X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fcontent_abm.cpp;h=1ee41b2ecf4cceaf73fd690603a40c06ca1d6974;hb=a230e1e7360eb561429bf69ad8793745fbd5e7c3;hp=57e4637d4f98a4c83e77a94acd0857b1cfd0ecdd;hpb=714a8cef38ed46ddd6ef7c2689c93db2704969eb;p=minetest.git diff --git a/src/content_abm.cpp b/src/content_abm.cpp index 57e4637d4..1ee41b2ec 100644 --- a/src/content_abm.cpp +++ b/src/content_abm.cpp @@ -25,362 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "content_sao.h" #include "settings.h" #include "mapblock.h" // For getNodeBlockPos -#include "treegen.h" // For treegen::make_tree #include "main.h" // for g_settings #include "map.h" -#include "cpp_api/scriptapi.h" +#include "scripting_game.h" #include "log.h" #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" -class GrowGrassABM : public ActiveBlockModifier -{ -private: -public: - virtual std::set getTriggerContents() - { - std::set s; - s.insert("mapgen_dirt"); - return s; - } - virtual float getTriggerInterval() - { return 2.0; } - virtual u32 getTriggerChance() - { return 200; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) - { - INodeDefManager *ndef = env->getGameDef()->ndef(); - ServerMap *map = &env->getServerMap(); - - MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0)); - content_t c_snow = ndef->getId("snow"); - if(ndef->get(n_top).light_propagates && - !ndef->get(n_top).isLiquid() && - n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13) - { - if(c_snow != CONTENT_IGNORE && n_top.getContent() == c_snow) - n.setContent(ndef->getId("dirt_with_snow")); - else - n.setContent(ndef->getId("mapgen_dirt_with_grass")); - map->addNodeWithEvent(p, n); - } - } -}; - -class RemoveGrassABM : public ActiveBlockModifier -{ -private: -public: - virtual std::set getTriggerContents() - { - std::set s; - s.insert("mapgen_dirt_with_grass"); - return s; - } - virtual float getTriggerInterval() - { return 2.0; } - virtual u32 getTriggerChance() - { return 20; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) - { - INodeDefManager *ndef = env->getGameDef()->ndef(); - ServerMap *map = &env->getServerMap(); - - MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0)); - if((!ndef->get(n_top).light_propagates && - n_top.getContent() != CONTENT_IGNORE) || - ndef->get(n_top).isLiquid()) - { - n.setContent(ndef->getId("mapgen_dirt")); - map->addNodeWithEvent(p, n); - } - } -}; - -class MakeTreesFromSaplingsABM : public ActiveBlockModifier -{ -private: - content_t c_junglesapling; - -public: - MakeTreesFromSaplingsABM(ServerEnvironment *env, INodeDefManager *nodemgr) { - c_junglesapling = nodemgr->getId("junglesapling"); - } - - virtual std::set getTriggerContents() - { - std::set s; - s.insert("sapling"); - s.insert("junglesapling"); - return s; - } - virtual float getTriggerInterval() - { return 10.0; } - virtual u32 getTriggerChance() - { return 50; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, - u32 active_object_count, u32 active_object_count_wider) - { - INodeDefManager *ndef = env->getGameDef()->ndef(); - ServerMap *map = &env->getServerMap(); - - MapNode n_below = map->getNodeNoEx(p - v3s16(0, 1, 0)); - if (!((ItemGroupList) ndef->get(n_below).groups)["soil"]) - return; - - bool is_jungle_tree = n.getContent() == c_junglesapling; - - actionstream <<"A " << (is_jungle_tree ? "jungle " : "") - << "sapling grows into a tree at " - << PP(p) << std::endl; - - std::map modified_blocks; - v3s16 tree_p = p; - ManualMapVoxelManipulator vmanip(map); - v3s16 tree_blockp = getNodeBlockPos(tree_p); - vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1)); - - if (is_jungle_tree) { - treegen::make_jungletree(vmanip, tree_p, ndef, myrand()); - } else { - bool is_apple_tree = myrand() % 4 == 0; - treegen::make_tree(vmanip, tree_p, is_apple_tree, ndef, myrand()); - } - - vmanip.blitBackAll(&modified_blocks); - - // update lighting - std::map lighting_modified_blocks; - lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end()); - map->updateLighting(lighting_modified_blocks, modified_blocks); - - // Send a MEET_OTHER event - MapEditEvent event; - event.type = MEET_OTHER; -// event.modified_blocks.insert(modified_blocks.begin(), modified_blocks.end()); - for(std::map::iterator - i = modified_blocks.begin(); - i != modified_blocks.end(); ++i) - { - event.modified_blocks.insert(i->first); - } - map->dispatchEvent(&event); - } -}; - -class LiquidFlowABM : public ActiveBlockModifier { - private: - std::set contents; - - public: - LiquidFlowABM(ServerEnvironment *env, INodeDefManager *nodemgr) { - std::set liquids; - nodemgr->getIds("group:liquid", liquids); - for(std::set::const_iterator k = liquids.begin(); k != liquids.end(); k++) - contents.insert(nodemgr->get(*k).liquid_alternative_flowing); - } - virtual std::set getTriggerContents() { - return contents; - } - virtual float getTriggerInterval() - { return 10.0; } - virtual u32 getTriggerChance() - { return 10; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { - ServerMap *map = &env->getServerMap(); - if (map->transforming_liquid_size() > 500) - return; - map->transforming_liquid_add(p); - } -}; - -class LiquidDropABM : public ActiveBlockModifier { - private: - std::set contents; - - public: - LiquidDropABM(ServerEnvironment *env, INodeDefManager *nodemgr) { - std::set liquids; - nodemgr->getIds("group:liquid", liquids); - for(std::set::const_iterator k = liquids.begin(); k != liquids.end(); k++) - contents.insert(nodemgr->get(*k).liquid_alternative_source); - } - virtual std::set getTriggerContents() - { return contents; } - virtual std::set getRequiredNeighbors() { - std::set neighbors; - neighbors.insert("mapgen_air"); - return neighbors; - } - virtual float getTriggerInterval() - { return 20.0; } - virtual u32 getTriggerChance() - { return 10; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { - ServerMap *map = &env->getServerMap(); - if (map->transforming_liquid_size() > 500) - return; - if ( map->getNodeNoEx(p - v3s16(0, 1, 0 )).getContent() != CONTENT_AIR // below - && map->getNodeNoEx(p - v3s16(1, 0, 0 )).getContent() != CONTENT_AIR // right - && map->getNodeNoEx(p - v3s16(-1, 0, 0 )).getContent() != CONTENT_AIR // left - && map->getNodeNoEx(p - v3s16(0, 0, 1 )).getContent() != CONTENT_AIR // back - && map->getNodeNoEx(p - v3s16(0, 0, -1)).getContent() != CONTENT_AIR // front - ) - return; - map->transforming_liquid_add(p); - } -}; - -class LiquidFreeze : public ActiveBlockModifier { - public: - LiquidFreeze(ServerEnvironment *env, INodeDefManager *nodemgr) { } - virtual std::set getTriggerContents() { - std::set s; - s.insert("group:freezes"); - return s; - } - virtual std::set getRequiredNeighbors() { - std::set s; - s.insert("mapgen_air"); - s.insert("group:melts"); - return s; - } - virtual float getTriggerInterval() - { return 10.0; } - virtual u32 getTriggerChance() - { return 20; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { - ServerMap *map = &env->getServerMap(); - INodeDefManager *ndef = env->getGameDef()->ndef(); - - float heat = map->getHeat(env, p); - //heater = rare - content_t c = map->getNodeNoEx(p - v3s16(0, -1, 0 )).getContent(); // top - //more chance to freeze if air at top - if (heat <= -1 && (heat <= -50 || (myrand_range(-50, heat) <= (c == CONTENT_AIR ? -10 : -40)))) { - content_t c_self = n.getContent(); - // making freeze not annoying, do not freeze random blocks in center of ocean - // todo: any block not water (dont freeze _source near _flowing) - bool allow = heat < -40; - // todo: make for(...) - if (!allow) { - c = map->getNodeNoEx(p - v3s16(0, 1, 0 )).getContent(); // below - if (c == CONTENT_AIR || c == CONTENT_IGNORE) - return; // do not freeze when falling - if (c != c_self && c != CONTENT_IGNORE) allow = 1; - if (!allow) { - c = map->getNodeNoEx(p - v3s16(1, 0, 0 )).getContent(); // right - if (c != c_self && c != CONTENT_IGNORE) allow = 1; - if (!allow) { - c = map->getNodeNoEx(p - v3s16(-1, 0, 0 )).getContent(); // left - if (c != c_self && c != CONTENT_IGNORE) allow = 1; - if (!allow) { - c = map->getNodeNoEx(p - v3s16(0, 0, 1 )).getContent(); // back - if (c != c_self && c != CONTENT_IGNORE) allow = 1; - if (!allow) { - c = map->getNodeNoEx(p - v3s16(0, 0, -1)).getContent(); // front - if (c != c_self && c != CONTENT_IGNORE) allow = 1; - } - } - } - } - } - if (allow) { - n.freezeMelt(ndef); - map->addNodeWithEvent(p, n); - } - } - } -}; - -class LiquidMeltWeather : public ActiveBlockModifier { - public: - LiquidMeltWeather(ServerEnvironment *env, INodeDefManager *nodemgr) { } - virtual std::set getTriggerContents() { - std::set s; - s.insert("group:melts"); - return s; - } - virtual std::set getRequiredNeighbors() { - std::set s; - s.insert("mapgen_air"); - s.insert("group:freezes"); - return s; - } - virtual float getTriggerInterval() - { return 10.0; } - virtual u32 getTriggerChance() - { return 20; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { - ServerMap *map = &env->getServerMap(); - INodeDefManager *ndef = env->getGameDef()->ndef(); - - float heat = map->getHeat(env, p); - content_t c = map->getNodeNoEx(p - v3s16(0, -1, 0 )).getContent(); // top - if (heat >= 1 && (heat >= 40 || ((myrand_range(heat, 40)) >= (c == CONTENT_AIR ? 10 : 20)))) { - n.freezeMelt(ndef); - map->addNodeWithEvent(p, n); - env->getScriptIface()->node_falling_update(p); - } - } -}; - -class LiquidMeltHot : public ActiveBlockModifier { - public: - LiquidMeltHot(ServerEnvironment *env, INodeDefManager *nodemgr) { } - virtual std::set getTriggerContents() { - std::set s; - s.insert("group:melts"); - return s; - } - virtual std::set getRequiredNeighbors() { - std::set s; - s.insert("group:igniter"); - s.insert("group:hot"); - return s; - } - virtual float getTriggerInterval() - { return 2.0; } - virtual u32 getTriggerChance() - { return 4; } - virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) { - ServerMap *map = &env->getServerMap(); - INodeDefManager *ndef = env->getGameDef()->ndef(); - n.freezeMelt(ndef); - map->addNodeWithEvent(p, n); - env->getScriptIface()->node_falling_update(p); - } -}; - -/* too buggy, later via liquid flow code -class LiquidMeltAround : public LiquidMeltHot { - public: - LiquidMeltAround(ServerEnvironment *env, INodeDefManager *nodemgr) - : LiquidMeltHot(env, nodemgr) { } - virtual std::set getRequiredNeighbors() { - std::set s; - s.insert("group:melt_around"); - return s; - } - virtual float getTriggerInterval() - { return 40.0; } - virtual u32 getTriggerChance() - { return 60; } -}; -*/ - void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) { - env->addActiveBlockModifier(new GrowGrassABM()); - env->addActiveBlockModifier(new RemoveGrassABM()); - env->addActiveBlockModifier(new MakeTreesFromSaplingsABM(env, nodedef)); - if (g_settings->getBool("liquid_finite")) { - env->addActiveBlockModifier(new LiquidFlowABM(env, nodedef)); - env->addActiveBlockModifier(new LiquidDropABM(env, nodedef)); - env->addActiveBlockModifier(new LiquidMeltHot(env, nodedef)); - //env->addActiveBlockModifier(new LiquidMeltAround(env, nodedef)); - if (g_settings->getBool("weather")) { - env->addActiveBlockModifier(new LiquidFreeze(env, nodedef)); - env->addActiveBlockModifier(new LiquidMeltWeather(env, nodedef)); - } - } + }