X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fitemdef.h;h=dcb98e8a945d01c49e2e3bb1010d6493516765ab;hb=45a9145a4bd44a677c77687880d0b0acb7e6b421;hp=699d727bde4a60334073f854b64aa6717d413322;hpb=bee170570de7a796ac7b5ba6c0b39b253380b5e3;p=minetest.git diff --git a/src/itemdef.h b/src/itemdef.h index 699d727bd..dcb98e8a9 100644 --- a/src/itemdef.h +++ b/src/itemdef.h @@ -1,7 +1,7 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola -Copyright (C) 2011 Kahrl +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola +Copyright (C) 2013 Kahrl This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include "itemgroup.h" +#include "sound.h" class IGameDef; struct ToolCapabilities; @@ -60,12 +61,15 @@ struct ItemDefinition /* Item stack and interaction properties */ - s16 stack_max; + u16 stack_max; bool usable; bool liquids_pointable; // May be NULL. If non-NULL, deleted by destructor ToolCapabilities *tool_capabilities; ItemGroupList groups; + SimpleSoundSpec sound_place; + SimpleSoundSpec sound_place_failed; + f32 range; // Client shall immediately place this node when player places the item. // Server will update the precise end result a moment later. @@ -80,7 +84,7 @@ struct ItemDefinition ItemDefinition& operator=(const ItemDefinition &def); ~ItemDefinition(); void reset(); - void serialize(std::ostream &os) const; + void serialize(std::ostream &os, u16 protocol_version) const; void deSerialize(std::istream &is); private: void resetInitial(); @@ -109,7 +113,7 @@ class IItemDefManager IGameDef *gamedef) const=0; #endif - virtual void serialize(std::ostream &os)=0; + virtual void serialize(std::ostream &os, u16 protocol_version)=0; }; class IWritableItemDefManager : public IItemDefManager @@ -140,13 +144,14 @@ class IWritableItemDefManager : public IItemDefManager virtual void clear()=0; // Register item definition virtual void registerItem(const ItemDefinition &def)=0; + virtual void unregisterItem(const std::string &name)=0; // Set an alias so that items named will load as . // Alias is not set if has already been defined. // Alias will be removed if is defined at a later point of time. virtual void registerAlias(const std::string &name, const std::string &convert_to)=0; - virtual void serialize(std::ostream &os)=0; + virtual void serialize(std::ostream &os, u16 protocol_version)=0; virtual void deSerialize(std::istream &is)=0; // Do stuff asked by threads that can only be done in the main thread