X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmap.h;h=f5c7671aee5c2eced040e31674e97b7744e28a84;hb=392e80e3f13c977b5499eb424fa7d65085fb08f5;hp=744a4d1e2db28b76fa143e4ee5e2a07de16f3779;hpb=f98bbe193e0093aca8d8957cec82fdbd28639915;p=dragonfireclient.git diff --git a/src/map.h b/src/map.h index 744a4d1e2..f5c7671ae 100644 --- a/src/map.h +++ b/src/map.h @@ -17,8 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef MAP_HEADER -#define MAP_HEADER +#pragma once #include #include @@ -32,12 +31,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "voxel.h" #include "modifiedstate.h" #include "util/container.h" -#include "util/cpp11_container.h" #include "nodetimer.h" #include "map_settings_manager.h" +#include "debug.h" class Settings; -class Database; +class MapDatabase; class ClientMap; class MapSector; class ServerMapSector; @@ -73,17 +72,13 @@ enum MapEditEventType{ struct MapEditEvent { - MapEditEventType type; + MapEditEventType type = MEET_OTHER; v3s16 p; - MapNode n; + MapNode n = CONTENT_AIR; std::set modified_blocks; - u16 already_known_by_peer; + u16 already_known_by_peer = 0; - MapEditEvent(): - type(MEET_OTHER), - n(CONTENT_AIR), - already_known_by_peer(0) - { } + MapEditEvent() = default; MapEditEvent * clone() { @@ -113,11 +108,7 @@ struct MapEditEvent case MEET_OTHER: { VoxelArea a; - for(std::set::iterator - i = modified_blocks.begin(); - i != modified_blocks.end(); ++i) - { - v3s16 p = *i; + for (v3s16 p : modified_blocks) { v3s16 np1 = p*MAP_BLOCKSIZE; v3s16 np2 = np1 + v3s16(1,1,1)*MAP_BLOCKSIZE - v3s16(1,1,1); a.addPoint(np1); @@ -143,11 +134,7 @@ class Map /*: public NodeContainer*/ Map(std::ostream &dout, IGameDef *gamedef); virtual ~Map(); - - /*virtual u16 nodeContainerId() const - { - return NODECONTAINER_ID_MAP; - }*/ + DISABLE_CLASS_COPY(Map); virtual s32 mapType() const { @@ -181,8 +168,6 @@ class Map /*: public NodeContainer*/ their differing fetch methods. */ virtual MapSector * emergeSector(v2s16 p){ return NULL; } - virtual MapSector * emergeSector(v2s16 p, - std::map &changed_blocks){ return NULL; } // Returns InvalidPositionException if not found MapBlock * getBlockNoCreate(v3s16 p); @@ -193,7 +178,7 @@ class Map /*: public NodeContainer*/ virtual MapBlock * emergeBlock(v3s16 p, bool create_blank=true) { return getBlockNoCreateNoEx(p); } - inline INodeDefManager * getNodeDefManager() { return m_nodedef; } + inline const NodeDefManager * getNodeDefManager() { return m_nodedef; } // Returns InvalidPositionException if not found bool isNodeUnderground(v3s16 p); @@ -225,18 +210,9 @@ class Map /*: public NodeContainer*/ bool addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata = true); bool removeNodeWithEvent(v3s16 p); - /* - Takes the blocks at the edges into account - */ - bool getDayNightDiff(v3s16 blockpos); - - //core::aabbox3d getDisplayedBlockArea(); - - //bool updateChangedVisibleArea(); - // Call these before and after saving of many blocks - virtual void beginSave() { return; } - virtual void endSave() { return; } + virtual void beginSave() {} + virtual void endSave() {} virtual void save(ModifiedState save_level) { FATAL_ERROR("FIXME"); } @@ -266,7 +242,8 @@ class Map /*: public NodeContainer*/ // For debug printing. Prints "Map: ", "ServerMap: " or "ClientMap: " virtual void PrintInfo(std::ostream &out); - void transformLiquids(std::map & modified_blocks); + void transformLiquids(std::map & modified_blocks, + ServerEnvironment *env); /* Node metadata @@ -312,7 +289,6 @@ class Map /*: public NodeContainer*/ */ void transforming_liquid_add(v3s16 p); - s32 transforming_liquid_size(); bool isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes); protected: @@ -327,25 +303,23 @@ class Map /*: public NodeContainer*/ std::map m_sectors; // Be sure to set this to NULL when the cached sector is deleted - MapSector *m_sector_cache; + MapSector *m_sector_cache = nullptr; v2s16 m_sector_cache_p; // Queued transforming water nodes UniqueQueue m_transforming_liquid; // This stores the properties of the nodes on the map. - INodeDefManager *m_nodedef; + const NodeDefManager *m_nodedef; bool isOccluded(v3s16 p0, v3s16 p1, float step, float stepfac, float start_off, float end_off, u32 needed_count); private: - f32 m_transforming_liquid_loop_count_multiplier; - u32 m_unprocessed_count; - u32 m_inc_trending_up_start_time; // milliseconds - bool m_queue_size_timer_started; - - DISABLE_CLASS_COPY(Map); + f32 m_transforming_liquid_loop_count_multiplier = 1.0f; + u32 m_unprocessed_count = 0; + u64 m_inc_trending_up_start_time = 0; // milliseconds + bool m_queue_size_timer_started = false; }; /* @@ -374,7 +348,7 @@ class ServerMap : public Map - Check disk (doesn't load blocks) - Create blank one */ - ServerMapSector *createSector(v2s16 p); + MapSector *createSector(v2s16 p); /* Blocks are generated by using these and makeBlock(). @@ -408,9 +382,6 @@ class ServerMap : public Map */ MapBlock *getBlockOrEmerge(v3s16 p3d); - // Carries out any initialization necessary before block is sent - void prepareBlock(MapBlock *block); - // Helper for placing objects on ground level s16 findGroundLevel(v2s16 p2d); @@ -429,7 +400,7 @@ class ServerMap : public Map /* Database functions */ - static Database *createDatabase(const std::string &name, const std::string &savedir, Settings &conf); + static MapDatabase *createDatabase(const std::string &name, const std::string &savedir, Settings &conf); // Returns true if the database file does not exist bool loadFromFolders(); @@ -444,20 +415,8 @@ class ServerMap : public Map MapgenParams *getMapgenParams(); - /*void saveChunkMeta(); - void loadChunkMeta();*/ - - // The sector mutex should be locked when calling most of these - - // This only saves sector-specific data such as the heightmap - // (no MapBlocks) - // DEPRECATED? Sectors have no metadata anymore. - void saveSectorMeta(ServerMapSector *sector); - MapSector* loadSectorMeta(std::string dirname, bool save_after_load); - bool loadSectorMeta(v2s16 p2d); - bool saveBlock(MapBlock *block); - static bool saveBlock(MapBlock *block, Database *db); + static bool saveBlock(MapBlock *block, MapDatabase *db); // This will generate a sector with getSector if not found. void loadBlock(const std::string §ordir, const std::string &blockfile, MapSector *sector, bool save_after_load=false); @@ -477,6 +436,16 @@ class ServerMap : public Map u64 getSeed(); s16 getWaterLevel(); + /*! + * Fixes lighting in one map block. + * May modify other blocks as well, as light can spread + * out of the specified block. + * Returns false if the block is not generated (so nothing + * changed), true otherwise. + */ + bool repairBlockLight(v3s16 blockpos, + std::map *modified_blocks); + MapSettingsManager settings_mgr; private: @@ -498,8 +467,8 @@ class ServerMap : public Map Metadata is re-written on disk only if this is true. This is reset to false when written on disk. */ - bool m_map_metadata_changed; - Database *dbase; + bool m_map_metadata_changed = true; + MapDatabase *dbase = nullptr; }; @@ -510,7 +479,7 @@ class MMVManip : public VoxelManipulator { public: MMVManip(Map *map); - virtual ~MMVManip(); + virtual ~MMVManip() = default; virtual void clear() { @@ -518,9 +487,6 @@ class MMVManip : public VoxelManipulator m_loaded_blocks.clear(); } - void setMap(Map *map) - {m_map = map;} - void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, bool load_if_inexistent = true); @@ -528,10 +494,9 @@ class MMVManip : public VoxelManipulator void blitBackAll(std::map * modified_blocks, bool overwrite_generated = true); - bool m_is_dirty; + bool m_is_dirty = false; protected: - bool m_create_area; Map *m_map; /* key = blockpos @@ -539,5 +504,3 @@ class MMVManip : public VoxelManipulator */ std::map m_loaded_blocks; }; - -#endif