X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmap.h;h=2afd09639507feb7d04ac1f382a83cf0b0aef495;hb=a8e238ed06ee8285ed4459e9deda3117419837f6;hp=1d25b636bcdac41b78770c2b88fcaa4be1409378;hpb=67c59645ecd76cbf7a8186d0850ab5950e9ea22a;p=dragonfireclient.git diff --git a/src/map.h b/src/map.h index 1d25b636b..2afd09639 100644 --- a/src/map.h +++ b/src/map.h @@ -20,34 +20,33 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef MAP_HEADER #define MAP_HEADER -#include -#include -#include #include #include +#include +#include +#include #include "irrlichttypes_bloated.h" #include "mapnode.h" #include "constants.h" #include "voxel.h" -#include "mapgen.h" //for BlockMakeData and EmergeManager #include "modifiedstate.h" #include "util/container.h" #include "nodetimer.h" -extern "C" { - #include "sqlite3.h" -} - +class Settings; +class Database; class ClientMap; class MapSector; class ServerMapSector; class MapBlock; class NodeMetadata; class IGameDef; -class IRollbackReportSink; +class IRollbackManager; class EmergeManager; -class BlockMakeData; +class ServerEnvironment; +struct BlockMakeData; +struct MapgenParams; /* @@ -63,6 +62,8 @@ enum MapEditEventType{ MEET_ADDNODE, // Node removed (changed to air) MEET_REMOVENODE, + // Node swapped (changed without metadata change) + MEET_SWAPNODE, // Node metadata of block changed (not knowing which node exactly) // p stores block coordinate MEET_BLOCK_NODE_METADATA_CHANGED, @@ -75,14 +76,14 @@ struct MapEditEvent MapEditEventType type; v3s16 p; MapNode n; - core::map modified_blocks; + std::set modified_blocks; u16 already_known_by_peer; MapEditEvent(): type(MEET_OTHER), + n(CONTENT_AIR), already_known_by_peer(0) - { - } + { } MapEditEvent * clone() { @@ -90,14 +91,7 @@ struct MapEditEvent event->type = type; event->p = p; event->n = n; - for(core::map::Iterator - i = modified_blocks.getIterator(); - i.atEnd()==false; i++) - { - v3s16 p = i.getNode()->getKey(); - bool v = i.getNode()->getValue(); - event->modified_blocks.insert(p, v); - } + event->modified_blocks = modified_blocks; return event; } @@ -108,6 +102,8 @@ struct MapEditEvent return VoxelArea(p); case MEET_REMOVENODE: return VoxelArea(p); + case MEET_SWAPNODE: + return VoxelArea(p); case MEET_BLOCK_NODE_METADATA_CHANGED: { v3s16 np1 = p*MAP_BLOCKSIZE; @@ -117,11 +113,11 @@ struct MapEditEvent case MEET_OTHER: { VoxelArea a; - for(core::map::Iterator - i = modified_blocks.getIterator(); - i.atEnd()==false; i++) + for(std::set::iterator + i = modified_blocks.begin(); + i != modified_blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); + v3s16 p = *i; v3s16 np1 = p*MAP_BLOCKSIZE; v3s16 np2 = np1 + v3s16(1,1,1)*MAP_BLOCKSIZE - v3s16(1,1,1); a.addPoint(np1); @@ -186,7 +182,7 @@ class Map /*: public NodeContainer*/ */ virtual MapSector * emergeSector(v2s16 p){ return NULL; } virtual MapSector * emergeSector(v2s16 p, - core::map &changed_blocks){ return NULL; } + std::map &changed_blocks){ return NULL; } // Returns InvalidPositionException if not found MapBlock * getBlockNoCreate(v3s16 p); @@ -194,7 +190,7 @@ class Map /*: public NodeContainer*/ MapBlock * getBlockNoCreateNoEx(v3s16 p); /* Server overrides */ - virtual MapBlock * emergeBlock(v3s16 p, bool allow_generate=true) + virtual MapBlock * emergeBlock(v3s16 p, bool create_blank=true) { return getBlockNoCreateNoEx(p); } // Returns InvalidPositionException if not found @@ -202,59 +198,59 @@ class Map /*: public NodeContainer*/ bool isValidPosition(v3s16 p); - // throws InvalidPositionException if not found - MapNode getNode(v3s16 p); - // throws InvalidPositionException if not found void setNode(v3s16 p, MapNode & n); // Returns a CONTENT_IGNORE node if not found - MapNode getNodeNoEx(v3s16 p); + // If is_valid_position is not NULL then this will be set to true if the + // position is valid, otherwise false + MapNode getNodeNoEx(v3s16 p, bool *is_valid_position = NULL); void unspreadLight(enum LightBank bank, - core::map & from_nodes, - core::map & light_sources, - core::map & modified_blocks); + std::map & from_nodes, + std::set & light_sources, + std::map & modified_blocks); void unLightNeighbors(enum LightBank bank, v3s16 pos, u8 lightwas, - core::map & light_sources, - core::map & modified_blocks); + std::set & light_sources, + std::map & modified_blocks); void spreadLight(enum LightBank bank, - core::map & from_nodes, - core::map & modified_blocks); + std::set & from_nodes, + std::map & modified_blocks); void lightNeighbors(enum LightBank bank, v3s16 pos, - core::map & modified_blocks); + std::map & modified_blocks); v3s16 getBrightestNeighbour(enum LightBank bank, v3s16 p); s16 propagateSunlight(v3s16 start, - core::map & modified_blocks); + std::map & modified_blocks); void updateLighting(enum LightBank bank, - core::map & a_blocks, - core::map & modified_blocks); + std::map & a_blocks, + std::map & modified_blocks); - void updateLighting(core::map & a_blocks, - core::map & modified_blocks); + void updateLighting(std::map & a_blocks, + std::map & modified_blocks); /* These handle lighting but not faces. */ void addNodeAndUpdate(v3s16 p, MapNode n, - core::map &modified_blocks); + std::map &modified_blocks, + bool remove_metadata = true); void removeNodeAndUpdate(v3s16 p, - core::map &modified_blocks); + std::map &modified_blocks); /* Wrappers for the latter ones. These emit events. Return true if succeeded, false if not. */ - bool addNodeWithEvent(v3s16 p, MapNode n); + bool addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata = true); bool removeNodeWithEvent(v3s16 p); /* @@ -267,49 +263,62 @@ class Map /*: public NodeContainer*/ //bool updateChangedVisibleArea(); // Call these before and after saving of many blocks - virtual void beginSave() {return;}; - virtual void endSave() {return;}; + virtual void beginSave() { return; } + virtual void endSave() { return; } - virtual void save(ModifiedState save_level){assert(0);}; + virtual void save(ModifiedState save_level) { FATAL_ERROR("FIXME"); } - // Server implements this. - // Client leaves it as no-op. - virtual void saveBlock(MapBlock *block){}; + // Server implements these. + // Client leaves them as no-op. + virtual bool saveBlock(MapBlock *block) { return false; } + virtual bool deleteBlock(v3s16 blockpos) { return false; } /* Updates usage timers and unloads unused blocks and sectors. Saves modified blocks before unloading on MAPTYPE_SERVER. */ - void timerUpdate(float dtime, float unload_timeout, - core::list *unloaded_blocks=NULL); + void timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks, + std::vector *unloaded_blocks=NULL); + + /* + Unloads all blocks with a zero refCount(). + Saves modified blocks before unloading on MAPTYPE_SERVER. + */ + void unloadUnreferencedBlocks(std::vector *unloaded_blocks=NULL); // Deletes sectors and their blocks from memory // Takes cache into account // If deleted sector is in sector cache, clears cache - void deleteSectors(core::list &list); - -#if 0 - /* - Unload unused data - = flush changed to disk and delete from memory, if usage timer of - block is more than timeout - */ - void unloadUnusedData(float timeout, - core::list *deleted_blocks=NULL); -#endif + void deleteSectors(std::vector &list); // For debug printing. Prints "Map: ", "ServerMap: " or "ClientMap: " virtual void PrintInfo(std::ostream &out); - void transformLiquids(core::map & modified_blocks); + void transformLiquids(std::map & modified_blocks); /* Node metadata These are basically coordinate wrappers to MapBlock */ - NodeMetadata* getNodeMetadata(v3s16 p); - void setNodeMetadata(v3s16 p, NodeMetadata *meta); + std::vector findNodesWithMetadata(v3s16 p1, v3s16 p2); + NodeMetadata *getNodeMetadata(v3s16 p); + + /** + * Sets metadata for a node. + * This method sets the metadata for a given node. + * On success, it returns @c true and the object pointed to + * by @p meta is then managed by the system and should + * not be deleted by the caller. + * + * In case of failure, the method returns @c false and the + * caller is still responsible for deleting the object! + * + * @param p node coordinates + * @param meta pointer to @c NodeMetadata object + * @return @c true on success, false on failure + */ + bool setNodeMetadata(v3s16 p, NodeMetadata *meta); void removeNodeMetadata(v3s16 p); /* @@ -324,21 +333,25 @@ class Map /*: public NodeContainer*/ /* Misc. */ - core::map *getSectorsPtr(){return &m_sectors;} + std::map *getSectorsPtr(){return &m_sectors;} /* Variables */ + void transforming_liquid_add(v3s16 p); + s32 transforming_liquid_size(); + protected: + friend class LuaVoxelManip; std::ostream &m_dout; // A bit deprecated, could be removed IGameDef *m_gamedef; - core::map m_event_receivers; + std::set m_event_receivers; - core::map m_sectors; + std::map m_sectors; // Be sure to set this to NULL when the cached sector is deleted MapSector *m_sector_cache; @@ -346,6 +359,12 @@ class Map /*: public NodeContainer*/ // Queued transforming water nodes UniqueQueue m_transforming_liquid; + +private: + f32 m_transforming_liquid_loop_count_multiplier; + u32 m_unprocessed_count; + u32 m_inc_trending_up_start_time; // milliseconds + bool m_queue_size_timer_started; }; /* @@ -380,14 +399,8 @@ class ServerMap : public Map Blocks are generated by using these and makeBlock(). */ bool initBlockMake(BlockMakeData *data, v3s16 blockpos); - MapBlock *finishBlockMake(BlockMakeData *data, - core::map &changed_blocks); - - // A non-threaded wrapper to the above - DEFUNCT -/* MapBlock * generateBlock( - v3s16 p, - core::map &modified_blocks - );*/ + void finishBlockMake(BlockMakeData *data, + std::map &changed_blocks); /* Get a block from somewhere. @@ -403,7 +416,18 @@ class ServerMap : public Map - Create blank filled with CONTENT_IGNORE */ - MapBlock * emergeBlock(v3s16 p, bool create_blank=true); + MapBlock *emergeBlock(v3s16 p, bool create_blank=true); + + /* + Try to get a block. + If it does not exist in memory, add it to the emerge queue. + - Memory + - Emerge Queue (deferred disk or generate) + */ + MapBlock *getBlockOrEmerge(v3s16 p3d); + + // Carries out any initialization necessary before block is sent + void prepareBlock(MapBlock *block); // Helper for placing objects on ground level s16 findGroundLevel(v2s16 p2d); @@ -423,13 +447,9 @@ class ServerMap : public Map /* Database functions */ - // Create the database structure - void createDatabase(); + static Database *createDatabase(const std::string &name, const std::string &savedir, Settings &conf); // Verify we can read/write to the database void verifyDatabase(); - // Get an integer suitable for a block - static sqlite3_int64 getBlockAsInteger(const v3s16 pos); - static v3s16 getIntegerAsBlock(sqlite3_int64 i); // Returns true if the database file does not exist bool loadFromFolders(); @@ -439,10 +459,8 @@ class ServerMap : public Map void endSave(); void save(ModifiedState save_level); - //void loadAll(); - - void listAllLoadableBlocks(core::list &dst); - + void listAllLoadableBlocks(std::vector &dst); + void listAllLoadedBlocks(std::vector &dst); // Saves map seed and possibly other stuff void saveMapMeta(); void loadMapMeta(); @@ -466,28 +484,27 @@ class ServerMap : public Map // Returns true if sector now resides in memory //bool deFlushSector(v2s16 p2d); - void saveBlock(MapBlock *block); + bool saveBlock(MapBlock *block); + static bool saveBlock(MapBlock *block, Database *db); // This will generate a sector with getSector if not found. void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false); MapBlock* loadBlock(v3s16 p); // Database version void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false); + bool deleteBlock(v3s16 blockpos); + + void updateVManip(v3s16 pos); + // For debug printing virtual void PrintInfo(std::ostream &out); bool isSavingEnabled(){ return m_map_saving_enabled; } - u64 getSeed(){ return m_seed; } + u64 getSeed(); + s16 getWaterLevel(); - MapgenParams *getMapgenParams(){ return m_mgparams; } - - // Parameters fed to the Mapgen - MapgenParams *m_mgparams; private: - // Seed used for all kinds of randomness in generation - u64 m_seed; - // Emerge manager EmergeManager *m_emerge; @@ -507,24 +524,18 @@ class ServerMap : public Map This is reset to false when written on disk. */ bool m_map_metadata_changed; - - /* - SQLite database and statements - */ - sqlite3 *m_database; - sqlite3_stmt *m_database_read; - sqlite3_stmt *m_database_write; - sqlite3_stmt *m_database_list; + Database *dbase; }; + #define VMANIP_BLOCK_DATA_INEXIST 1 #define VMANIP_BLOCK_CONTAINS_CIGNORE 2 -class MapVoxelManipulator : public VoxelManipulator +class MMVManip : public VoxelManipulator { public: - MapVoxelManipulator(Map *map); - virtual ~MapVoxelManipulator(); + MMVManip(Map *map); + virtual ~MMVManip(); virtual void clear() { @@ -532,38 +543,26 @@ class MapVoxelManipulator : public VoxelManipulator m_loaded_blocks.clear(); } - virtual void emerge(VoxelArea a, s32 caller_id=-1); - - void blitBack(core::map & modified_blocks); - - /* - key = blockpos - value = flags describing the block - */ - core::map m_loaded_blocks; -protected: - Map *m_map; -}; - -class ManualMapVoxelManipulator : public MapVoxelManipulator -{ -public: - ManualMapVoxelManipulator(Map *map); - virtual ~ManualMapVoxelManipulator(); - void setMap(Map *map) {m_map = map;} - virtual void emerge(VoxelArea a, s32 caller_id=-1); - - void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max); + void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, + bool load_if_inexistent = true); // This is much faster with big chunks of generated data - void blitBackAll(core::map * modified_blocks); + void blitBackAll(std::map * modified_blocks, + bool overwrite_generated = true); + + bool m_is_dirty; protected: bool m_create_area; + Map *m_map; + /* + key = blockpos + value = flags describing the block + */ + std::map m_loaded_blocks; }; #endif -