X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgenericobject.h;h=d82650f0e398534d0372314cb165492a1d5bec26;hb=9762650f978cc7bae78861b70a051b26cc5e2dc6;hp=276865ab972250df9844311550eaf395df0b2751;hpb=feb7de91ec34ef1ca3152270a7bc62b2e308f1bd;p=minetest.git diff --git a/src/genericobject.h b/src/genericobject.h index 276865ab9..d82650f0e 100644 --- a/src/genericobject.h +++ b/src/genericobject.h @@ -24,16 +24,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include -#define GENERIC_CMD_SET_PROPERTIES 0 -#define GENERIC_CMD_UPDATE_POSITION 1 -#define GENERIC_CMD_SET_TEXTURE_MOD 2 -#define GENERIC_CMD_SET_SPRITE 3 -#define GENERIC_CMD_PUNCHED 4 -#define GENERIC_CMD_UPDATE_ARMOR_GROUPS 5 -#define GENERIC_CMD_SET_ANIMATION 6 -#define GENERIC_CMD_SET_BONE_POSITION 7 -#define GENERIC_CMD_SET_ATTACHMENT 8 -#define GENERIC_CMD_SET_PHYSICS_OVERRIDE 9 +enum GenericCMD { + GENERIC_CMD_SET_PROPERTIES, + GENERIC_CMD_UPDATE_POSITION, + GENERIC_CMD_SET_TEXTURE_MOD, + GENERIC_CMD_SET_SPRITE, + GENERIC_CMD_PUNCHED, + GENERIC_CMD_UPDATE_ARMOR_GROUPS, + GENERIC_CMD_SET_ANIMATION, + GENERIC_CMD_SET_BONE_POSITION, + GENERIC_CMD_ATTACH_TO, + GENERIC_CMD_SET_PHYSICS_OVERRIDE, + GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES, + GENERIC_CMD_SPAWN_INFANT +}; #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); @@ -63,13 +67,22 @@ std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); -std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity); +std::string gob_cmd_update_physics_override(float physics_override_speed, + float physics_override_jump, float physics_override_gravity, + bool sneak, bool sneak_glitch, bool new_move); -std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend); +std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop); -std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation); +std::string gob_cmd_update_bone_position(const std::string &bone, v3f position, + v3f rotation); -std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation); +std::string gob_cmd_update_attachment(int parent_id, const std::string &bone, + v3f position, v3f rotation); + +std::string gob_cmd_update_nametag_attributes(video::SColor color); + +std::string gob_cmd_update_infant(u16 id, u8 type, + const std::string &client_initialization_data); #endif