X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fmain%2Fjava%2Fcom%2Firtimaled%2Fbbor%2Fclient%2Fgui%2FSettingsScreen.java;h=f2af58f5a86e05825bc4fc8eb1e273f73a20e8e3;hb=refs%2Ftags%2F1.0.14;hp=6b13932ee3b742c7ade362d44bf62edbeedb2a3d;hpb=fa9d123ff6c2aa81a982aef707e3c336be672c28;p=BoundingBoxOutlineReloaded.git diff --git a/src/main/java/com/irtimaled/bbor/client/gui/SettingsScreen.java b/src/main/java/com/irtimaled/bbor/client/gui/SettingsScreen.java index 6b13932..f2af58f 100644 --- a/src/main/java/com/irtimaled/bbor/client/gui/SettingsScreen.java +++ b/src/main/java/com/irtimaled/bbor/client/gui/SettingsScreen.java @@ -1,6 +1,6 @@ package com.irtimaled.bbor.client.gui; -import com.irtimaled.bbor.client.ClientProxy; +import com.irtimaled.bbor.client.ClientRenderer; import com.irtimaled.bbor.client.renderers.Renderer; import com.irtimaled.bbor.common.BoundingBoxType; import com.irtimaled.bbor.common.TypeHelper; @@ -39,7 +39,7 @@ public class SettingsScreen extends GuiScreen { private void addControl(IRenderableControl control) { this.controls.add(control); - TypeHelper.doIfType(control, IGuiEventListener.class, this.eventListeners::add); + TypeHelper.doIfType(control, IGuiEventListener.class, this.children::add); } private void addTabs(String... labels) { @@ -108,8 +108,9 @@ public class SettingsScreen extends GuiScreen { } } + @Override protected void initGui() { - this.title = ClientProxy.Name; + this.title = "Bounding Box Outline Reloaded"; this.controls = new HashSet<>(); this.addTabs("General", "Structures", "Villages"); @@ -118,19 +119,17 @@ public class SettingsScreen extends GuiScreen { (id, x, y, width) -> new AbstractButton(id, x, y, width, "Active", this.mc.world != null) { @Override public void onPressed() { - ClientProxy.toggleActive(); + ClientRenderer.toggleActive(); } @Override protected int getState() { - return enabled ? ClientProxy.active ? 2 : 1 : 0; + return enabled ? ClientRenderer.getActive() ? 2 : 1 : 0; } }, (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Outer Box Only", ConfigManager.outerBoxesOnly), (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Fill", ConfigManager.fill), - (id, x, y, width) -> (IRowHeight) () -> 0.5, - (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Spawn Chunks", BoundingBoxType.WorldSpawn), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Lazy Chunks", BoundingBoxType.LazySpawnChunks), (id, x, y, width) -> new MaxYSettingSlider(id, x, y, width, 39, ConfigManager.worldSpawnMaxY), @@ -141,7 +140,21 @@ public class SettingsScreen extends GuiScreen { (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Mob Spawners", BoundingBoxType.MobSpawner), (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Spawn Area", ConfigManager.renderMobSpawnerSpawnArea), - (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Activation Lines", ConfigManager.renderMobSpawnerActivationLines)); + (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Activation Lines", ConfigManager.renderMobSpawnerActivationLines), + + (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Spawn Sphere", BoundingBoxType.AFKSphere), + (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Spawnable Blocks", ConfigManager.renderAFKSpawnableBlocks), + (id, x, y, width) -> new IntSettingSlider(id, x, y, width, 1, 3, "Distance", ConfigManager.afkSpawnableBlocksRenderDistance) + .addDisplayValue(1, "Nearest") + .addDisplayValue(2, "Nearer") + .addDisplayValue(3, "Normal"), + + (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Biome Borders", BoundingBoxType.BiomeBorder), + (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Only This Biome", ConfigManager.renderOnlyCurrentBiome), + (id, x, y, width) -> new IntSettingSlider(id, x, y, width, 1, 3, "Distance", ConfigManager.biomeBordersRenderDistance) + .addDisplayValue(1, "Nearest") + .addDisplayValue(2, "Nearer") + .addDisplayValue(3, "Normal")); buildTab(1, (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Desert Temples", BoundingBoxType.DesertTemple), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Jungle Temples", BoundingBoxType.JungleTemple), @@ -155,18 +168,18 @@ public class SettingsScreen extends GuiScreen { (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Buried Treasure", BoundingBoxType.BuriedTreasure), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Shipwrecks", BoundingBoxType.Shipwreck), - (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Pillager Outposts", BoundingBoxType.PillagerOutpost), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Strongholds", BoundingBoxType.Stronghold), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Mineshafts", BoundingBoxType.MineShaft), + (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Pillager Outposts", BoundingBoxType.PillagerOutpost, false), + (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Villages", BoundingBoxType.Village), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "Fortresses", BoundingBoxType.NetherFortress), (id, x, y, width) -> new BoundingBoxTypeButton(id, x, y, width, "End Cities", BoundingBoxType.EndCity)); buildTab(2, - (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Villages", ConfigManager.drawVillages), + (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Village Spheres", ConfigManager.drawVillageSpheres), (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Door Lines", ConfigManager.drawVillageDoors), (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Golem Spawn", ConfigManager.drawIronGolemSpawnArea), - (id, x, y, width) -> new BoolSettingButton(id, x, y, width, "Render Sphere", ConfigManager.renderVillageAsSphere), (id, x, y, width) -> new IntSettingSlider(id, x, y, width, 1, 5, "Dot Size", ConfigManager.villageSphereDotSize), (id, x, y, width) -> new IntSettingSlider(id, x, y, width, 1, 5, "Density", ConfigManager.villageSphereDensity) .addDisplayValue(1, "Fewest") @@ -221,6 +234,7 @@ public class SettingsScreen extends GuiScreen { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(7424); GL11.glEnable(GL11.GL_ALPHA_TEST); + OpenGlHelper.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); GL11.glDisable(GL11.GL_BLEND); }