X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmapblock.h;h=741c306eb9968c58c0a3052ce9b0e3a8122f8774;hb=bdf54908aa0b8dabbc67f1925de88bc88a70c935;hp=dc077c23f4acc358042adfec9a306ce24d3c7ef0;hpb=3f5bad938a3fcb601ad41924a4707476b8b87241;p=minetest.git diff --git a/src/mapblock.h b/src/mapblock.h index dc077c23f..741c306eb 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -31,10 +31,18 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "constants.h" #include "mapblockobject.h" #include "voxel.h" +#include "nodemetadata.h" +#include "staticobject.h" +#include "mapblock_nodemod.h" +#ifndef SERVER + #include "mapblock_mesh.h" +#endif -#define MAP_BLOCKSIZE 16 +class Map; -// Named by looking towards z+ +#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff + +/*// Named by looking towards z+ enum{ FACE_BACK=0, FACE_TOP, @@ -42,32 +50,39 @@ enum{ FACE_FRONT, FACE_BOTTOM, FACE_LEFT -}; - -struct FastFace -{ - TileSpec tile; - video::S3DVertex vertices[4]; // Precalculated vertices -}; +};*/ -enum NodeModType +enum ModifiedState { - NODEMOD_NONE, - NODEMOD_CHANGECONTENT, //param is content id - NODEMOD_CRACK // param is crack progression + // Has not been modified. + MOD_STATE_CLEAN = 0, + MOD_RESERVED1 = 1, + // Has been modified, and will be saved when being unloaded. + MOD_STATE_WRITE_AT_UNLOAD = 2, + MOD_RESERVED3 = 3, + // Has been modified, and will be saved as soon as possible. + MOD_STATE_WRITE_NEEDED = 4, + MOD_RESERVED5 = 5, }; -struct NodeMod +// NOTE: If this is enabled, set MapBlock to be initialized with +// CONTENT_IGNORE. +/*enum BlockGenerationStatus { - NodeMod(enum NodeModType a_type=NODEMOD_NONE, u16 a_param=0) - { - type = a_type; - param = a_param; - } - enum NodeModType type; - u16 param; -}; - + // Completely non-generated (filled with CONTENT_IGNORE). + BLOCKGEN_UNTOUCHED=0, + // Trees or similar might have been blitted from other blocks to here. + // Otherwise, the block contains CONTENT_IGNORE + BLOCKGEN_FROM_NEIGHBORS=2, + // Has been generated, but some neighbors might put some stuff in here + // when they are generated. + // Does not contain any CONTENT_IGNORE + BLOCKGEN_SELF_GENERATED=4, + // The block and all its neighbors have been generated + BLOCKGEN_FULLY_GENERATED=6 +};*/ + +#if 0 enum { NODECONTAINER_ID_MAPBLOCK, @@ -84,49 +99,118 @@ class NodeContainer virtual MapNode getNode(v3s16 p) = 0; virtual void setNode(v3s16 p, MapNode & n) = 0; virtual u16 nodeContainerId() const = 0; + + MapNode getNodeNoEx(v3s16 p) + { + try{ + return getNode(p); + } + catch(InvalidPositionException &e){ + return MapNode(CONTENT_IGNORE); + } + } }; +#endif -class MapBlock : public NodeContainer +/* + MapBlock itself +*/ + +class MapBlock /*: public NodeContainer*/ { public: - MapBlock(NodeContainer *parent, v3s16 pos, bool dummy=false); + MapBlock(Map *parent, v3s16 pos, bool dummy=false); ~MapBlock(); - virtual u16 nodeContainerId() const + /*virtual u16 nodeContainerId() const { return NODECONTAINER_ID_MAPBLOCK; + }*/ + + Map * getParent() + { + return m_parent; } - NodeContainer * getParent() + void reallocate() { - return m_parent; + if(data != NULL) + delete[] data; + u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE; + data = new MapNode[l]; + for(u32 i=0; i getBox() { return core::aabbox3d(getPosRelative(), @@ -166,19 +273,11 @@ class MapBlock : public NodeContainer + v3s16(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE) - v3s16(1,1,1)); } - - void reallocate() - { - if(data != NULL) - delete[] data; - u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE; - data = new MapNode[l]; - for(u32 i=0; i= 0 && p.Z < MAP_BLOCKSIZE); } - /* - Regular MapNode get-setters - */ - MapNode getNode(s16 x, s16 y, s16 z) { if(data == NULL) @@ -207,6 +302,15 @@ class MapBlock : public NodeContainer return getNode(p.X, p.Y, p.Z); } + MapNode getNodeNoEx(v3s16 p) + { + try{ + return getNode(p.X, p.Y, p.Z); + }catch(InvalidPositionException &e){ + return MapNode(CONTENT_IGNORE); + } + } + void setNode(s16 x, s16 y, s16 z, MapNode & n) { if(data == NULL) @@ -215,7 +319,7 @@ class MapBlock : public NodeContainer if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException(); if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException(); data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n; - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } void setNode(v3s16 p, MapNode & n) @@ -244,7 +348,7 @@ class MapBlock : public NodeContainer if(data == NULL) throw InvalidPositionException(); data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n; - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } void setNodeNoCheck(v3s16 p, MapNode & n) @@ -269,10 +373,22 @@ class MapBlock : public NodeContainer setNode(x0+x, y0+y, z0+z, node); } - u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2, - v3s16 face_dir); + /* + Graphics-related methods + */ + /*// A quick version with nodes passed as parameters + u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2, + v3s16 face_dir);*/ + /*// A more convenient version u8 getFaceLight(u32 daynight_ratio, v3s16 p, v3s16 face_dir) + { + return getFaceLight(daynight_ratio, + getNodeParentNoEx(p), + getNodeParentNoEx(p + face_dir), + face_dir); + }*/ + u8 getFaceLight2(u32 daynight_ratio, v3s16 p, v3s16 face_dir) { return getFaceLight(daynight_ratio, getNodeParentNoEx(p), @@ -280,76 +396,64 @@ class MapBlock : public NodeContainer face_dir); } -#ifndef SERVER - // light = 0...255 - static void makeFastFace(TileSpec tile, u8 light, v3f p, - v3s16 dir, v3f scale, v3f posRelative_f, - core::array &dest); - - TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir); - u8 getNodeContent(v3s16 p, MapNode mn); +#ifndef SERVER // Only on client +#if 1 /* - startpos: - translate_dir: unit vector with only one of x, y or z - face_dir: unit vector with only one of x, y or z + Thread-safely updates the whole mesh of the mapblock. + NOTE: Prefer generating the mesh separately and then using + replaceMesh(). */ - void updateFastFaceRow( - u32 daynight_ratio, - v3f posRelative_f, - v3s16 startpos, - u16 length, - v3s16 translate_dir, - v3f translate_dir_f, - v3s16 face_dir, - v3f face_dir_f, - core::array &dest); - void updateMesh(u32 daynight_ratio); - /*void updateMesh(s32 daynight_i); - // Updates all DAYNIGHT_CACHE_COUNT meshes - void updateMeshes(s32 first_i=0);*/ -#endif // !SERVER - - bool propagateSunlight(core::map & light_sources); +#endif + // Replace the mesh with a new one + void replaceMesh(scene::SMesh *mesh_new); +#endif + + // See comments in mapblock.cpp + bool propagateSunlight(core::map & light_sources, + bool remove_light=false, bool *black_air_left=NULL); // Copies data to VoxelManipulator to getPosRelative() void copyTo(VoxelManipulator &dst); + // Copies data from VoxelManipulator getPosRelative() + void copyFrom(VoxelManipulator &dst); /* - Object stuff + MapBlockObject stuff + DEPRECATED */ - void serializeObjects(std::ostream &os, u8 version) + /*void serializeObjects(std::ostream &os, u8 version) { m_objects.serialize(os, version); - } + }*/ // If smgr!=NULL, new objects are added to the scene void updateObjects(std::istream &is, u8 version, scene::ISceneManager *smgr, u32 daynight_ratio) { m_objects.update(is, version, smgr, daynight_ratio); - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } void clearObjects() { m_objects.clear(); - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } void addObject(MapBlockObject *object) throw(ContainerFullException, AlreadyExistsException) { m_objects.add(object); - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } void removeObject(s16 id) { m_objects.remove(id); - setChangedFlag(); + raiseModified(MOD_STATE_WRITE_NEEDED); } MapBlockObject * getObject(s16 id) { @@ -365,13 +469,6 @@ class MapBlock : public NodeContainer */ void stepObjects(float dtime, bool server, u32 daynight_ratio); - /*void wrapObject(MapBlockObject *object) - { - m_objects.wrapObject(object); - - setChangedFlag(); - }*/ - // origin is relative to block void getObjects(v3f origin, f32 max_d, core::array &dest) @@ -379,41 +476,59 @@ class MapBlock : public NodeContainer m_objects.getObjects(origin, max_d, dest); } - /*void getPseudoObjects(v3f origin, f32 max_d, - core::array &dest);*/ - s32 getObjectCount() { return m_objects.getCount(); } -#ifndef SERVER +#ifndef SERVER // Only on client /* Methods for setting temporary modifications to nodes for drawing + + returns true if the mod was different last time */ - void setTempMod(v3s16 p, NodeMod mod) + bool setTempMod(v3s16 p, const NodeMod &mod) { /*dstream<<"setTempMod called on block" <<" ("<