X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2FguiFormSpecMenu.h;h=005b9136955b14d33c09993b720d9e297c7fe638;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=578dd6e01c9265fc8e5962efaa2342a17ddf06b0;hpb=497ff1ecd64c8908f988e15ca879824f2781e3fd;p=minetest.git diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h index 578dd6e01..005b91369 100644 --- a/src/guiFormSpecMenu.h +++ b/src/guiFormSpecMenu.h @@ -1,6 +1,6 @@ /* Minetest -Copyright (C) 2010 celeron55, Perttu Ahola +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -21,20 +21,46 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef GUIINVENTORYMENU_HEADER #define GUIINVENTORYMENU_HEADER +#include + #include "irrlichttypes_extrabloated.h" #include "inventory.h" #include "inventorymanager.h" #include "modalMenu.h" +#include "guiTable.h" +#include "network/networkprotocol.h" class IGameDef; class InventoryManager; +class ISimpleTextureSource; +class Client; + +typedef enum { + f_Button, + f_Table, + f_TabHeader, + f_CheckBox, + f_DropDown, + f_ScrollBar, + f_Unknown +} FormspecFieldType; + +typedef enum { + quit_mode_no, + quit_mode_accept, + quit_mode_cancel +} FormspecQuitMode; struct TextDest { virtual ~TextDest() {}; // This is deprecated I guess? -celeron55 virtual void gotText(std::wstring text){} - virtual void gotText(std::map fields) = 0; + virtual void gotText(const StringMap &fields) = 0; + virtual void setFormName(std::string formname) + { m_formname = formname;}; + + std::string m_formname; }; class IFormSource @@ -46,13 +72,6 @@ class IFormSource virtual std::string resolveText(std::string str){ return str; } }; -void drawItemStack(video::IVideoDriver *driver, - gui::IGUIFont *font, - const ItemStack &item, - const core::rect &rect, - const core::rect *clip, - IGameDef *gamedef); - class GUIFormSpecMenu : public GUIModalMenu { struct ItemSpec @@ -102,48 +121,153 @@ class GUIFormSpecMenu : public GUIModalMenu s32 start_item_i; }; + struct ListRingSpec + { + ListRingSpec() + { + } + ListRingSpec(const InventoryLocation &a_inventoryloc, + const std::string &a_listname): + inventoryloc(a_inventoryloc), + listname(a_listname) + { + } + + InventoryLocation inventoryloc; + std::string listname; + }; + struct ImageDrawSpec { - ImageDrawSpec() + ImageDrawSpec(): + parent_button(NULL) + { + } + ImageDrawSpec(const std::string &a_name, + const std::string &a_item_name, + gui::IGUIButton *a_parent_button, + const v2s32 &a_pos, const v2s32 &a_geom): + name(a_name), + item_name(a_item_name), + parent_button(a_parent_button), + pos(a_pos), + geom(a_geom), + scale(true) { } ImageDrawSpec(const std::string &a_name, - v2s32 a_pos, v2s32 a_geom): + const std::string &a_item_name, + const v2s32 &a_pos, const v2s32 &a_geom): name(a_name), + item_name(a_item_name), + parent_button(NULL), pos(a_pos), - geom(a_geom) + geom(a_geom), + scale(true) + { + } + ImageDrawSpec(const std::string &a_name, + const v2s32 &a_pos, const v2s32 &a_geom): + name(a_name), + parent_button(NULL), + pos(a_pos), + geom(a_geom), + scale(true) + { + } + ImageDrawSpec(const std::string &a_name, + const v2s32 &a_pos): + name(a_name), + parent_button(NULL), + pos(a_pos), + scale(false) { } std::string name; + std::string item_name; + gui::IGUIButton *parent_button; v2s32 pos; v2s32 geom; + bool scale; }; - + struct FieldSpec { FieldSpec() { } - FieldSpec(const std::wstring name, const std::wstring label, const std::wstring fdeflt, int id): + FieldSpec(const std::string &name, const std::wstring &label, + const std::wstring &fdeflt, int id) : fname(name), flabel(label), fdefault(fdeflt), fid(id) { send = false; - is_button = false; + ftype = f_Unknown; is_exit = false; - tooltip=""; } - std::wstring fname; + std::string fname; std::wstring flabel; std::wstring fdefault; int fid; bool send; - bool is_button; + FormspecFieldType ftype; bool is_exit; core::rect rect; + }; + + struct BoxDrawSpec { + BoxDrawSpec(v2s32 a_pos, v2s32 a_geom,irr::video::SColor a_color): + pos(a_pos), + geom(a_geom), + color(a_color) + { + } + v2s32 pos; + v2s32 geom; + irr::video::SColor color; + }; + + struct TooltipSpec { + TooltipSpec() + { + } + TooltipSpec(std::string a_tooltip, irr::video::SColor a_bgcolor, + irr::video::SColor a_color): + tooltip(a_tooltip), + bgcolor(a_bgcolor), + color(a_color) + { + } std::string tooltip; + irr::video::SColor bgcolor; + irr::video::SColor color; + }; + + struct StaticTextSpec { + StaticTextSpec(): + parent_button(NULL) + { + } + StaticTextSpec(const std::wstring &a_text, + const core::rect &a_rect): + text(a_text), + rect(a_rect), + parent_button(NULL) + { + } + StaticTextSpec(const std::wstring &a_text, + const core::rect &a_rect, + gui::IGUIButton *a_parent_button): + text(a_text), + rect(a_rect), + parent_button(a_parent_button) + { + } + std::wstring text; + core::rect rect; + gui::IGUIButton *parent_button; }; public: @@ -151,8 +275,13 @@ class GUIFormSpecMenu : public GUIModalMenu gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, InventoryManager *invmgr, - IGameDef *gamedef - ); + IGameDef *gamedef, + ISimpleTextureSource *tsrc, + IFormSource* fs_src, + TextDest* txt_dst, + Client* client, + bool remap_dbl_click = true); + ~GUIFormSpecMenu(); void setFormSpec(const std::string &formspec_string, @@ -162,63 +291,108 @@ class GUIFormSpecMenu : public GUIModalMenu m_current_inventory_location = current_inventory_location; regenerateGui(m_screensize_old); } - + // form_src is deleted by this GUIFormSpecMenu void setFormSource(IFormSource *form_src) { + if (m_form_src != NULL) { + delete m_form_src; + } m_form_src = form_src; } // text_dst is deleted by this GUIFormSpecMenu void setTextDest(TextDest *text_dst) { + if (m_text_dst != NULL) { + delete m_text_dst; + } m_text_dst = text_dst; } + void allowClose(bool value) + { + m_allowclose = value; + } + + void lockSize(bool lock,v2u32 basescreensize=v2u32(0,0)) + { + m_lock = lock; + m_lockscreensize = basescreensize; + } + void removeChildren(); + void setInitialFocus(); + + void setFocus(std::string &elementname) + { + m_focused_element = elementname; + } + /* Remove and re-add (or reposition) stuff */ void regenerateGui(v2u32 screensize); - + ItemSpec getItemAtPos(v2s32 p) const; - void drawList(const ListDrawSpec &s, int phase); + void drawList(const ListDrawSpec &s, int phase, bool &item_hovered); void drawSelectedItem(); void drawMenu(); void updateSelectedItem(); + ItemStack verifySelectedItem(); - void acceptInput(); + void acceptInput(FormspecQuitMode quitmode); + bool preprocessEvent(const SEvent& event); bool OnEvent(const SEvent& event); - + bool doPause; + bool pausesGame() { return doPause; } + + GUITable* getTable(const std::string &tablename); + +#ifdef __ANDROID__ + bool getAndroidUIInput(); +#endif + protected: v2s32 getBasePos() const { - return padding + AbsoluteRect.UpperLeftCorner; + return padding + offset + AbsoluteRect.UpperLeftCorner; } v2s32 padding; v2s32 spacing; v2s32 imgsize; - + v2s32 offset; + irr::IrrlichtDevice* m_device; InventoryManager *m_invmgr; IGameDef *m_gamedef; + ISimpleTextureSource *m_tsrc; + Client *m_client; std::string m_formspec_string; InventoryLocation m_current_inventory_location; - IFormSource *m_form_src; - TextDest *m_text_dst; - core::array m_inventorylists; - core::array m_backgrounds; - core::array m_images; - core::array m_itemimages; - core::array m_fields; + + std::vector m_inventorylists; + std::vector m_inventory_rings; + std::vector m_backgrounds; + std::vector m_images; + std::vector m_itemimages; + std::vector m_boxes; + std::vector m_fields; + std::vector m_static_texts; + std::vector > m_tables; + std::vector > m_checkboxes; + std::map m_tooltips; + std::vector > m_scrollbars; ItemSpec *m_selected_item; + f32 m_timer1; + f32 m_timer2; u32 m_selected_amount; bool m_selected_dragging; - + // WARNING: BLACK MAGIC // Used to guess and keep up with some special things the server can do. // If name is "", no guess exists. @@ -226,7 +400,147 @@ class GUIFormSpecMenu : public GUIModalMenu InventoryLocation m_selected_content_guess_inventory; v2s32 m_pointer; + v2s32 m_old_pointer; // Mouse position after previous mouse event gui::IGUIStaticText *m_tooltip_element; + + u32 m_tooltip_show_delay; + s32 m_hovered_time; + s32 m_old_tooltip_id; + std::string m_old_tooltip; + + bool m_rmouse_auto_place; + + bool m_allowclose; + bool m_lock; + v2u32 m_lockscreensize; + + bool m_bgfullscreen; + bool m_slotborder; + bool m_clipbackground; + video::SColor m_bgcolor; + video::SColor m_slotbg_n; + video::SColor m_slotbg_h; + video::SColor m_slotbordercolor; + video::SColor m_default_tooltip_bgcolor; + video::SColor m_default_tooltip_color; + +private: + IFormSource *m_form_src; + TextDest *m_text_dst; + unsigned int m_formspec_version; + std::string m_focused_element; + + typedef struct { + bool explicit_size; + v2f invsize; + v2s32 size; + core::rect rect; + v2s32 basepos; + v2u32 screensize; + std::string focused_fieldname; + GUITable::TableOptions table_options; + GUITable::TableColumns table_columns; + // used to restore table selection/scroll/treeview state + std::map table_dyndata; + } parserData; + + typedef struct { + bool key_up; + bool key_down; + bool key_enter; + bool key_escape; + } fs_key_pendig; + + fs_key_pendig current_keys_pending; + + void parseElement(parserData* data,std::string element); + + void parseSize(parserData* data,std::string element); + void parseList(parserData* data,std::string element); + void parseListRing(parserData* data,std::string element); + void parseCheckbox(parserData* data,std::string element); + void parseImage(parserData* data,std::string element); + void parseItemImage(parserData* data,std::string element); + void parseButton(parserData* data,std::string element,std::string typ); + void parseBackground(parserData* data,std::string element); + void parseTableOptions(parserData* data,std::string element); + void parseTableColumns(parserData* data,std::string element); + void parseTable(parserData* data,std::string element); + void parseTextList(parserData* data,std::string element); + void parseDropDown(parserData* data,std::string element); + void parsePwdField(parserData* data,std::string element); + void parseField(parserData* data,std::string element,std::string type); + void parseSimpleField(parserData* data,std::vector &parts); + void parseTextArea(parserData* data,std::vector& parts, + std::string type); + void parseLabel(parserData* data,std::string element); + void parseVertLabel(parserData* data,std::string element); + void parseImageButton(parserData* data,std::string element,std::string type); + void parseItemImageButton(parserData* data,std::string element); + void parseTabHeader(parserData* data,std::string element); + void parseBox(parserData* data,std::string element); + void parseBackgroundColor(parserData* data,std::string element); + void parseListColors(parserData* data,std::string element); + void parseTooltip(parserData* data,std::string element); + bool parseVersionDirect(std::string data); + bool parseSizeDirect(parserData* data, std::string element); + void parseScrollBar(parserData* data, std::string element); + + /** + * check if event is part of a double click + * @param event event to evaluate + * @return true/false if a doubleclick was detected + */ + bool DoubleClickDetection(const SEvent event); + + struct clickpos + { + v2s32 pos; + s32 time; + }; + clickpos m_doubleclickdetect[2]; + + int m_btn_height; + gui::IGUIFont *m_font; + + std::wstring getLabelByID(s32 id); + std::string getNameByID(s32 id); +#ifdef __ANDROID__ + v2s32 m_down_pos; + std::string m_JavaDialogFieldName; +#endif + + /* If true, remap a double-click (or double-tap) action to ESC. This is so + * that, for example, Android users can double-tap to close a formspec. + * + * This value can (currently) only be set by the class constructor + * and the default value for the setting is true. + */ + bool m_remap_dbl_click; + +}; + +class FormspecFormSource: public IFormSource +{ +public: + FormspecFormSource(std::string formspec) + { + m_formspec = formspec; + } + + ~FormspecFormSource() + {} + + void setForm(std::string formspec) { + m_formspec = FORMSPEC_VERSION_STRING + formspec; + } + + std::string getForm() + { + return m_formspec; + } + + std::string m_formspec; }; #endif