X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2FguiPauseMenu.cpp;h=dc95eef5ba7400a6fee12beb765cac584491edd5;hb=0e07a7157f4865c26b4d7d0ba6fb12f1de59373c;hp=73e406e18096f879949f2119e1e8bec00190f2fc;hpb=b94a00786454968a1cc309b01180292b114da4bd;p=dragonfireclient.git diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp index 73e406e18..dc95eef5b 100644 --- a/src/guiPauseMenu.cpp +++ b/src/guiPauseMenu.cpp @@ -1,243 +1,269 @@ -/* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola -Original author Kabak Dmitry , contributed under -the minetest contributor agreement. - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - - -#include "guiPauseMenu.h" -#include "debug.h" - -GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IrrlichtDevice *dev): - IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, - core::rect(0,0,100,100)) -{ - m_dev = dev; - m_screensize_old = v2u32(0,0); - - resizeGui(); - - setVisible(false); -} - -GUIPauseMenu::~GUIPauseMenu() -{ -} - -void GUIPauseMenu::resizeGui() -{ - video::IVideoDriver* driver = Environment->getVideoDriver(); - v2u32 screensize = driver->getScreenSize(); - if(screensize == m_screensize_old) - return; - m_screensize_old = screensize; - - { - gui::IGUIElement *e = getElementFromId(256); - if(e != NULL) - e->remove(); - } - { - gui::IGUIElement *e = getElementFromId(257); - if(e != NULL) - e->remove(); - } - - core::rect rect( - screensize.X/2 - 560/2, - screensize.Y/2 - 300/2, - screensize.X/2 + 560/2, - screensize.Y/2 + 300/2 - ); - - DesiredRect = rect; - recalculateAbsolutePosition(false); - - v2s32 size = rect.getSize(); - - { - core::rect rect(0, 0, 140, 30); - rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-25); - Environment->addButton(rect, this, 256, L"Continue"); - } - { - core::rect rect(0, 0, 140, 30); - rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25); - Environment->addButton(rect, this, 257, L"Exit"); - } -} - -void GUIPauseMenu::draw() -{ - if(!IsVisible) - return; - - gui::IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - video::IVideoDriver* driver = Environment->getVideoDriver(); - - video::SColor bgcolor(140,0,0,0); - driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); - - gui::IGUIElement::draw(); -} - -bool GUIPauseMenu::OnEvent(const SEvent& event) -{ - if(event.EventType==EET_KEY_INPUT_EVENT) - { - if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) - { - setVisible(false); - return true; - } - } - if(event.EventType==EET_GUI_EVENT) - { - if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST - && isVisible()) - { - if(!canTakeFocus(event.GUIEvent.Element)) - { - dstream<<"GUIPauseMenu: Not allowing focus change." - <getID()) - { - case 256: // continue - setVisible(false); - break; - case 257: // exit - m_dev->closeDevice(); - break; - } - } - } - - return Parent ? Parent->OnEvent(event) : false; -} - -#if 0 -GUIPauseMenu::GUIPauseMenu(IrrlichtDevice *device, IEventReceiver *recv): - dev(device), - oldRecv(recv) -{ - if(!dev) - return; - guienv=dev->getGUIEnvironment(); - - if (!loadMenu()) - return; - - device->setEventReceiver(this); // now WE are the input receiver! ahhaha! -} - -GUIPauseMenu::~GUIPauseMenu(void) -{ -} - -void GUIPauseMenu::scaleGui() // this function scales gui from the size stored in file to screen size -{ - core::dimension2du screen=dev->getVideoDriver()->getScreenSize(); - core::vector2di real=root->getAbsolutePosition().LowerRightCorner; // determine gui size stored in file (which is size of my menu root node) - float factorX=(float)screen.Width/(float)real.X; - float factorY=(float)screen.Height/(float)real.Y; - scaleGui(guienv->getRootGUIElement(),factorX,factorY); -} -void GUIPauseMenu::scaleGui(gui::IGUIElement *node,float factorX,float factorY) // recursive set scale -{ - if((node->getParent() && node->getParent()->getID()==255) || node->getID()==255) // modify only menu's elements - { - int lx,rx,ly,ry; - lx=(float)node->getRelativePosition().UpperLeftCorner.X*factorX; - ly=(float)node->getRelativePosition().UpperLeftCorner.Y*factorY; - rx=(float)node->getRelativePosition().LowerRightCorner.X*factorX; - ry=(float)node->getRelativePosition().LowerRightCorner.Y*factorY; - node->setRelativePosition(core::recti(lx,ly,rx,ry)); - } - - core::list::ConstIterator it = node->getChildren().begin(); - for(; it != node->getChildren().end(); ++it) - scaleGui((*it),factorX,factorY); -} - -bool GUIPauseMenu::loadMenu() -{ - guienv->loadGUI("../data/pauseMenu.gui"); - - root=(gui::IGUIStaticText*)guienv->getRootGUIElement()->getElementFromId(255,true); - if(!root) // if there is no my root node then menu file not found or corrupted - return false; - - scaleGui(); // scale gui to our screen size - - root->setVisible(false); // hide our menu - // make it transparent - //root->setBackgroundColor(video::SColor(100,128,100,128)); - root->setBackgroundColor(video::SColor(140,0,0,0)); - - return true; -} - -bool GUIPauseMenu::OnEvent(const SEvent& event) -{ - if(!dev->isWindowFocused()) - setVisible(true); - - bool ret=false; - if(oldRecv && !isVisible()) // call master if we have it and if we are inactive - ret=oldRecv->OnEvent(event); - - if(ret==true) - return true; // if the master receiver does the work - - if(event.EventType==EET_KEY_INPUT_EVENT) - { - if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) - { - setVisible(!isVisible()); - } - } - if(event.EventType==EET_GUI_EVENT) - { - if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) - { - switch(event.GUIEvent.Caller->getID()) - { - case 256: // continue - setVisible(false); - break; - case 257: // exit - dev->closeDevice(); - break; - } - } - } - - return false; -} -#endif - +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "guiPauseMenu.h" +#include "debug.h" +#include "serialization.h" +#include "porting.h" +#include "config.h" +#include "main.h" +#include +#include +#include +#include +#include +#include "gettext.h" +#include "util/string.h" + +GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, + IGameCallback *gamecallback, + IMenuManager *menumgr, + bool simple_singleplayer_mode): + GUIModalMenu(env, parent, id, menumgr), + m_gamecallback(gamecallback), + m_simple_singleplayer_mode(simple_singleplayer_mode) +{ +} + +GUIPauseMenu::~GUIPauseMenu() +{ + removeChildren(); +} + +void GUIPauseMenu::removeChildren() +{ + { + gui::IGUIElement *e = getElementFromId(256); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(257); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(258); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(259); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(260); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(261); + if(e != NULL) + e->remove(); + } + { + gui::IGUIElement *e = getElementFromId(262); + if(e != NULL) + e->remove(); + } +} + +void GUIPauseMenu::regenerateGui(v2u32 screensize) +{ + /* + Remove stuff + */ + removeChildren(); + + /* + Calculate new sizes and positions + */ + core::rect rect( + screensize.X/2 - 580/2, + screensize.Y/2 - 300/2, + screensize.X/2 + 580/2, + screensize.Y/2 + 300/2 + ); + + DesiredRect = rect; + recalculateAbsolutePosition(false); + + v2s32 size = rect.getSize(); + + /* + Add stuff + */ + const s32 btn_height = 30; + const s32 btn_gap = 20; + const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5; + s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2; + changeCtype(""); + { + core::rect rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 256, + wgettext("Continue")); + } + btn_y += btn_height + btn_gap; + if(!m_simple_singleplayer_mode) + { + { + core::rect rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 261, + wgettext("Change Password")); + } + btn_y += btn_height + btn_gap; + } + { + core::rect rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 262, + wgettext("Sound Volume")); + } + btn_y += btn_height + btn_gap; + { + core::rect rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 260, + wgettext("Exit to Menu")); + } + btn_y += btn_height + btn_gap; + { + core::rect rect(0, 0, 140, btn_height); + rect = rect + v2s32(size.X/2-140/2, btn_y); + Environment->addButton(rect, this, 257, + wgettext("Exit to OS")); + } + + { + core::rect rect(0, 0, 180, 240); + rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2); + Environment->addStaticText(chartowchar_t(gettext( + "Default Controls:\n" + "- WASD: Walk\n" + "- Mouse left: dig/hit\n" + "- Mouse right: place/use\n" + "- Mouse wheel: select item\n" + "- 0...9: select item\n" + "- Shift: sneak\n" + "- R: Toggle viewing all loaded chunks\n" + "- I: Inventory menu\n" + "- ESC: This menu\n" + "- T: Chat\n" + )), rect, false, true, this, 258); + } + { + core::rect rect(0, 0, 180, 220); + rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2); + + v2u32 max_texture_size; + { + video::IVideoDriver* driver = Environment->getVideoDriver(); + max_texture_size = driver->getMaxTextureSize(); + } + + std::ostringstream os; + os<<"Minetest\n"; + os<addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259); + } + changeCtype("C"); +} + +void GUIPauseMenu::drawMenu() +{ + gui::IGUISkin* skin = Environment->getSkin(); + if (!skin) + return; + video::IVideoDriver* driver = Environment->getVideoDriver(); + + video::SColor bgcolor(140,0,0,0); + driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); + + gui::IGUIElement::draw(); +} + +bool GUIPauseMenu::OnEvent(const SEvent& event) +{ + + if(event.EventType==EET_KEY_INPUT_EVENT) + { + if(event.KeyInput.PressedDown) + { + if(event.KeyInput.Key==KEY_ESCAPE) + { + quitMenu(); + return true; + } + else if(event.KeyInput.Key==KEY_RETURN) + { + quitMenu(); + return true; + } + } + } + if(event.EventType==EET_GUI_EVENT) + { + if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST + && isVisible()) + { + if(!canTakeFocus(event.GUIEvent.Element)) + { + dstream<<"GUIPauseMenu: Not allowing focus change." + <getID()) + { + case 256: // continue + quitMenu(); + // ALWAYS return immediately after quitMenu() + return true; + case 261: + quitMenu(); + m_gamecallback->changePassword(); + return true; + case 262: + quitMenu(); + m_gamecallback->changeVolume(); + return true; + case 260: // disconnect + m_gamecallback->disconnect(); + quitMenu(); + return true; + case 257: // exit + m_gamecallback->exitToOS(); + quitMenu(); + return true; + } + } + } + + return Parent ? Parent->OnEvent(event) : false; +} +