X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Flight.h;h=f49be4518188cc78971c02ccb860dd862a285f99;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=1827ab53a1d72b4f6a553068840c188f2dcd658c;hpb=15a43c5ed02130f1b1e07a0385530da197b0c846;p=minetest.git diff --git a/src/light.h b/src/light.h index 1827ab53a..f49be4518 100644 --- a/src/light.h +++ b/src/light.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,9 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef LIGHT_HEADER #define LIGHT_HEADER -#include "common_irrlicht.h" +#include "irrlichttypes.h" -// This directly sets the range of light +/* + Lower level lighting stuff +*/ + +// This directly sets the range of light. +// Actually this is not the real maximum, and this is not the +// brightest. The brightest is LIGHT_SUN. #define LIGHT_MAX 14 // Light is stored as 4 bits, thus 15 is the maximum. // This brightness is reserved for sunlight @@ -57,18 +63,65 @@ inline u8 undiminish_light(u8 light) return light + 1; } -extern u8 light_decode_table[LIGHT_MAX+1]; +#ifndef SERVER + +/** + * \internal + * + * \warning DO NOT USE this directly; it is here simply so that decode_light() + * can be inlined. + * + * Array size is #LIGHTMAX+1 + * + * The array is a lookup table to convert the internal representation of light + * (brightness) to the display brightness. + * + */ +extern const u8 *light_decode_table; +// 0 <= light <= LIGHT_SUN +// 0 <= return value <= 255 inline u8 decode_light(u8 light) { - if(light == LIGHT_SUN) - return light_decode_table[LIGHT_MAX]; - if(light > LIGHT_MAX) - throw; + light = LIGHT_MAX; return light_decode_table[light]; } +// 0.0 <= light <= 1.0 +// 0.0 <= return value <= 1.0 +inline float decode_light_f(float light_f) +{ + s32 i = (u32)(light_f * LIGHT_MAX + 0.5); + + if(i <= 0) + return (float)light_decode_table[0] / 255.0; + if(i >= LIGHT_MAX) + return (float)light_decode_table[LIGHT_MAX] / 255.0; + + float v1 = (float)light_decode_table[i-1] / 255.0; + float v2 = (float)light_decode_table[i] / 255.0; + float f0 = (float)i - 0.5; + float f = light_f * LIGHT_MAX - f0; + return f * v2 + (1.0 - f) * v1; +} + +void set_light_table(float gamma); + +#endif // ifndef SERVER + +// 0 <= daylight_factor <= 1000 +// 0 <= lightday, lightnight <= LIGHT_SUN +// 0 <= return value <= LIGHT_SUN +inline u8 blend_light(u32 daylight_factor, u8 lightday, u8 lightnight) +{ + u32 c = 1000; + u32 l = ((daylight_factor * lightday + (c-daylight_factor) * lightnight))/c; + if(l > LIGHT_SUN) + l = LIGHT_SUN; + return l; +} + #endif