X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fdefaultsettings.cpp;h=a0adf159a5d1bc74ae3f74e814b2f70594651a5e;hb=4e1f50035e860a00636ca5d804c267119df99601;hp=610dd65a48bb706ed40164f2c08d9cd60391dd5f;hpb=6d0ea26c2d62c3774ff384cf1bfc2a3372b49a3b;p=dragonfireclient.git diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 610dd65a4..a0adf159a 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "settings.h" #include "filesys.h" +#include "config.h" void set_default_settings(Settings *settings) { @@ -94,7 +95,6 @@ void set_default_settings(Settings *settings) settings->setDefault("new_style_water", "false"); settings->setDefault("new_style_leaves", "true"); settings->setDefault("smooth_lighting", "true"); - settings->setDefault("enable_texture_atlas", "true"); settings->setDefault("texture_path", ""); settings->setDefault("shader_path", ""); settings->setDefault("video_driver", "opengl"); @@ -103,18 +103,20 @@ void set_default_settings(Settings *settings) settings->setDefault("continuous_forward", "false"); settings->setDefault("fast_move", "false"); settings->setDefault("invert_mouse", "false"); - settings->setDefault("enable_farmesh", "false"); settings->setDefault("enable_clouds", "true"); settings->setDefault("screenshot_path", "."); settings->setDefault("view_bobbing_amount", "1.0"); + settings->setDefault("fall_bobbing_amount", "0.0"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_height", "120"); + settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); settings->setDefault("selectionbox_color", "(0,0,0)"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); + settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); @@ -124,7 +126,8 @@ void set_default_settings(Settings *settings) settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); settings->setDefault("preload_item_visuals", "true"); - settings->setDefault("enable_shaders", "2"); + settings->setDefault("enable_bumpmapping", "false"); + settings->setDefault("enable_shaders", "true"); settings->setDefault("repeat_rightclick_time", "0.25"); settings->setDefault("enable_particles", "true"); @@ -138,10 +141,17 @@ void set_default_settings(Settings *settings) settings->setDefault("server_name", ""); settings->setDefault("server_description", ""); +#if USE_FREETYPE + settings->setDefault("freetype", "true"); settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf")); settings->setDefault("font_size", "13"); settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf")); settings->setDefault("mono_font_size", "13"); +#else + settings->setDefault("freetype", "false"); + settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png")); + settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png")); +#endif // Server stuff // "map-dir" doesn't exist by default. @@ -172,9 +182,12 @@ void set_default_settings(Settings *settings) settings->setDefault("max_simultaneous_block_sends_server_total", "20"); settings->setDefault("max_block_send_distance", "9"); settings->setDefault("max_block_generate_distance", "7"); + settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_send_interval", "5"); settings->setDefault("time_speed", "72"); + settings->setDefault("year_days", "30"); settings->setDefault("server_unload_unused_data_timeout", "29"); + settings->setDefault("max_objects_per_block", "49"); settings->setDefault("server_map_save_interval", "5.3"); settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); settings->setDefault("dedicated_server_step", "0.1"); @@ -183,7 +196,12 @@ void set_default_settings(Settings *settings) settings->setDefault("congestion_control_max_rate", "400"); settings->setDefault("congestion_control_min_rate", "10"); settings->setDefault("remote_media", ""); - settings->setDefault("debug_log_level", "0"); + settings->setDefault("debug_log_level", "2"); + settings->setDefault("emergequeue_limit_total", "256"); + settings->setDefault("emergequeue_limit_diskonly", ""); + settings->setDefault("emergequeue_limit_generate", ""); + settings->setDefault("num_emerge_threads", "1"); + // physics stuff settings->setDefault("movement_acceleration_default", "3"); settings->setDefault("movement_acceleration_air", "2"); @@ -197,8 +215,17 @@ void set_default_settings(Settings *settings) settings->setDefault("movement_liquid_fluidity_smooth", "0.5"); settings->setDefault("movement_liquid_sink", "10"); settings->setDefault("movement_gravity", "9.81"); - - //mapgen related things + + //liquid stuff + settings->setDefault("liquid_finite", "false"); + settings->setDefault("liquid_loop_max", "1000"); + settings->setDefault("liquid_update", "1.0"); + settings->setDefault("liquid_relax", "2"); + settings->setDefault("liquid_fast_flood", "1"); + settings->setDefault("underground_springs", "1"); + settings->setDefault("weather", "false"); + + //mapgen stuff settings->setDefault("mg_name", "v6"); settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); @@ -206,19 +233,62 @@ void set_default_settings(Settings *settings) settings->setDefault("mgv6_freq_desert", "0.45"); settings->setDefault("mgv6_freq_beach", "0.15"); - settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250.0, 250, 250), 82341, 5, 0.6"); + settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6"); settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6"); settings->setDefault("mgv6_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7"); settings->setDefault("mgv6_np_height_select", "0.5, 1, (250, 250, 250), 4213, 5, 0.69"); - settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66"); settings->setDefault("mgv6_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55"); settings->setDefault("mgv6_np_beach", "0, 1, (250, 250, 250), 59420, 3, 0.50"); settings->setDefault("mgv6_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50"); settings->setDefault("mgv6_np_cave", "6, 6, (250, 250, 250), 34329, 3, 0.50"); + settings->setDefault("mgv6_np_humidity", "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66"); + settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66"); + settings->setDefault("mgv6_np_apple_trees", "0, 1, (100, 100, 100), 342902, 3, 0.45"); + + settings->setDefault("mgv7_np_terrain_base", "4, 70, (300, 300, 300), 82341, 6, 0.7"); + settings->setDefault("mgv7_np_terrain_alt", "4, 25, (600, 600, 600), 5934, 5, 0.6"); + settings->setDefault("mgv7_np_terrain_persist", "0.6, 0.1, (500, 500, 500), 539, 3, 0.6"); + settings->setDefault("mgv7_np_height_select", "-0.5, 1, (250, 250, 250), 4213, 5, 0.69"); + settings->setDefault("mgv7_np_filler_depth", "0, 1.2, (150, 150, 150), 261, 4, 0.7"); + settings->setDefault("mgv7_np_mount_height", "100, 30, (500, 500, 500), 72449, 4, 0.6"); + settings->setDefault("mgv7_np_ridge_uwater", "0, 1, (500, 500, 500), 85039, 4, 0.6"); + settings->setDefault("mgv7_np_mountain", "0, 1, (250, 350, 250), 5333, 5, 0.68"); + settings->setDefault("mgv7_np_ridge", "0, 1, (100, 120, 100), 6467, 4, 0.75"); + + settings->setDefault("mgindev_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10"); + settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10"); + settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10"); + settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1"); + settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5"); + settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5"); + settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5"); + settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10"); + settings->setDefault("mgindev_float_islands", "500"); - settings->setDefault("mgv7_np_terrain", "10, 12, (350, 350, 350), 82341, 5, 0.6"); - settings->setDefault("mgv7_np_bgroup", "0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6"); - settings->setDefault("mgv7_np_heat", "25, 50, (500, 500, 500), 35293, 1, 0"); - settings->setDefault("mgv7_np_humidity", "50, 31.25, (750, 750, 750), 12094, 2, 0.6"); + settings->setDefault("mgmath_generator", "mandelbox"); + + settings->setDefault("curl_timeout", "5000"); + + // IPv6 + settings->setDefault("enable_ipv6", "true"); + settings->setDefault("ipv6_server", "false"); + + settings->setDefault("main_menu_script",""); + settings->setDefault("main_menu_mod_mgr","1"); + settings->setDefault("old_style_mod_selection","true"); + settings->setDefault("main_menu_game_mgr","0"); + settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/"); + settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/"); + settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/"); + +} + +void override_default_settings(Settings *settings, Settings *from) +{ + std::vector names = from->getNames(); + for(size_t i=0; isetDefault(name, from->get(name)); + } }