X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Femerge.h;h=76653e6cdf84d5da2e2db71a5b6c6bf8d1943b95;hb=605599b6f150b89ba6539c4d088231b326adcb48;hp=02bdf7e672de1bfc4ef58e41dd3f8df5f3bf3aad;hpb=9f988e3b962389e10a7cf010fd4bf0f81d70e31a;p=dragonfireclient.git diff --git a/src/emerge.h b/src/emerge.h index 02bdf7e67..76653e6cd 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -42,6 +42,7 @@ class BiomeManager; class OreManager; class DecorationManager; class SchematicManager; +class Server; // Structure containing inputs/outputs for chunk generation struct BlockMakeData { @@ -97,8 +98,16 @@ class EmergeManager { u32 gen_notify_on; std::set gen_notify_on_deco_ids; - // Map generation parameters - MapgenParams params; + // Parameters passed to mapgens owned by ServerMap + // TODO(hmmmm): Remove this after mapgen helper methods using them + // are moved to ServerMap + MapgenParams *mgparams; + + // Hackish workaround: + // For now, EmergeManager must hold onto a ptr to the Map's setting manager + // since the Map can only be accessed through the Environment, and the + // Environment is not created until after script initialization. + MapSettingsManager *map_settings_mgr; // Managers of various map generation-related components BiomeManager *biomemgr; @@ -107,11 +116,10 @@ class EmergeManager { SchematicManager *schemmgr; // Methods - EmergeManager(IGameDef *gamedef); + EmergeManager(Server *server); ~EmergeManager(); - void loadMapgenParams(); - void initMapgens(); + bool initMapgens(MapgenParams *mgparams); void startThreads(); void stopThreads(); @@ -136,12 +144,10 @@ class EmergeManager { // Mapgen helpers methods Biome *getBiomeAtPoint(v3s16 p); + int getSpawnLevelAtPoint(v2s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); - static MapgenFactory *getMapgenFactory(const std::string &mgname); - static void getMapgenNames( - std::vector *mgnames, bool include_hidden); static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize); private: @@ -151,7 +157,7 @@ class EmergeManager { Mutex m_queue_mutex; std::map m_blocks_enqueued; - std::map m_peer_queue_count; + UNORDERED_MAP m_peer_queue_count; u16 m_qlimit_total; u16 m_qlimit_diskonly;