X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fenvironment.cpp;h=a7439e7bcb501bd661b20e890a45239dbe09065f;hb=abceeee92f99b84ebb79968269835a4f509bfb90;hp=99dc6d62be495172ff12400e954e2e09f786fcc9;hpb=b8f2dcea4de03b21f353240935a3295f237f258f;p=dragonfireclient.git diff --git a/src/environment.cpp b/src/environment.cpp index 99dc6d62b..a7439e7bc 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -29,6 +29,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "settings.h" #include "log.h" #include "profiler.h" +#include "scriptapi.h" +#include "mapnode_contentfeatures.h" +#include "nodemetadata.h" +#include "main.h" // For g_settings, g_profiler #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" @@ -267,9 +271,11 @@ void ActiveBlockList::update(core::list &active_positions, ServerEnvironment */ -ServerEnvironment::ServerEnvironment(ServerMap *map, Server *server): +ServerEnvironment::ServerEnvironment(ServerMap *map, lua_State *L, + IGameDef *gamedef): m_map(map), - m_server(server), + m_lua(L), + m_gamedef(gamedef), m_random_spawn_timer(3), m_send_recommended_timer(0), m_game_time(0), @@ -309,7 +315,7 @@ void ServerEnvironment::serializePlayers(const std::string &savedir) //infostream<<"Checking player file "<deSerialize(is); + player->deSerialize(is, m_gamedef); } if(newplayer) @@ -605,7 +611,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime) activateObjects(block); // Run node metadata - bool changed = block->m_node_metadata.step((float)dtime_s); + bool changed = block->m_node_metadata->step((float)dtime_s); if(changed) { MapEditEvent event; @@ -647,6 +653,94 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime) } } +void ServerEnvironment::clearAllObjects() +{ + infostream<<"ServerEnvironment::clearAllObjects(): " + <<"Removing all active objects"< objects_to_remove; + for(core::map::Iterator + i = m_active_objects.getIterator(); + i.atEnd()==false; i++) + { + ServerActiveObject* obj = i.getNode()->getValue(); + u16 id = i.getNode()->getKey(); + v3f objectpos = obj->getBasePosition(); + // Delete static object if block is loaded + if(obj->m_static_exists){ + MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block); + if(block){ + block->m_static_objects.remove(id); + block->raiseModified(MOD_STATE_WRITE_NEEDED); + obj->m_static_exists = false; + } + } + // If known by some client, don't delete immediately + if(obj->m_known_by_count > 0){ + obj->m_pending_deactivation = true; + obj->m_removed = true; + continue; + } + // Deregister in scripting api + scriptapi_rm_object_reference(m_lua, obj); + // Delete active object + delete obj; + // Id to be removed from m_active_objects + objects_to_remove.push_back(id); + } + // Remove references from m_active_objects + for(core::list::Iterator i = objects_to_remove.begin(); + i != objects_to_remove.end(); i++) + { + m_active_objects.remove(*i); + } + + core::list loadable_blocks; + infostream<<"ServerEnvironment::clearAllObjects(): " + <<"Listing all loadable blocks"<listAllLoadableBlocks(loadable_blocks); + infostream<<"ServerEnvironment::clearAllObjects(): " + <<"Done listing all loadable blocks: " + <::Iterator i = loadable_blocks.begin(); + i != loadable_blocks.end(); i++) + { + v3s16 p = *i; + MapBlock *block = m_map->emergeBlock(p, false); + if(!block){ + errorstream<<"ServerEnvironment::clearAllObjects(): " + <<"Failed to emerge block "<m_static_objects.m_stored.size(); + u32 num_active = block->m_static_objects.m_active.size(); + if(num_stored != 0 || num_active != 0){ + block->m_static_objects.m_stored.clear(); + block->m_static_objects.m_active.clear(); + block->raiseModified(MOD_STATE_WRITE_NEEDED); + num_objs_cleared += num_stored + num_active; + num_blocks_cleared++; + } + num_blocks_checked++; + + if(num_blocks_checked % report_interval == 0){ + float percent = 100.0 * (float)num_blocks_checked / + loadable_blocks.size(); + infostream<<"ServerEnvironment::clearAllObjects(): " + <<"Cleared "<::Iterator i = m_players.begin(); i != m_players.end(); i++) { @@ -726,7 +820,7 @@ void ServerEnvironment::step(float dtime) */ if(m_active_blocks_management_interval.step(dtime, 2.0)) { - ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg", SPT_LOWPASS); + ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg /2s", SPT_AVG); /* Get player block positions */ @@ -803,7 +897,7 @@ void ServerEnvironment::step(float dtime) */ if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0)) { - ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg", SPT_LOWPASS); + ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg /1s", SPT_AVG); float dtime = 1.0; @@ -827,7 +921,7 @@ void ServerEnvironment::step(float dtime) block->setTimestampNoChangedFlag(m_game_time); // Run node metadata - bool changed = block->m_node_metadata.step(dtime); + bool changed = block->m_node_metadata->step(dtime); if(changed) { MapEditEvent event; @@ -842,7 +936,7 @@ void ServerEnvironment::step(float dtime) if(m_active_blocks_test_interval.step(dtime, 10.0)) { - ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg", SPT_LOWPASS); + ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /10s", SPT_AVG); //float dtime = 10.0; for(core::map::Iterator @@ -887,7 +981,18 @@ void ServerEnvironment::step(float dtime) if(block==NULL) continue; active_object_count_wider += - block->m_static_objects.m_active.size(); + block->m_static_objects.m_active.size() + + block->m_static_objects.m_stored.size(); + + /*if(block->m_static_objects.m_stored.size() != 0){ + errorstream<<"ServerEnvironment::step(): " + <getPos())<<" contains " + <m_static_objects.m_stored.size() + <<" stored objects; " + <<"when spawning objects, when counting active " + <<"objects in wide area. relative position: " + <<"("<avg("SEnv: num of objects", m_active_objects.size()); // This helps the objects to send data at the same time bool send_recommended = false; m_send_recommended_timer += dtime; - if(m_send_recommended_timer > 0.10) + if(m_send_recommended_timer > getSendRecommendedInterval()) { - m_send_recommended_timer = 0; + m_send_recommended_timer -= getSendRecommendedInterval(); send_recommended = true; } @@ -1086,7 +1198,7 @@ void ServerEnvironment::step(float dtime) */ if(m_object_management_interval.step(dtime, 0.5)) { - ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg", SPT_LOWPASS); + ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg /.5s", SPT_AVG); /* Remove objects that satisfy (m_removed && m_known_by_count==0) */ @@ -1129,18 +1241,18 @@ void ServerEnvironment::step(float dtime) Create a ServerActiveObject */ - //TestSAO *obj = new TestSAO(this, 0, pos); - //ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1"); - //ServerActiveObject *obj = new RatSAO(this, 0, pos); - //ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos); - //ServerActiveObject *obj = new FireflySAO(this, 0, pos); + //TestSAO *obj = new TestSAO(this, pos); + //ServerActiveObject *obj = new ItemSAO(this, pos, "CraftItem Stick 1"); + //ServerActiveObject *obj = new RatSAO(this, pos); + //ServerActiveObject *obj = new Oerkki1SAO(this, pos); + //ServerActiveObject *obj = new FireflySAO(this, pos); infostream<<"Server: Spawning MobV2SAO at " <<"("<getId() == 0) - { + if(object->getId() == 0){ u16 new_id = getFreeServerActiveObjectId(m_active_objects); if(new_id == 0) { - infostream<<"ServerEnvironment::addActiveObjectRaw(): " + errorstream<<"ServerEnvironment::addActiveObjectRaw(): " <<"no free ids available"<setId(new_id); } + else{ + verbosestream<<"ServerEnvironment::addActiveObjectRaw(): " + <<"supplied with id "<getId()<getId(), m_active_objects) == false) { - infostream<<"ServerEnvironment::addActiveObjectRaw(): " + errorstream<<"ServerEnvironment::addActiveObjectRaw(): " <<"id is not free ("<getId()<<")"<getId(), object); - + + verbosestream<<"ServerEnvironment::addActiveObjectRaw(): " + <<"Added id="<getId()<<"; there are now " + <getBasePosition(); std::string staticdata = object->getStaticData(); @@ -1379,12 +1499,18 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object, object->m_static_block = blockpos; if(set_changed) - block->setChangedFlag(); + block->raiseModified(MOD_STATE_WRITE_NEEDED); } else{ - infostream<<"ServerEnv: Could not find a block for " - <<"storing newly added static active object"<addedToEnvironment(); return object->getId(); } @@ -1423,11 +1549,12 @@ void ServerEnvironment::removeRemovedObjects() */ if(obj->m_static_exists && obj->m_removed) { - MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block); + MapBlock *block = m_map->emergeBlock(obj->m_static_block); if(block) { block->m_static_objects.remove(id); - block->setChangedFlag(); + block->raiseModified(MOD_STATE_WRITE_NEEDED); + obj->m_static_exists = false; } } @@ -1435,6 +1562,9 @@ void ServerEnvironment::removeRemovedObjects() if(obj->m_known_by_count > 0) continue; + // Deregister in scripting api + scriptapi_rm_object_reference(m_lua, obj); + // Delete delete obj; // Id to be removed from m_active_objects @@ -1448,6 +1578,40 @@ void ServerEnvironment::removeRemovedObjects() } } +static void print_hexdump(std::ostream &o, const std::string &data) +{ + const int linelength = 16; + for(int l=0; ; l++){ + int i0 = linelength * l; + bool at_end = false; + int thislinelength = linelength; + if(i0 + thislinelength > (int)data.size()){ + thislinelength = data.size() - i0; + at_end = true; + } + for(int di=0; di= 32) + o<m_static_objects.m_stored.size() == 0) return; + verbosestream<<"ServerEnvironment::activateObjects(): " + <<"activating objects of block "<getPos()) + <<" ("<m_static_objects.m_stored.size() + <<" objects)"<m_static_objects.m_stored.size() > 49); + if(large_amount){ + errorstream<<"suspiciously large amount of objects detected: " + <m_static_objects.m_stored.size()<<" in " + <getPos()) + <<"; removing all of them."<m_static_objects.m_stored.clear(); + block->raiseModified(MOD_STATE_WRITE_NEEDED); + return; + } // A list for objects that couldn't be converted to static for some // reason. They will be stored back. core::list new_stored; @@ -1475,12 +1654,20 @@ void ServerEnvironment::activateObjects(MapBlock *block) // If couldn't create object, store static data back. if(obj==NULL) { + errorstream<<"ServerEnvironment::activateObjects(): " + <<"failed to create active object from static object " + <<"in block "<m_pending_deactivation) + continue; + u16 id = i.getNode()->getKey(); v3f objectpos = obj->getBasePosition(); @@ -1534,69 +1730,120 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete) if(m_active_blocks.contains(blockpos_o)) continue; + verbosestream<<"ServerEnvironment::deactivateFarObjects(): " + <<"deactivating object id="<m_known_by_count > 0 && !force_delete); + /* Update the static data */ + // Create new static object + std::string staticdata_new = obj->getStaticData(); + StaticObject s_obj(obj->getType(), objectpos, staticdata_new); + + bool stays_in_same_block = false; + bool data_changed = true; + + if(obj->m_static_exists){ + if(obj->m_static_block == blockpos_o) + stays_in_same_block = true; + + MapBlock *block = m_map->emergeBlock(obj->m_static_block, false); + + core::map::Node *n = + block->m_static_objects.m_active.find(id); + if(n){ + StaticObject static_old = n->getValue(); + + float save_movem = obj->getMinimumSavedMovement(); + + if(static_old.data == staticdata_new && + (static_old.pos - objectpos).getLength() < save_movem) + data_changed = false; + } else { + errorstream<<"ServerEnvironment::deactivateFarObjects(): " + <<"id="<m_static_block)<m_static_exists) { - MapBlock *block = m_map->getBlockNoCreateNoEx - (obj->m_static_block); + MapBlock *block = m_map->emergeBlock(obj->m_static_block, false); if(block) { block->m_static_objects.remove(id); - oldblock = block; + obj->m_static_exists = false; + // Only mark block as modified if data changed considerably + if(shall_be_written) + block->raiseModified(MOD_STATE_WRITE_NEEDED); } } - // Create new static object - std::string staticdata = obj->getStaticData(); - StaticObject s_obj(obj->getType(), objectpos, staticdata); + // Add to the block where the object is located in v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS)); // Get or generate the block MapBlock *block = m_map->emergeBlock(blockpos); - /*MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos); - if(block == NULL) - { - // Block not found. Is the old block still ok? - if(oldblock) - block = oldblock; - // Load from disk or generate - else - block = m_map->emergeBlock(blockpos); - }*/ - if(block) { - block->m_static_objects.insert(0, s_obj); - block->setChangedFlag(); - obj->m_static_exists = true; - obj->m_static_block = block->getPos(); + if(block->m_static_objects.m_stored.size() >= 49){ + errorstream<<"ServerEnv: Trying to store id="<getId() + <<" statically but block "<m_static_objects.m_stored.size() + <<" (over 49) objects." + <<" Forcing delete."<m_static_objects.insert(new_id, s_obj); + + // Only mark block as modified if data changed considerably + if(shall_be_written) + block->raiseModified(MOD_STATE_WRITE_NEEDED); + + obj->m_static_exists = true; + obj->m_static_block = block->getPos(); + } } else{ - infostream<<"ServerEnv: Could not find or generate " - <<"a block for storing static object"<m_static_exists = false; + errorstream<<"ServerEnv: Could not find or generate " + <<"a block for storing id="<getId() + <<" statically"<m_known_by_count > 0 && force_delete == false) + if(pending_delete) { + verbosestream<<"ServerEnvironment::deactivateFarObjects(): " + <<"object id="<m_pending_deactivation = true; continue; } - /*infostream<<"Server: Stored static data. Deleting object." - <updateMeshes(blockpos, getDayNightRatio()); + m_map->updateMeshes(blockpos, getDayNightRatio(), tsrc); } void ClientEnvironment::expireMeshes(bool only_daynight_diffed) @@ -1998,14 +2248,15 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object) infostream<<"ClientEnvironment::addActiveObject(): " <<"added (id="<getId()<<")"<getId(), object); - object->addToScene(m_smgr); + // TODO: Make g_texturesource non-global + object->addToScene(m_smgr, m_texturesource); return object->getId(); } void ClientEnvironment::addActiveObject(u16 id, u8 type, const std::string &init_data) { - ClientActiveObject* obj = ClientActiveObject::create(type); + ClientActiveObject* obj = ClientActiveObject::create(type, m_gamedef); if(obj == NULL) { infostream<<"ClientEnvironment::addActiveObject(): "