X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fdefaultsettings.cpp;h=4a420445c70aedfa4b5a4818334f3284d2411970;hb=c0a7c670a465b4c05d90a8a4e8001797ec4e628a;hp=4f297c0993c15f8b04004a408f7e068fc9f7b599;hpb=9d69436052c32bc218352fc991be157a4f135b9d;p=minetest.git diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 4f297c099..4a420445c 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -43,21 +43,29 @@ void set_default_settings(Settings *settings) settings->setDefault("keymap_special1", "KEY_KEY_E"); settings->setDefault("keymap_chat", "KEY_KEY_T"); settings->setDefault("keymap_cmd", "/"); + settings->setDefault("keymap_minimap", "KEY_F9"); settings->setDefault("keymap_console", "KEY_F10"); settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); settings->setDefault("keymap_freemove", "KEY_KEY_K"); settings->setDefault("keymap_fastmove", "KEY_KEY_J"); settings->setDefault("keymap_noclip", "KEY_KEY_H"); + settings->setDefault("keymap_cinematic", "KEY_F8"); settings->setDefault("keymap_screenshot", "KEY_F12"); settings->setDefault("keymap_toggle_hud", "KEY_F1"); settings->setDefault("keymap_toggle_chat", "KEY_F2"); settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3"); - settings->setDefault("keymap_toggle_update_camera", "KEY_F4"); + settings->setDefault("keymap_toggle_update_camera", +#if DEBUG + "KEY_F4"); +#else + ""); +#endif settings->setDefault("keymap_toggle_debug", "KEY_F5"); settings->setDefault("keymap_toggle_profiler", "KEY_F6"); settings->setDefault("keymap_camera_mode", "KEY_F7"); settings->setDefault("keymap_increase_viewing_range_min", "+"); settings->setDefault("keymap_decrease_viewing_range_min", "-"); + settings->setDefault("enable_build_where_you_stand", "false" ); settings->setDefault("3d_mode", "none"); settings->setDefault("3d_paralax_strength", "0.025"); settings->setDefault("aux1_descends", "false"); @@ -86,6 +94,7 @@ void set_default_settings(Settings *settings) // A bit more than the server will send around the player, to make fog blend well settings->setDefault("viewing_range_nodes_max", "240"); settings->setDefault("viewing_range_nodes_min", "35"); + settings->setDefault("map_generation_limit", "31000"); settings->setDefault("screenW", "800"); settings->setDefault("screenH", "600"); settings->setDefault("fullscreen", "false"); @@ -95,19 +104,24 @@ void set_default_settings(Settings *settings) settings->setDefault("address", ""); settings->setDefault("random_input", "false"); settings->setDefault("client_unload_unused_data_timeout", "600"); + settings->setDefault("client_mapblock_limit", "5000"); settings->setDefault("enable_fog", "true"); settings->setDefault("fov", "72"); settings->setDefault("view_bobbing", "true"); settings->setDefault("new_style_water", "false"); - settings->setDefault("new_style_leaves", "true"); + settings->setDefault("leaves_style", "fancy"); settings->setDefault("connected_glass", "false"); settings->setDefault("smooth_lighting", "true"); + settings->setDefault("display_gamma", "1.8"); settings->setDefault("texture_path", ""); settings->setDefault("shader_path", ""); settings->setDefault("video_driver", "opengl"); settings->setDefault("free_move", "false"); settings->setDefault("noclip", "false"); settings->setDefault("continuous_forward", "false"); + settings->setDefault("cinematic", "false"); + settings->setDefault("camera_smoothing", "0"); + settings->setDefault("cinematic_camera_smoothing", "0.7"); settings->setDefault("fast_move", "false"); settings->setDefault("invert_mouse", "false"); settings->setDefault("enable_clouds", "true"); @@ -116,6 +130,7 @@ void set_default_settings(Settings *settings) settings->setDefault("fall_bobbing_amount", "0.0"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_height", "120"); + settings->setDefault("cloud_radius", "12"); settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_color", "(0,0,0)"); @@ -124,7 +139,10 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_node_highlighting", "false"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); + settings->setDefault("hud_scaling", "1.0"); settings->setDefault("gui_scaling", "1.0"); + settings->setDefault("gui_scaling_filter", "false"); + settings->setDefault("gui_scaling_filter_txr2img", "true"); settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); @@ -137,24 +155,33 @@ void set_default_settings(Settings *settings) settings->setDefault("anisotropic_filter", "false"); settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); + settings->setDefault("texture_clean_transparent", "false"); + settings->setDefault("texture_min_size", "64"); settings->setDefault("preload_item_visuals", "false"); settings->setDefault("enable_bumpmapping", "false"); settings->setDefault("enable_parallax_occlusion", "false"); settings->setDefault("generate_normalmaps", "false"); settings->setDefault("normalmaps_strength", "0.6"); settings->setDefault("normalmaps_smooth", "1"); - settings->setDefault("parallax_occlusion_scale", "0.06"); - settings->setDefault("parallax_occlusion_bias", "0.03"); + settings->setDefault("parallax_occlusion_mode", "1"); + settings->setDefault("parallax_occlusion_iterations", "4"); + settings->setDefault("parallax_occlusion_scale", "0.08"); + settings->setDefault("parallax_occlusion_bias", "0.04"); settings->setDefault("enable_waving_water", "false"); settings->setDefault("water_wave_height", "1.0"); settings->setDefault("water_wave_length", "20.0"); settings->setDefault("water_wave_speed", "5.0"); settings->setDefault("enable_waving_leaves", "false"); settings->setDefault("enable_waving_plants", "false"); + settings->setDefault("ambient_occlusion_gamma", "2.2"); settings->setDefault("enable_shaders", "true"); settings->setDefault("repeat_rightclick_time", "0.25"); settings->setDefault("enable_particles", "true"); - settings->setDefault("enable_mesh_cache", "true"); + settings->setDefault("enable_mesh_cache", "false"); + + settings->setDefault("enable_minimap", "true"); + settings->setDefault("minimap_shape_round", "true"); + settings->setDefault("minimap_double_scan_height", "true"); settings->setDefault("curl_timeout", "5000"); settings->setDefault("curl_parallel_limit", "8"); @@ -181,10 +208,23 @@ void set_default_settings(Settings *settings) settings->setDefault("fallback_font_shadow", "1"); settings->setDefault("fallback_font_shadow_alpha", "128"); + + std::stringstream fontsize; + fontsize << TTF_DEFAULT_FONT_SIZE; + + settings->setDefault("font_size", fontsize.str()); + settings->setDefault("mono_font_size", fontsize.str()); + settings->setDefault("fallback_font_size", fontsize.str()); #else settings->setDefault("freetype", "false"); - settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png")); - settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png")); + settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans")); + settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans")); + + std::stringstream fontsize; + fontsize << DEFAULT_FONT_SIZE; + + settings->setDefault("font_size", fontsize.str()); + settings->setDefault("mono_font_size", fontsize.str()); #endif // Server stuff @@ -205,6 +245,7 @@ void set_default_settings(Settings *settings) settings->setDefault("default_privs", "interact, shout"); settings->setDefault("player_transfer_distance", "0"); settings->setDefault("enable_pvp", "true"); + settings->setDefault("vertical_spawn_range", "16"); settings->setDefault("disallow_empty_password", "false"); settings->setDefault("disable_anticheat", "false"); settings->setDefault("enable_rollback_recording", "false"); @@ -214,6 +255,10 @@ void set_default_settings(Settings *settings) settings->setDefault("deprecated_lua_api_handling", "log"); #endif + settings->setDefault("kick_msg_shutdown", "Server shutting down."); + settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected."); + settings->setDefault("ask_reconnect_on_crash", "false"); + settings->setDefault("profiler_print_interval", "0"); settings->setDefault("enable_mapgen_debug_info", "false"); settings->setDefault("active_object_send_range_blocks", "3"); @@ -227,7 +272,6 @@ void set_default_settings(Settings *settings) settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_send_interval", "5"); settings->setDefault("time_speed", "72"); - settings->setDefault("year_days", "30"); settings->setDefault("server_unload_unused_data_timeout", "29"); settings->setDefault("max_objects_per_block", "49"); settings->setDefault("server_map_save_interval", "5.3"); @@ -236,11 +280,13 @@ void set_default_settings(Settings *settings) settings->setDefault("dedicated_server_step", "0.1"); settings->setDefault("ignore_world_load_errors", "false"); settings->setDefault("remote_media", ""); - settings->setDefault("debug_log_level", "2"); + settings->setDefault("debug_log_level", "action"); settings->setDefault("emergequeue_limit_total", "256"); settings->setDefault("emergequeue_limit_diskonly", "32"); settings->setDefault("emergequeue_limit_generate", "32"); settings->setDefault("num_emerge_threads", "1"); + settings->setDefault("secure.enable_security", "false"); + settings->setDefault("secure.trusted_mods", ""); // physics stuff settings->setDefault("movement_acceleration_default", "3"); @@ -257,14 +303,16 @@ void set_default_settings(Settings *settings) settings->setDefault("movement_gravity", "9.81"); //liquid stuff - settings->setDefault("liquid_loop_max", "10000"); + settings->setDefault("liquid_loop_max", "100000"); + settings->setDefault("liquid_queue_purge_time", "0"); settings->setDefault("liquid_update", "1.0"); //mapgen stuff settings->setDefault("mg_name", "v6"); settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); - settings->setDefault("mg_flags", ""); + settings->setDefault("mg_flags", "dungeons"); + settings->setDefault("mgv6_spflags", "jungles, snowbiomes"); // IPv6 settings->setDefault("enable_ipv6", "true"); @@ -289,8 +337,7 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_particles", "false"); settings->setDefault("video_driver", "ogles1"); settings->setDefault("touchtarget", "true"); - settings->setDefault("main_menu_script","/sdcard/Minetest/builtin/mainmenu/init_android.lua"); - settings->setDefault("TMPFolder","/sdcard/Minetest/tmp/"); + settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/"); settings->setDefault("touchscreen_threshold","20"); settings->setDefault("smooth_lighting", "false"); settings->setDefault("max_simultaneous_block_sends_per_client", "3"); @@ -306,28 +353,14 @@ void set_default_settings(Settings *settings) float x_inches = ((double) porting::getDisplaySize().X / (160 * porting::getDisplayDensity())); if (x_inches < 3.5) { - settings->setDefault("gui_scaling", "0.6"); + settings->setDefault("hud_scaling", "0.6"); } else if (x_inches < 4.5) { - settings->setDefault("gui_scaling", "0.7"); + settings->setDefault("hud_scaling", "0.7"); } settings->setDefault("curl_verify_cert","false"); -#endif -} - -void late_init_default_settings(Settings* settings) -{ -#ifndef SERVER - std::stringstream fontsize; - fontsize << floor( - DEFAULT_FONT_SIZE * - porting::getDisplayDensity() * - settings->getFloat("gui_scaling") - ); - - settings->setDefault("font_size", fontsize.str()); - settings->setDefault("mono_font_size", fontsize.str()); - settings->setDefault("fallback_font_size", fontsize.str()); +#else + settings->setDefault("screen_dpi", "72"); #endif } @@ -339,4 +372,3 @@ void override_default_settings(Settings *settings, Settings *from) settings->setDefault(name, from->get(name)); } } -