X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fgame%2Flevel%2Flevel_editor%2Frect_layer.h;h=89353e4d23ed72ead69ef7a6bdeb3c02557f8770;hb=1f05b88240d55bb83ab4954058e3797fd72a7e44;hp=858a700608dbba7088c59b721ba5f93c06e8abe1;hpb=2da076b3d1dca3da3aa70db124200b40f0551c28;p=nothing.git diff --git a/src/game/level/level_editor/rect_layer.h b/src/game/level/level_editor/rect_layer.h index 858a7006..89353e4d 100644 --- a/src/game/level/level_editor/rect_layer.h +++ b/src/game/level/level_editor/rect_layer.h @@ -14,9 +14,6 @@ void destroy_rect_layer(RectLayer *layer); int rect_layer_render(const RectLayer *layer, Camera *camera, int active); int rect_layer_event(RectLayer *layer, const SDL_Event *event, const Camera *camera); -int rect_layer_add_rect(RectLayer *layer, Rect rect, Color color); -int rect_layer_delete_rect_at(RectLayer *layer, Vec position); - int rect_layer_dump_stream(const RectLayer *layer, FILE *filedump); size_t rect_layer_count(const RectLayer *layer);