X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgame.h;h=61f780bee91115667f10d9ef1b5f2742086c915f;hb=63867b1a372a4d1a4a4ffdec9d0862b094211a89;hp=4ca5a2433956ca1cfa69bd6ca653a6e5651b6602;hpb=7f7fb9750df3aceec48f65cee657e15364e0a911;p=minetest.git diff --git a/src/game.h b/src/game.h index 4ca5a2433..61f780bee 100644 --- a/src/game.h +++ b/src/game.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,42 +20,52 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef GAME_HEADER #define GAME_HEADER -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" #include #include "keycode.h" +#include -class KeyList : protected core::list +class KeyList : protected std::list { - typedef core::list super; - typedef super::Iterator Iterator; - typedef super::ConstIterator ConstIterator; + typedef std::list super; + typedef super::iterator iterator; + typedef super::const_iterator const_iterator; - virtual ConstIterator find(const KeyPress &key) const + virtual const_iterator find(const KeyPress &key) const { - ConstIterator f(begin()); - ConstIterator e(end()); - while (f!=e) { + const_iterator f(begin()); + const_iterator e(end()); + + while (f != e) { if (*f == key) return f; + ++f; } + return e; } - virtual Iterator find(const KeyPress &key) + virtual iterator find(const KeyPress &key) { - Iterator f(begin()); - Iterator e(end()); - while (f!=e) { + iterator f(begin()); + iterator e(end()); + + while (f != e) { if (*f == key) return f; + ++f; } + return e; } public: - void clear() { super::clear(); } + void clear() + { + super::clear(); + } void set(const KeyPress &key) { @@ -65,14 +75,16 @@ class KeyList : protected core::list void unset(const KeyPress &key) { - Iterator p(find(key)); + iterator p(find(key)); + if (p != end()) erase(p); } void toggle(const KeyPress &key) { - Iterator p(this->find(key)); + iterator p(this->find(key)); + if (p != end()) erase(p); else @@ -97,7 +109,7 @@ class InputHandler virtual bool isKeyDown(const KeyPress &keyCode) = 0; virtual bool wasKeyDown(const KeyPress &keyCode) = 0; - + virtual v2s32 getMousePos() = 0; virtual void setMousePos(s32 x, s32 y) = 0; @@ -113,33 +125,30 @@ class InputHandler virtual bool getRightReleased() = 0; virtual void resetLeftReleased() = 0; virtual void resetRightReleased() = 0; - + virtual s32 getMouseWheel() = 0; - virtual void step(float dtime) {}; + virtual void step(float dtime) {} - virtual void clear() {}; + virtual void clear() {} }; class ChatBackend; /* to avoid having to include chat.h */ struct SubgameSpec; -void the_game( - bool &kill, - bool random_input, - InputHandler *input, - IrrlichtDevice *device, - gui::IGUIFont* font, - std::string map_dir, - std::string playername, - std::string password, - std::string address, // If "", local server is used - u16 port, - std::wstring &error_message, - std::string configpath, - ChatBackend &chat_backend, - const SubgameSpec &gamespec // Used for local game -); +void the_game(bool *kill, + bool random_input, + InputHandler *input, + IrrlichtDevice *device, + const std::string &map_dir, + const std::string &playername, + const std::string &password, + const std::string &address, // If "", local server is used + u16 port, + std::wstring &error_message, + ChatBackend &chat_backend, + const SubgameSpec &gamespec, // Used for local game + bool simple_singleplayer_mode); #endif