X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fclientobject.cpp;h=a11757ea634829e3b2537a6f9829875247140faf;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=e7c735dac03d2ce95e42296c2b77494cafc2636a;hpb=22e186b4aa88b585e71500c4e9a03bf69b0b6191;p=minetest.git diff --git a/src/clientobject.cpp b/src/clientobject.cpp index e7c735dac..a11757ea6 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -39,32 +39,31 @@ ClientActiveObject::~ClientActiveObject() removeFromScene(true); } -ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef, - ClientEnvironment *env) +ClientActiveObject* ClientActiveObject::create(ActiveObjectType type, + IGameDef *gamedef, ClientEnvironment *env) { // Find factory function - core::map::Node *n; + std::map::iterator n; n = m_types.find(type); - if(n == NULL) - { + if(n == m_types.end()) { // If factory is not found, just return. - dstream<<"WARNING: ClientActiveObject: No factory for type=" + warningstream<<"ClientActiveObject: No factory for type=" <<(int)type<getValue(); + Factory f = n->second; ClientActiveObject *object = (*f)(gamedef, env); return object; } void ClientActiveObject::registerType(u16 type, Factory f) { - core::map::Node *n; + std::map::iterator n; n = m_types.find(type); - if(n) + if(n != m_types.end()) return; - m_types.insert(type, f); + m_types[type] = f; }