + u8 getFaceLight2(u32 daynight_ratio, v3s16 p, v3s16 face_dir) + { + return getFaceLight(daynight_ratio, + getNodeParentNoEx(p), + getNodeParentNoEx(p + face_dir), + face_dir); + } - TileSpec getNodeTile(v3s16 p, v3s16 face_dir); - u8 getNodeContent(v3s16 p); +#ifndef SERVER // Only on client +#if 1 /* - startpos: - translate_dir: unit vector with only one of x, y or z - face_dir: unit vector with only one of x, y or z + Thread-safely updates the whole mesh of the mapblock. + NOTE: Prefer generating the mesh separately and then using + replaceMesh(). */ - void updateFastFaceRow(v3s16 startpos, - u16 length, - v3s16 translate_dir, - v3s16 face_dir, - core::list &dest); - - void updateMesh(); - - bool propagateSunlight(core::map & light_sources); + void updateMesh(u32 daynight_ratio); +#endif + // Replace the mesh with a new one + void replaceMesh(scene::SMesh *mesh_new); +#endif + + // See comments in mapblock.cpp + bool propagateSunlight(core::map & light_sources, + bool remove_light=false, bool *black_air_left=NULL); // Copies data to VoxelManipulator to getPosRelative() void copyTo(VoxelManipulator &dst); + // Copies data from VoxelManipulator getPosRelative() + void copyFrom(VoxelManipulator &dst); /* - Object stuff + MapBlockObject stuff + DEPRECATED */ - void serializeObjects(std::ostream &os, u8 version) + /*void serializeObjects(std::ostream &os, u8 version) { m_objects.serialize(os, version); - } + }*/ // If smgr!=NULL, new objects are added to the scene void updateObjects(std::istream &is, u8 version, - scene::ISceneManager *smgr) + scene::ISceneManager *smgr, u32 daynight_ratio) { - m_objects.update(is, version, smgr); + m_objects.update(is, version, smgr, daynight_ratio); setChangedFlag(); } @@ -369,19 +405,11 @@ class MapBlock : public NodeContainer { return m_objects.getLock(); } - void stepObjects(float dtime, bool server) - { - m_objects.step(dtime, server); - - setChangedFlag(); - } - - /*void wrapObject(MapBlockObject *object) - { - m_objects.wrapObject(object); - setChangedFlag(); - }*/ + /* + Moves objects, deletes objects and spawns new objects + */ + void stepObjects(float dtime, bool server, u32 daynight_ratio); // origin is relative to block void getObjects(v3f origin, f32 max_d, @@ -390,42 +418,119 @@ class MapBlock : public NodeContainer m_objects.getObjects(origin, max_d, dest); } - /*void getPseudoObjects(v3f origin, f32 max_d, - core::array &dest);*/ - s32 getObjectCount() { return m_objects.getCount(); } - + +#ifndef SERVER // Only on client /* Methods for setting temporary modifications to nodes for drawing + + returns true if the mod was different last time */ - void setTempMod(v3s16 p, NodeMod mod) + bool setTempMod(v3s16 p, const NodeMod &mod) + { + /*dstream<<"setTempMod called on block" + <<" ("<