X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmap.cpp;h=4b0d2e2d8e846d8e5ee664ece1e245a8e4b4faaa;hb=5da6896d51ae3ee5140dc1041eff44a616751231;hp=86ad9ecb8fa53bbf56ad17b1a29c08867f6d5f83;hpb=4977b736e3be522a6becaabbd53d380a767a3a53;p=dragonfireclient.git diff --git a/src/map.cpp b/src/map.cpp index 86ad9ecb8..4b0d2e2d8 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -37,7 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "environment.h" #include "emerge.h" #include "mapgen_v6.h" -#include "biome.h" +#include "mg_biome.h" #include "config.h" #include "server.h" #include "database.h" @@ -186,26 +186,42 @@ bool Map::isValidPosition(v3s16 p) } // Returns a CONTENT_IGNORE node if not found -MapNode Map::getNodeNoEx(v3s16 p) +MapNode Map::getNodeNoEx(v3s16 p, bool *is_valid_position) { v3s16 blockpos = getNodeBlockPos(p); MapBlock *block = getBlockNoCreateNoEx(blockpos); - if(block == NULL) + if (block == NULL) { + if (is_valid_position != NULL) + *is_valid_position = false; return MapNode(CONTENT_IGNORE); + } + v3s16 relpos = p - blockpos*MAP_BLOCKSIZE; - return block->getNodeNoCheck(relpos); + bool is_valid_p; + MapNode node = block->getNodeNoCheck(relpos, &is_valid_p); + if (is_valid_position != NULL) + *is_valid_position = is_valid_p; + return node; } +#if 0 +// Deprecated // throws InvalidPositionException if not found +// TODO: Now this is deprecated, getNodeNoEx should be renamed MapNode Map::getNode(v3s16 p) { v3s16 blockpos = getNodeBlockPos(p); MapBlock *block = getBlockNoCreateNoEx(blockpos); - if(block == NULL) + if (block == NULL) throw InvalidPositionException(); v3s16 relpos = p - blockpos*MAP_BLOCKSIZE; - return block->getNodeNoCheck(relpos); + bool is_valid_position; + MapNode node = block->getNodeNoCheck(relpos, &is_valid_position); + if (!is_valid_position) + throw InvalidPositionException(); + return node; } +#endif // throws InvalidPositionException if not found void Map::setNode(v3s16 p, MapNode & n) @@ -215,9 +231,10 @@ void Map::setNode(v3s16 p, MapNode & n) v3s16 relpos = p - blockpos*MAP_BLOCKSIZE; // Never allow placing CONTENT_IGNORE, it fucks up stuff if(n.getContent() == CONTENT_IGNORE){ + bool temp_bool; errorstream<<"Map::setNode(): Not allowing to place CONTENT_IGNORE" <<" while trying to replace \"" - <ndef()->get(block->getNodeNoCheck(relpos)).name + <ndef()->get(block->getNodeNoCheck(relpos, &temp_bool)).name <<"\" at "<getNode(relpos); + // Calculate relative position in block + v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE; + // Get node straight from the block + bool is_valid_position; + MapNode n2 = block->getNode(relpos, &is_valid_position); + if (!is_valid_position) + continue; - bool changed = false; + bool changed = false; - //TODO: Optimize output by optimizing light_sources? + //TODO: Optimize output by optimizing light_sources? + /* + If the neighbor is dimmer than what was specified + as oldlight (the light of the previous node) + */ + if(n2.getLight(bank, nodemgr) < oldlight) + { /* - If the neighbor is dimmer than what was specified - as oldlight (the light of the previous node) + And the neighbor is transparent and it has some light */ - if(n2.getLight(bank, nodemgr) < oldlight) + if(nodemgr->get(n2).light_propagates + && n2.getLight(bank, nodemgr) != 0) { /* - And the neighbor is transparent and it has some light + Set light to 0 and add to queue */ - if(nodemgr->get(n2).light_propagates - && n2.getLight(bank, nodemgr) != 0) - { - /* - Set light to 0 and add to queue - */ - - u8 current_light = n2.getLight(bank, nodemgr); - n2.setLight(bank, 0, nodemgr); - block->setNode(relpos, n2); - - unlighted_nodes[n2pos] = current_light; - changed = true; - - /* - Remove from light_sources if it is there - NOTE: This doesn't happen nearly at all - */ - /*if(light_sources.find(n2pos)) - { - infostream<<"Removed from light_sources"<setNode(relpos, n2); - // Add to modified_blocks - if(changed == true && block_checked_in_modified == false) - { - // If the block is not found in modified_blocks, add. - if(modified_blocks.find(blockpos) == modified_blocks.end()) + unlighted_nodes[n2pos] = current_light; + changed = true; + + /* + Remove from light_sources if it is there + NOTE: This doesn't happen nearly at all + */ + /*if(light_sources.find(n2pos)) { - modified_blocks[blockpos] = block; - } - block_checked_in_modified = true; + infostream<<"Removed from light_sources"<getNode(relpos); + bool is_valid_position; + MapNode n = block->getNode(relpos, &is_valid_position); - u8 oldlight = n.getLight(bank, nodemgr); + u8 oldlight = is_valid_position ? n.getLight(bank, nodemgr) : 0; u8 newlight = diminish_light(oldlight); // Loop through 6 neighbors @@ -499,67 +511,61 @@ void Map::spreadLight(enum LightBank bank, // Get the block where the node is located v3s16 blockpos = getNodeBlockPos(n2pos); - try - { - // Only fetch a new block if the block position has changed - try{ - if(block == NULL || blockpos != blockpos_last){ - block = getBlockNoCreate(blockpos); - blockpos_last = blockpos; + // Only fetch a new block if the block position has changed + try { + if(block == NULL || blockpos != blockpos_last){ + block = getBlockNoCreate(blockpos); + blockpos_last = blockpos; - block_checked_in_modified = false; - blockchangecount++; - } - } - catch(InvalidPositionException &e) - { - continue; + block_checked_in_modified = false; + blockchangecount++; } + } + catch(InvalidPositionException &e) { + continue; + } - // Calculate relative position in block - v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE; - // Get node straight from the block - MapNode n2 = block->getNode(relpos); + // Calculate relative position in block + v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE; + // Get node straight from the block + MapNode n2 = block->getNode(relpos, &is_valid_position); + if (!is_valid_position) + continue; - bool changed = false; - /* - If the neighbor is brighter than the current node, - add to list (it will light up this node on its turn) - */ - if(n2.getLight(bank, nodemgr) > undiminish_light(oldlight)) + bool changed = false; + /* + If the neighbor is brighter than the current node, + add to list (it will light up this node on its turn) + */ + if(n2.getLight(bank, nodemgr) > undiminish_light(oldlight)) + { + lighted_nodes.insert(n2pos); + changed = true; + } + /* + If the neighbor is dimmer than how much light this node + would spread on it, add to list + */ + if(n2.getLight(bank, nodemgr) < newlight) + { + if(nodemgr->get(n2).light_propagates) { + n2.setLight(bank, newlight, nodemgr); + block->setNode(relpos, n2); lighted_nodes.insert(n2pos); changed = true; } - /* - If the neighbor is dimmer than how much light this node - would spread on it, add to list - */ - if(n2.getLight(bank, nodemgr) < newlight) - { - if(nodemgr->get(n2).light_propagates) - { - n2.setLight(bank, newlight, nodemgr); - block->setNode(relpos, n2); - lighted_nodes.insert(n2pos); - changed = true; - } - } + } - // Add to modified_blocks - if(changed == true && block_checked_in_modified == false) + // Add to modified_blocks + if(changed == true && block_checked_in_modified == false) + { + // If the block is not found in modified_blocks, add. + if(modified_blocks.find(blockpos) == modified_blocks.end()) { - // If the block is not found in modified_blocks, add. - if(modified_blocks.find(blockpos) == modified_blocks.end()) - { - modified_blocks[blockpos] = block; - } - block_checked_in_modified = true; + modified_blocks[blockpos] = block; } - } - catch(InvalidPositionException &e) - { - continue; + block_checked_in_modified = true; } } } @@ -607,13 +613,11 @@ v3s16 Map::getBrightestNeighbour(enum LightBank bank, v3s16 p) // Get the position of the neighbor node v3s16 n2pos = p + dirs[i]; MapNode n2; - try{ - n2 = getNode(n2pos); - } - catch(InvalidPositionException &e) - { + bool is_valid_position; + n2 = getNodeNoEx(n2pos, &is_valid_position); + if (!is_valid_position) continue; - } + if(n2.getLight(bank, nodemgr) > brightest_light || found_something == false){ brightest_light = n2.getLight(bank, nodemgr); brightest_pos = n2pos; @@ -656,7 +660,10 @@ s16 Map::propagateSunlight(v3s16 start, } v3s16 relpos = pos - blockpos*MAP_BLOCKSIZE; - MapNode n = block->getNode(relpos); + bool is_valid_position; + MapNode n = block->getNode(relpos, &is_valid_position); + if (!is_valid_position) + break; if(nodemgr->get(n).sunlight_propagates) { @@ -723,39 +730,37 @@ void Map::updateLighting(enum LightBank bank, for(s16 x=0; xgetNode(p); - u8 oldlight = n.getLight(bank, nodemgr); - n.setLight(bank, 0, nodemgr); - block->setNode(p, n); - - // If node sources light, add to list - u8 source = nodemgr->get(n).light_source; - if(source != 0) - light_sources.insert(p + posnodes); - - // Collect borders for unlighting - if((x==0 || x == MAP_BLOCKSIZE-1 - || y==0 || y == MAP_BLOCKSIZE-1 - || z==0 || z == MAP_BLOCKSIZE-1) - && oldlight != 0) - { - v3s16 p_map = p + posnodes; - unlight_from[p_map] = oldlight; - } - } - catch(InvalidPositionException &e) - { - /* - This would happen when dealing with a - dummy block. + v3s16 p(x,y,z); + bool is_valid_position; + MapNode n = block->getNode(p, &is_valid_position); + if (!is_valid_position) { + /* This would happen when dealing with a + dummy block. */ - //assert(0); infostream<<"updateLighting(): InvalidPositionException" <setNode(p, n); + + // If node sources light, add to list + u8 source = nodemgr->get(n).light_source; + if(source != 0) + light_sources.insert(p + posnodes); + + // Collect borders for unlighting + if((x==0 || x == MAP_BLOCKSIZE-1 + || y==0 || y == MAP_BLOCKSIZE-1 + || z==0 || z == MAP_BLOCKSIZE-1) + && oldlight != 0) + { + v3s16 p_map = p + posnodes; + unlight_from[p_map] = oldlight; + } + + } if(bank == LIGHTBANK_DAY) @@ -965,15 +970,12 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, Otherwise there probably is. */ - try{ - MapNode topnode = getNode(toppos); - if(topnode.getLight(LIGHTBANK_DAY, ndef) != LIGHT_SUN) - node_under_sunlight = false; - } - catch(InvalidPositionException &e) - { - } + bool is_valid_position; + MapNode topnode = getNodeNoEx(toppos, &is_valid_position); + + if(is_valid_position && topnode.getLight(LIGHTBANK_DAY, ndef) != LIGHT_SUN) + node_under_sunlight = false; /* Remove all light that has come out of this node @@ -988,7 +990,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, { enum LightBank bank = banks[i]; - u8 lightwas = getNode(p).getLight(bank, ndef); + u8 lightwas = getNodeNoEx(p).getLight(bank, ndef); // Add the block of the added node to modified_blocks v3s16 blockpos = getNodeBlockPos(p); @@ -1045,13 +1047,10 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, v3s16 n2pos(p.X, y, p.Z); MapNode n2; - try{ - n2 = getNode(n2pos); - } - catch(InvalidPositionException &e) - { + + n2 = getNodeNoEx(n2pos, &is_valid_position); + if (!is_valid_position) break; - } if(n2.getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN) { @@ -1112,20 +1111,14 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, }; for(u16 i=0; i<7; i++) { - try - { - v3s16 p2 = p + dirs[i]; - MapNode n2 = getNode(p2); - if(ndef->get(n2).isLiquid() || n2.getContent() == CONTENT_AIR) + MapNode n2 = getNodeNoEx(p2, &is_valid_position); + if(is_valid_position + && (ndef->get(n2).isLiquid() || n2.getContent() == CONTENT_AIR)) { m_transforming_liquid.push_back(p2); } - - }catch(InvalidPositionException &e) - { - } } } @@ -1156,15 +1149,11 @@ void Map::removeNodeAndUpdate(v3s16 p, If there is a node at top and it doesn't have sunlight, there will be no sunlight going down. */ - try{ - MapNode topnode = getNode(toppos); + bool is_valid_position; + MapNode topnode = getNodeNoEx(toppos, &is_valid_position); - if(topnode.getLight(LIGHTBANK_DAY, ndef) != LIGHT_SUN) - node_under_sunlight = false; - } - catch(InvalidPositionException &e) - { - } + if(is_valid_position && topnode.getLight(LIGHTBANK_DAY, ndef) != LIGHT_SUN) + node_under_sunlight = false; std::set light_sources; @@ -1181,7 +1170,7 @@ void Map::removeNodeAndUpdate(v3s16 p, Unlight neighbors (in case the node is a light source) */ unLightNeighbors(bank, p, - getNode(p).getLight(bank, ndef), + getNodeNoEx(p).getLight(bank, ndef), light_sources, modified_blocks); } @@ -1241,13 +1230,11 @@ void Map::removeNodeAndUpdate(v3s16 p, { // Set the lighting of this node to 0 // TODO: Is this needed? Lighting is cleared up there already. - try{ - MapNode n = getNode(p); + MapNode n = getNodeNoEx(p, &is_valid_position); + if (is_valid_position) { n.setLight(LIGHTBANK_DAY, 0, ndef); setNode(p, n); - } - catch(InvalidPositionException &e) - { + } else { assert(0); } } @@ -1303,20 +1290,15 @@ void Map::removeNodeAndUpdate(v3s16 p, }; for(u16 i=0; i<7; i++) { - try - { - v3s16 p2 = p + dirs[i]; - MapNode n2 = getNode(p2); - if(ndef->get(n2).isLiquid() || n2.getContent() == CONTENT_AIR) + bool is_position_valid; + MapNode n2 = getNodeNoEx(p2, &is_position_valid); + if (is_position_valid + && (ndef->get(n2).isLiquid() || n2.getContent() == CONTENT_AIR)) { m_transforming_liquid.push_back(p2); } - - }catch(InvalidPositionException &e) - { - } } } @@ -1473,11 +1455,11 @@ void Map::timerUpdate(float dtime, float unload_timeout, v3s16 p = block->getPos(); // Save if modified - if(block->getModified() != MOD_STATE_CLEAN - && save_before_unloading) + if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading) { modprofiler.add(block->getModifiedReason(), 1); - saveBlock(block); + if (!saveBlock(block)) + continue; saved_blocks_count++; } @@ -2255,7 +2237,7 @@ bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos) //TimeTaker timer("initBlockMake() initialEmerge"); data->vmanip->initialEmerge(bigarea_blocks_min, bigarea_blocks_max, false); } - + // Ensure none of the blocks to be generated were marked as containing CONTENT_IGNORE /* for (s16 z = blockpos_min.Z; z <= blockpos_max.Z; z++) { for (s16 y = blockpos_min.Y; y <= blockpos_max.Y; y++) { @@ -2275,7 +2257,7 @@ bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos) return true; } -MapBlock* ServerMap::finishBlockMake(BlockMakeData *data, +void ServerMap::finishBlockMake(BlockMakeData *data, std::map &changed_blocks) { v3s16 blockpos_min = data->blockpos_min; @@ -2369,7 +2351,9 @@ MapBlock* ServerMap::finishBlockMake(BlockMakeData *data, y<=blockpos_max.Y+extra_borders.Y; y++) { v3s16 p(x, y, z); - getBlockNoCreateNoEx(p)->setLightingExpired(false); + MapBlock * block = getBlockNoCreateNoEx(p); + if (block != NULL) + block->setLightingExpired(false); } #if 0 @@ -2385,7 +2369,8 @@ MapBlock* ServerMap::finishBlockMake(BlockMakeData *data, i != changed_blocks.end(); ++i) { MapBlock *block = i->second; - assert(block); + if (!block) + continue; /* Update day/night difference cache of the MapBlocks */ @@ -2406,7 +2391,8 @@ MapBlock* ServerMap::finishBlockMake(BlockMakeData *data, { v3s16 p(x, y, z); MapBlock *block = getBlockNoCreateNoEx(p); - assert(block); + if (!block) + continue; block->setGenerated(true); } @@ -2419,8 +2405,8 @@ MapBlock* ServerMap::finishBlockMake(BlockMakeData *data, /*infostream<<"finishBlockMake() done for ("<getCurrentMapgen(); + if (!mg) + return; + + ManualMapVoxelManipulator *vm = mg->vm; + if (!vm) + return; + + if (!vm->m_area.contains(pos)) + return; + + s32 idx = vm->m_area.index(pos); + vm->m_data[idx] = getNodeNoEx(pos); + vm->m_flags[idx] &= ~VOXELFLAG_NO_DATA; + + vm->m_is_dirty = true; +} + s16 ServerMap::findGroundLevel(v2s16 p2d) { #if 0 @@ -3042,37 +3047,25 @@ void ServerMap::loadMapMeta() { DSTACK(__FUNCTION_NAME); - /*infostream<<"ServerMap::loadMapMeta(): Loading map metadata" - <loadParamsFromSettings(¶ms); - verbosestream<<"ServerMap::loadMapMeta(): seed=" - << m_emerge->params.seed<serialize(o, version, true); + + std::string data = o.str(); + bool ret = db->saveBlock(p3d, data); + if(ret) { + // We just wrote it to the disk so clear modified flag + block->resetModified(); + } + return ret; } -void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load) +void ServerMap::loadBlock(std::string sectordir, std::string blockfile, + MapSector *sector, bool save_after_load) { DSTACK(__FUNCTION_NAME); std::string fullpath = sectordir+DIR_DELIM+blockfile; - try{ + try { std::ifstream is(fullpath.c_str(), std::ios_base::binary); if(is.good() == false) @@ -3416,10 +3443,13 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos) v2s16 p2d(blockpos.X, blockpos.Z); - MapBlock *ret; + std::string ret; ret = dbase->loadBlock(blockpos); - if (ret) return (ret); + if (ret != "") { + loadBlock(&ret, blockpos, createSector(p2d), false); + return getBlockNoCreateNoEx(blockpos); + } // Not found in database, try the files // The directory layout we're going to load from. @@ -3483,167 +3513,11 @@ void ServerMap::PrintInfo(std::ostream &out) out<<"ServerMap: "; } -/* - MapVoxelManipulator -*/ - -MapVoxelManipulator::MapVoxelManipulator(Map *map) -{ - m_map = map; -} - -MapVoxelManipulator::~MapVoxelManipulator() -{ - /*infostream<<"MapVoxelManipulator: blocks: "<::iterator n; - n = m_loaded_blocks.find(p); - if(n != m_loaded_blocks.end()) - continue; - - bool block_data_inexistent = false; - try - { - TimeTaker timer1("emerge load", &emerge_load_time); - - /*infostream<<"Loading block (caller_id="<getBlockNoCreate(p); - if(block->isDummy()) - block_data_inexistent = true; - else - block->copyTo(*this); - } - catch(InvalidPositionException &e) - { - block_data_inexistent = true; - } - - if(block_data_inexistent) - { - flags |= VMANIP_BLOCK_DATA_INEXIST; - - VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1)); - // Fill with VOXELFLAG_INEXISTENT - for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) - for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++) - { - s32 i = m_area.index(a.MinEdge.X,y,z); - memset(&m_flags[i], VOXELFLAG_INEXISTENT, MAP_BLOCKSIZE); - } - } - /*else if (block->getNode(0, 0, 0).getContent() == CONTENT_IGNORE) - { - // Mark that block was loaded as blank - flags |= VMANIP_BLOCK_CONTAINS_CIGNORE; - }*/ - - m_loaded_blocks[p] = flags; - } - - //infostream<<"emerge done"< & modified_blocks) -{ - if(m_area.getExtent() == v3s16(0,0,0)) - return; - - //TimeTaker timer1("blitBack"); - - /*infostream<<"blitBack(): m_loaded_blocks.size()=" - <getBlockNoCreate(blockpos); - blockpos_last = blockpos; - block_checked_in_modified = false; - } - - // Calculate relative position in block - v3s16 relpos = p - blockpos * MAP_BLOCKSIZE; - - // Don't continue if nothing has changed here - if(block->getNode(relpos) == n) - continue; - - //m_map->setNode(m_area.MinEdge + p, n); - block->setNode(relpos, n); - - /* - Make sure block is in modified_blocks - */ - if(block_checked_in_modified == false) - { - modified_blocks[blockpos] = block; - block_checked_in_modified = true; - } - } - catch(InvalidPositionException &e) - { - } - } -} - ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map): - MapVoxelManipulator(map), - m_create_area(false) + VoxelManipulator(), + m_is_dirty(false), + m_create_area(false), + m_map(map) { } @@ -3651,12 +3525,6 @@ ManualMapVoxelManipulator::~ManualMapVoxelManipulator() { } -void ManualMapVoxelManipulator::emerge(VoxelArea a, s32 caller_id) -{ - // Just create the area so that it can be pointed to - VoxelManipulator::emerge(a, caller_id); -} - void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, bool load_if_inexistent) { @@ -3710,7 +3578,7 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, if(block_data_inexistent) { - + if (load_if_inexistent) { ServerMap *svrmap = (ServerMap *)m_map; block = svrmap->emergeBlock(p, false); @@ -3720,17 +3588,17 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, block->copyTo(*this); } else { flags |= VMANIP_BLOCK_DATA_INEXIST; - + /* Mark area inexistent */ VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1)); - // Fill with VOXELFLAG_INEXISTENT + // Fill with VOXELFLAG_NO_DATA for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++) { s32 i = m_area.index(a.MinEdge.X,y,z); - memset(&m_flags[i], VOXELFLAG_INEXISTENT, MAP_BLOCKSIZE); + memset(&m_flags[i], VOXELFLAG_NO_DATA, MAP_BLOCKSIZE); } } } @@ -3742,10 +3610,13 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, m_loaded_blocks[p] = flags; } + + m_is_dirty = false; } void ManualMapVoxelManipulator::blitBackAll( - std::map * modified_blocks) + std::map *modified_blocks, + bool overwrite_generated) { if(m_area.getExtent() == v3s16(0,0,0)) return; @@ -3760,10 +3631,9 @@ void ManualMapVoxelManipulator::blitBackAll( v3s16 p = i->first; MapBlock *block = m_map->getBlockNoCreateNoEx(p); bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST); - if(existed == false) - { + if ((existed == false) || (block == NULL) || + (overwrite_generated == false && block->isGenerated() == true)) continue; - } block->copyFrom(*this);