X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Flight.cpp;h=9b6f5c210ee7df4da84ff2208328a3b165eafe89;hb=69a2099c04527404f2d0942f2088b3d22dd75b5a;hp=4a20c58ab697fac01af1841d3c10fc6e1530538f;hpb=03c11a73d86b2cd6fd204f9eef1cdb9d33ab88c6;p=dragonfireclient.git diff --git a/src/light.cpp b/src/light.cpp index 4a20c58ab..9b6f5c210 100644 --- a/src/light.cpp +++ b/src/light.cpp @@ -24,13 +24,33 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef SERVER -// Length of LIGHT_MAX + 1 means LIGHT_MAX is the last value. -// LIGHT_SUN is read as LIGHT_MAX from here. -u8 light_LUT[LIGHT_MAX + 1]; +static u8 light_LUT[LIGHT_SUN + 1]; // The const ref to light_LUT is what is actually used in the code const u8 *light_decode_table = light_LUT; +struct LightingParams { + float a, b, c; // polynomial coefficients + float boost, center, sigma; // normal boost parameters + float gamma; +}; + +static LightingParams params; + +float decode_light_f(float x) +{ + if (x >= 1.0f) // x is equal to 1.0f half the time + return 1.0f; + x = std::fmax(x, 0.0f); + float brightness = ((params.a * x + params.b) * x + params.c) * x; + brightness += params.boost * std::exp(-0.5f * sqr((x - params.center) / params.sigma)); + if (brightness <= 0.0f) // may happen if parameters are insane + return 0.0f; + if (brightness >= 1.0f) + return 1.0f; + return powf(brightness, 1.0f / params.gamma); +} + // Initialize or update the light value tables using the specified gamma void set_light_table(float gamma) { @@ -38,26 +58,29 @@ void set_light_table(float gamma) const float alpha = g_settings->getFloat("lighting_alpha"); const float beta = g_settings->getFloat("lighting_beta"); // Lighting curve coefficients - const float a = alpha + beta - 2.0f; - const float b = 3.0f - 2.0f * alpha - beta; - const float c = alpha; + params.a = alpha + beta - 2.0f; + params.b = 3.0f - 2.0f * alpha - beta; + params.c = alpha; // Mid boost - const float d = g_settings->getFloat("lighting_boost"); - const float e = g_settings->getFloat("lighting_boost_center"); - const float f = g_settings->getFloat("lighting_boost_spread"); + params.boost = g_settings->getFloat("lighting_boost"); + params.center = g_settings->getFloat("lighting_boost_center"); + params.sigma = g_settings->getFloat("lighting_boost_spread"); // Gamma correction - gamma = rangelim(gamma, 0.5f, 3.0f); - - for (size_t i = 0; i < LIGHT_MAX; i++) { - float x = i; - x /= LIGHT_MAX; - float brightness = a * x * x * x + b * x * x + c * x; - float boost = d * std::exp(-((x - e) * (x - e)) / (2.0f * f * f)); - brightness = powf(brightness + boost, 1.0f / gamma); - light_LUT[i] = rangelim((u32)(255.0f * brightness), 0, 255); + params.gamma = rangelim(gamma, 0.5f, 10.0f); + +// Boundary values should be fixed + light_LUT[0] = 0; + light_LUT[LIGHT_SUN] = 255; + + for (size_t i = 1; i < LIGHT_SUN; i++) { + float brightness = decode_light_f((float)i / LIGHT_SUN); + // Strictly speaking, rangelim is not necessary here—if the implementation + // is conforming. But we don’t want problems in any case. + light_LUT[i] = rangelim((s32)(255.0f * brightness), 0, 255); + // Ensure light brightens with each level if (i > 1 && light_LUT[i] <= light_LUT[i - 1]) light_LUT[i] = light_LUT[i - 1] + 1; } - light_LUT[LIGHT_MAX] = 255; } + #endif