X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2FguiKeyChangeMenu.h;h=19a07620d242c2804418b3c488dcddf2d062139f;hb=5c0e659516857733d968707490b16bcf62f33c92;hp=389ce7aeecc692c9cbe5587969f21501f42f0f09;hpb=8bfa56648d42d1ad264b9754ea00d336c8ee471c;p=dragonfireclient.git diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h index 389ce7aee..19a07620d 100644 --- a/src/guiKeyChangeMenu.h +++ b/src/guiKeyChangeMenu.h @@ -1,20 +1,20 @@ /* - Minetest-delta - Copyright (C) 2010-11 celeron55, Perttu Ahola - Copyright (C) 2011 Ciaran Gultnieks - Copyright (C) 2011 teddydestodes + Minetest + Copyright (C) 2010-2013 celeron55, Perttu Ahola + Copyright (C) 2013 Ciaran Gultnieks + Copyright (C) 2013 teddydestodes This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or + it under the terms of the GNU Lesser General Public License as published by + the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + GNU Lesser General Public License for more details. - You should have received a copy of the GNU General Public License along + You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -22,57 +22,22 @@ #ifndef GUIKEYCHANGEMENU_HEADER #define GUIKEYCHANGEMENU_HEADER -#include "common_irrlicht.h" -#include "utility.h" +#include "irrlichttypes_extrabloated.h" #include "modalMenu.h" #include "client.h" +#include "gettext.h" +#include "keycode.h" #include +#include + +struct key_setting { + int id; + const wchar_t *button_name; + KeyPress key; + std::string setting_name; + gui::IGUIButton *button; +}; -static const char *KeyNames[] = - { "-", "Left Button", "Right Button", "Cancel", "Middle Button", "X Button 1", - "X Button 2", "-", "Back", "Tab", "-", "-", "Clear", "Return", "-", - "-", "Shift", "Control", "Menu", "Pause", "Capital", "Kana", "-", - "Junja", "Final", "Kanji", "-", "Escape", "Convert", "Nonconvert", - "Accept", "Mode Change", "Space", "Priot", "Next", "End", "Home", - "Left", "Up", "Right", "Down", "Select", "Print", "Execute", - "Snapshot", "Insert", "Delete", "Help", "0", "1", "2", "3", "4", "5", - "6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C", - "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", - "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "Left Windows", - "Right Windows", "Apps", "-", "Sleep", "Numpad 0", "Numpad 1", - "Numpad 2", "Numpad 3", "Numpad 4", "Numpad 5", "Numpad 6", "Numpad 7", - "Numpad 8", "Numpad 9", "Numpad *", "Numpad +", "Numpad /", "Numpad -", - "Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", - "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", - "F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-", - "-", "-", "Num Lock", "Scroll Lock", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "Left Shift", "Right Shight", - "Left Control", "Right Control", "Left Menu", "Right Menu", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "Plus", "Comma", "Minus", "Period", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", - "ExSel", "Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" }; - enum - { - GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR, - //buttons - GUI_ID_KEY_FORWARD_BUTTON, - GUI_ID_KEY_BACKWARD_BUTTON, - GUI_ID_KEY_LEFT_BUTTON, - GUI_ID_KEY_RIGHT_BUTTON, - GUI_ID_KEY_USE_BUTTON, - GUI_ID_KEY_FLY_BUTTON, - GUI_ID_KEY_FAST_BUTTON, - GUI_ID_KEY_JUMP_BUTTON, - GUI_ID_KEY_CHAT_BUTTON, - GUI_ID_KEY_SNEAK_BUTTON, - GUI_ID_KEY_INVENTORY_BUTTON, - GUI_ID_KEY_DUMP_BUTTON, - GUI_ID_KEY_RANGE_BUTTON - }; class GUIKeyChangeMenu: public GUIModalMenu { @@ -99,34 +64,15 @@ class GUIKeyChangeMenu: public GUIModalMenu bool resetMenu(); - gui::IGUIButton *forward; - gui::IGUIButton *backward; - gui::IGUIButton *left; - gui::IGUIButton *right; - gui::IGUIButton *use; - gui::IGUIButton *sneak; - gui::IGUIButton *jump; - gui::IGUIButton *inventory; - gui::IGUIButton *fly; - gui::IGUIButton *fast; - gui::IGUIButton *range; - gui::IGUIButton *dump; - gui::IGUIButton *chat; - - u32 activeKey; - u32 key_forward; - u32 key_backward; - u32 key_left; - u32 key_right; - u32 key_use; - u32 key_sneak; - u32 key_jump; - u32 key_inventory; - u32 key_fly; - u32 key_fast; - u32 key_range; - u32 key_chat; - u32 key_dump; + void add_key(int id, const wchar_t *button_name, const std::string &setting_name); + + bool shift_down; + + s32 activeKey; + + std::vector key_used; + gui::IGUIStaticText *key_used_text; + std::vector key_settings; }; #endif