X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgenericobject.h;h=276865ab972250df9844311550eaf395df0b2751;hb=bc3072b35e6a60cc77ee5275eb9e7cd5c537385c;hp=9a21baa6723fbdd156c07b326feae34fdfe029f3;hpb=6d0ea26c2d62c3774ff384cf1bfc2a3372b49a3b;p=minetest.git diff --git a/src/genericobject.h b/src/genericobject.h index 9a21baa67..276865ab9 100644 --- a/src/genericobject.h +++ b/src/genericobject.h @@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define GENERIC_CMD_SET_ANIMATION 6 #define GENERIC_CMD_SET_BONE_POSITION 7 #define GENERIC_CMD_SET_ATTACHMENT 8 +#define GENERIC_CMD_SET_PHYSICS_OVERRIDE 9 #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); @@ -62,6 +63,8 @@ std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); +std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity); + std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend); std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation);