X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Finventory.h;h=465aa66db346934fb95314765c5b1b2199fc4e68;hb=b1e58c9c35ae3eb6167a0745086cdb0ddb1dd9d7;hp=faaa5ef95a450469c138d3e2c1c18ea215d0413e;hpb=ced6d20295a8263757d57c02a07ffcb66688a163;p=dragonfireclient.git diff --git a/src/inventory.h b/src/inventory.h index faaa5ef95..465aa66db 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -17,26 +17,27 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef INVENTORY_HEADER -#define INVENTORY_HEADER +#pragma once -#include "debug.h" #include "itemdef.h" #include "irrlichttypes.h" +#include "itemstackmetadata.h" #include #include #include #include +#include struct ToolCapabilities; struct ItemStack { - ItemStack(): name(""), count(0), wear(0), metadata("") {} - ItemStack(std::string name_, u16 count_, - u16 wear, std::string metadata_, - IItemDefManager *itemdef); - ~ItemStack() {} + ItemStack() = default; + + ItemStack(const std::string &name_, u16 count_, + u16 wear, IItemDefManager *itemdef); + + ~ItemStack() = default; // Serialization void serialize(std::ostream &os) const; @@ -61,7 +62,7 @@ struct ItemStack name = ""; count = 0; wear = 0; - metadata = ""; + metadata.clear(); } void add(u16 n) @@ -80,15 +81,14 @@ struct ItemStack // Maximum size of a stack u16 getStackMax(IItemDefManager *itemdef) const { - s16 max = itemdef->get(name).stack_max; - return (max >= 0) ? max : 0; + return itemdef->get(name).stack_max; } // Number of items that can be added to this stack u16 freeSpace(IItemDefManager *itemdef) const { u16 max = getStackMax(itemdef); - if(count > max) + if (count >= max) return 0; return max - count; } @@ -111,12 +111,15 @@ struct ItemStack const ToolCapabilities& getToolCapabilities( IItemDefManager *itemdef) const { - ToolCapabilities *cap; - cap = itemdef->get(name).tool_capabilities; - if(cap == NULL) - cap = itemdef->get("").tool_capabilities; - assert(cap != NULL); - return *cap; + const ToolCapabilities *item_cap = + itemdef->get(name).tool_capabilities; + + if (item_cap == NULL) + // Fall back to the hand's tool capabilities + item_cap = itemdef->get("").tool_capabilities; + + assert(item_cap != NULL); + return metadata.getToolCapabilities(*item_cap); // Check for override } // Wear out (only tools) @@ -133,23 +136,20 @@ struct ItemStack wear += amount; return true; } - else - { - return false; - } + + return false; } // If possible, adds newitem to this item. // If cannot be added at all, returns the item back. // If can be added partly, decremented item is returned back. // If can be added fully, empty item is returned. - ItemStack addItem(const ItemStack &newitem, - IItemDefManager *itemdef); + ItemStack addItem(ItemStack newitem, IItemDefManager *itemdef); // Checks whether newitem could be added. // If restitem is non-NULL, it receives the part of newitem that // would be left over after adding. - bool itemFits(const ItemStack &newitem, + bool itemFits(ItemStack newitem, ItemStack *restitem, // may be NULL IItemDefManager *itemdef) const; @@ -164,17 +164,17 @@ struct ItemStack /* Properties */ - std::string name; - u16 count; - u16 wear; - std::string metadata; + std::string name = ""; + u16 count = 0; + u16 wear = 0; + ItemStackMetadata metadata; }; class InventoryList { public: - InventoryList(std::string name, u32 size, IItemDefManager *itemdef); - ~InventoryList(); + InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef); + ~InventoryList() = default; void clearItems(); void setSize(u32 newsize); void setWidth(u32 newWidth); @@ -223,9 +223,10 @@ class InventoryList // Checks whether there is room for a given item bool roomForItem(const ItemStack &item) const; - // Checks whether the given count of the given item name + // Checks whether the given count of the given item // exists in this inventory list. - bool containsItem(const ItemStack &item) const; + // If match_meta is false, only the items' names are compared. + bool containsItem(const ItemStack &item, bool match_meta) const; // Removes the given count of the given item name from // this inventory list. Walks the list in reverse order. @@ -239,17 +240,21 @@ class InventoryList // Returns empty item if couldn't take any. ItemStack takeItem(u32 i, u32 takecount); - // Similar to takeItem, but keeps the slot intact. - ItemStack peekItem(u32 i, u32 peekcount) const; - // Move an item to a different list (or a different stack in the same list) // count is the maximum number of items to move (0 for everything) - void moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count = 0); + // returns number of moved items + u32 moveItem(u32 i, InventoryList *dest, u32 dest_i, + u32 count = 0, bool swap_if_needed = true, bool *did_swap = NULL); + + // like moveItem, but without a fixed destination index + // also with optional rollback recording + void moveItemSomewhere(u32 i, InventoryList *dest, u32 count); private: std::vector m_items; - u32 m_size, m_width; std::string m_name; + u32 m_size; + u32 m_width = 0; IItemDefManager *m_itemdef; }; @@ -304,8 +309,5 @@ class Inventory std::vector m_lists; IItemDefManager *m_itemdef; - bool m_dirty; + bool m_dirty = false; }; - -#endif -