X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Flight.cpp;h=d5389b45060a098df3964b228e5d26ffaedbdc40;hb=707c8c1e95d8db2d84909e7957b4dc9138e05599;hp=9b6f5c210ee7df4da84ff2208328a3b165eafe89;hpb=91d244c5229695933bf8510b01e06f922f062359;p=minetest.git diff --git a/src/light.cpp b/src/light.cpp index 9b6f5c210..d5389b450 100644 --- a/src/light.cpp +++ b/src/light.cpp @@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "light.h" +#include #include #include "util/numeric.h" #include "settings.h" @@ -29,44 +30,48 @@ static u8 light_LUT[LIGHT_SUN + 1]; // The const ref to light_LUT is what is actually used in the code const u8 *light_decode_table = light_LUT; + struct LightingParams { - float a, b, c; // polynomial coefficients - float boost, center, sigma; // normal boost parameters - float gamma; + float a, b, c; // Lighting curve polynomial coefficients + float boost, center, sigma; // Lighting curve parametric boost + float gamma; // Lighting curve gamma correction }; static LightingParams params; + float decode_light_f(float x) { - if (x >= 1.0f) // x is equal to 1.0f half the time + if (x >= 1.0f) // x is often 1.0f return 1.0f; x = std::fmax(x, 0.0f); float brightness = ((params.a * x + params.b) * x + params.c) * x; - brightness += params.boost * std::exp(-0.5f * sqr((x - params.center) / params.sigma)); - if (brightness <= 0.0f) // may happen if parameters are insane + brightness += params.boost * + std::exp(-0.5f * sqr((x - params.center) / params.sigma)); + if (brightness <= 0.0f) // May happen if parameters are extreme return 0.0f; if (brightness >= 1.0f) return 1.0f; return powf(brightness, 1.0f / params.gamma); } + // Initialize or update the light value tables using the specified gamma void set_light_table(float gamma) { -// Lighting curve derivatives - const float alpha = g_settings->getFloat("lighting_alpha"); - const float beta = g_settings->getFloat("lighting_beta"); -// Lighting curve coefficients +// Lighting curve bounding gradients + const float alpha = rangelim(g_settings->getFloat("lighting_alpha"), 0.0f, 3.0f); + const float beta = rangelim(g_settings->getFloat("lighting_beta"), 0.0f, 3.0f); +// Lighting curve polynomial coefficients params.a = alpha + beta - 2.0f; params.b = 3.0f - 2.0f * alpha - beta; params.c = alpha; -// Mid boost - params.boost = g_settings->getFloat("lighting_boost"); - params.center = g_settings->getFloat("lighting_boost_center"); - params.sigma = g_settings->getFloat("lighting_boost_spread"); -// Gamma correction - params.gamma = rangelim(gamma, 0.5f, 10.0f); +// Lighting curve parametric boost + params.boost = rangelim(g_settings->getFloat("lighting_boost"), 0.0f, 0.4f); + params.center = rangelim(g_settings->getFloat("lighting_boost_center"), 0.0f, 1.0f); + params.sigma = rangelim(g_settings->getFloat("lighting_boost_spread"), 0.0f, 0.4f); +// Lighting curve gamma correction + params.gamma = rangelim(gamma, 0.33f, 3.0f); // Boundary values should be fixed light_LUT[0] = 0; @@ -77,9 +82,11 @@ void set_light_table(float gamma) // Strictly speaking, rangelim is not necessary here—if the implementation // is conforming. But we don’t want problems in any case. light_LUT[i] = rangelim((s32)(255.0f * brightness), 0, 255); + // Ensure light brightens with each level - if (i > 1 && light_LUT[i] <= light_LUT[i - 1]) - light_LUT[i] = light_LUT[i - 1] + 1; + if (i > 0 && light_LUT[i] <= light_LUT[i - 1]) { + light_LUT[i] = std::min((u8)254, light_LUT[i - 1]) + 1; + } } }