X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgamedef.h;h=bc0ee14c31e0f42558f0c73179ac4d394ba79273;hb=db42542e271a00efd017b192f3a63e04f5b3dbf4;hp=e7fe6c4abb7e6084c5f0f281c3d2f9c402f7e9c8;hpb=921151d97a2fb2238ab514324fb95e2732248b96;p=dragonfireclient.git diff --git a/src/gamedef.h b/src/gamedef.h index e7fe6c4ab..bc0ee14c3 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -24,15 +24,14 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes.h" class IItemDefManager; -class INodeDefManager; +class NodeDefManager; class ICraftDefManager; class ITextureSource; -class ISoundManager; class IShaderSource; -class MtEventManager; class IRollbackManager; class EmergeManager; class Camera; +class ModChannel; class ModMetadata; namespace irr { namespace scene { @@ -52,24 +51,20 @@ class IGameDef // These are thread-safe IF they are not edited while running threads. // Thus, first they are set up and then they are only read. virtual IItemDefManager* getItemDefManager()=0; - virtual INodeDefManager* getNodeDefManager()=0; + virtual const NodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; // Used for keeping track of names/ids of unknown nodes virtual u16 allocateUnknownNodeId(const std::string &name)=0; - virtual MtEventManager* getEventManager()=0; - // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. virtual IRollbackManager* getRollbackManager() { return NULL; } // Shorthands IItemDefManager *idef() { return getItemDefManager(); } - INodeDefManager *ndef() { return getNodeDefManager(); } + const NodeDefManager *ndef() { return getNodeDefManager(); } ICraftDefManager *cdef() { return getCraftDefManager(); } - - MtEventManager *event() { return getEventManager(); } IRollbackManager *rollback() { return getRollbackManager(); } virtual const std::vector &getMods() const = 0; @@ -78,4 +73,10 @@ class IGameDef virtual std::string getModStoragePath() const = 0; virtual bool registerModStorage(ModMetadata *storage) = 0; virtual void unregisterModStorage(const std::string &name) = 0; + + virtual bool joinModChannel(const std::string &channel) = 0; + virtual bool leaveModChannel(const std::string &channel) = 0; + virtual bool sendModChannelMessage(const std::string &channel, + const std::string &message) = 0; + virtual ModChannel *getModChannel(const std::string &channel) = 0; };