X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fdefaultsettings.cpp;h=71c283241b28d96b0d465557ae59aebd29ff1654;hb=0a8519a26fc7c10b4e7415746e9045caa3ae978f;hp=6cdaaa49615afb1d28bceaf86aa93d75a90851d5;hpb=7f240aea1e55b0714e80ef6ab7172b58b0729f75;p=dragonfireclient.git diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 6cdaaa496..71c283241 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -94,7 +94,7 @@ void set_default_settings(Settings *settings) settings->setDefault("new_style_water", "false"); settings->setDefault("new_style_leaves", "true"); settings->setDefault("smooth_lighting", "true"); - settings->setDefault("enable_texture_atlas", "true"); + settings->setDefault("enable_texture_atlas", "false"); settings->setDefault("texture_path", ""); settings->setDefault("shader_path", ""); settings->setDefault("video_driver", "opengl"); @@ -107,14 +107,17 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_clouds", "true"); settings->setDefault("screenshot_path", "."); settings->setDefault("view_bobbing_amount", "1.0"); + settings->setDefault("fall_bobbing_amount", "0.0"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_height", "120"); + settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); settings->setDefault("selectionbox_color", "(0,0,0)"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); + settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); @@ -172,6 +175,7 @@ void set_default_settings(Settings *settings) settings->setDefault("max_simultaneous_block_sends_server_total", "20"); settings->setDefault("max_block_send_distance", "9"); settings->setDefault("max_block_generate_distance", "7"); + settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_send_interval", "5"); settings->setDefault("time_speed", "72"); settings->setDefault("server_unload_unused_data_timeout", "29"); @@ -183,7 +187,12 @@ void set_default_settings(Settings *settings) settings->setDefault("congestion_control_max_rate", "400"); settings->setDefault("congestion_control_min_rate", "10"); settings->setDefault("remote_media", ""); - settings->setDefault("debug_log_level", "0"); + settings->setDefault("debug_log_level", "2"); + settings->setDefault("emergequeue_limit_total", "256"); + settings->setDefault("emergequeue_limit_diskonly", ""); + settings->setDefault("emergequeue_limit_generate", ""); + settings->setDefault("num_emerge_threads", "1"); + // physics stuff settings->setDefault("movement_acceleration_default", "3"); settings->setDefault("movement_acceleration_air", "2"); @@ -197,8 +206,15 @@ void set_default_settings(Settings *settings) settings->setDefault("movement_liquid_fluidity_smooth", "0.5"); settings->setDefault("movement_liquid_sink", "10"); settings->setDefault("movement_gravity", "9.81"); - - //mapgen related things + + //liquid stuff + settings->setDefault("liquid_finite", "false"); + settings->setDefault("liquid_update", "1.0"); + settings->setDefault("liquid_relax", "2"); + settings->setDefault("liquid_fast_flood", "1"); + settings->setDefault("underground_springs", "1"); + + //mapgen stuff settings->setDefault("mg_name", "v6"); settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); @@ -206,19 +222,42 @@ void set_default_settings(Settings *settings) settings->setDefault("mgv6_freq_desert", "0.45"); settings->setDefault("mgv6_freq_beach", "0.15"); - settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250.0, 250, 250), 82341, 5, 0.6"); + settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6"); settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6"); settings->setDefault("mgv6_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7"); settings->setDefault("mgv6_np_height_select", "0.5, 1, (250, 250, 250), 4213, 5, 0.69"); - settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66"); settings->setDefault("mgv6_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55"); settings->setDefault("mgv6_np_beach", "0, 1, (250, 250, 250), 59420, 3, 0.50"); settings->setDefault("mgv6_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50"); settings->setDefault("mgv6_np_cave", "6, 6, (250, 250, 250), 34329, 3, 0.50"); + settings->setDefault("mgv6_np_humidity", "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66"); + settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66"); + settings->setDefault("mgv6_np_apple_trees", "0, 1, (100, 100, 100), 342902, 3, 0.45"); + + settings->setDefault("mgv7_np_terrain_base", "0, 80, (250, 250, 250), 82341, 5, 0.6"); + settings->setDefault("mgv7_np_terrain_alt", "0, 20, (250, 250, 250), 5934, 5, 0.6"); + settings->setDefault("mgv7_np_terrain_mod", "0, 1, (350, 350, 350), 85039, 5, 0.6"); + settings->setDefault("mgv7_np_terrain_persist", "0, 1, (500, 500, 500), 539, 3, 0.6"); + settings->setDefault("mgv7_np_height_select", "0.5, 0.5, (250, 250, 250), 4213, 5, 0.69"); + settings->setDefault("mgv7_np_ridge", "0, 1, (100, 100, 100), 6467, 4, 0.75"); - settings->setDefault("mgv7_np_terrain", "10, 12, (350, 350, 350), 82341, 5, 0.6"); - settings->setDefault("mgv7_np_bgroup", "0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6"); - settings->setDefault("mgv7_np_heat", "25, 50, (500, 500, 500), 35293, 1, 0"); - settings->setDefault("mgv7_np_humidity", "50, 31.25, (750, 750, 750), 12094, 2, 0.6"); + settings->setDefault("mgindev_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10"); + settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10"); + settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10"); + settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1"); + settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5"); + settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5"); + settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5"); + settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10"); + settings->setDefault("mgindev_float_islands", "500"); +} + +void override_default_settings(Settings *settings, Settings *from) +{ + std::vector names = from->getNames(); + for(size_t i=0; isetDefault(name, from->get(name)); + } }