X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgenericobject.h;h=48e71db756204511d685159baec5e16b215f2b66;hb=91250c1078dc5dc5f48bba2b309920edd6cdfe68;hp=9a21baa6723fbdd156c07b326feae34fdfe029f3;hpb=979ca23f1eae1adeb8b0083dffe7203c54d87395;p=minetest.git diff --git a/src/genericobject.h b/src/genericobject.h index 9a21baa67..48e71db75 100644 --- a/src/genericobject.h +++ b/src/genericobject.h @@ -24,15 +24,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include -#define GENERIC_CMD_SET_PROPERTIES 0 -#define GENERIC_CMD_UPDATE_POSITION 1 -#define GENERIC_CMD_SET_TEXTURE_MOD 2 -#define GENERIC_CMD_SET_SPRITE 3 -#define GENERIC_CMD_PUNCHED 4 -#define GENERIC_CMD_UPDATE_ARMOR_GROUPS 5 -#define GENERIC_CMD_SET_ANIMATION 6 -#define GENERIC_CMD_SET_BONE_POSITION 7 -#define GENERIC_CMD_SET_ATTACHMENT 8 +enum GenericCMD { + GENERIC_CMD_SET_PROPERTIES, + GENERIC_CMD_UPDATE_POSITION, + GENERIC_CMD_SET_TEXTURE_MOD, + GENERIC_CMD_SET_SPRITE, + GENERIC_CMD_PUNCHED, + GENERIC_CMD_UPDATE_ARMOR_GROUPS, + GENERIC_CMD_SET_ANIMATION, + GENERIC_CMD_SET_BONE_POSITION, + GENERIC_CMD_ATTACH_TO, + GENERIC_CMD_SET_PHYSICS_OVERRIDE, + GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES, + GENERIC_CMD_SPAWN_INFANT +}; #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); @@ -62,11 +67,18 @@ std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); -std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend); +std::string gob_cmd_update_physics_override(float physics_override_speed, + float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch); + +std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop); std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation); std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation); +std::string gob_cmd_update_nametag_attributes(video::SColor color); + +std::string gob_cmd_update_infant(u16 id, u8 type, std::string client_initialization_data); + #endif