X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fclientobject.cpp;h=a11757ea634829e3b2537a6f9829875247140faf;hb=65c09a96f41705bb8e75fc5ff4276342be91ed11;hp=bec9f46fdd0c8a6cb5942c92cbe2fb55fbf5e36b;hpb=014a3aea3257aadf53e50bcedd4d2da148bafea2;p=minetest.git diff --git a/src/clientobject.cpp b/src/clientobject.cpp index bec9f46fd..a11757ea6 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -26,41 +26,44 @@ with this program; if not, write to the Free Software Foundation, Inc., ClientActiveObject */ -ClientActiveObject::ClientActiveObject(u16 id): - ActiveObject(id) +ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef, + ClientEnvironment *env): + ActiveObject(id), + m_gamedef(gamedef), + m_env(env) { } ClientActiveObject::~ClientActiveObject() { - removeFromScene(); + removeFromScene(true); } -ClientActiveObject* ClientActiveObject::create(u8 type) +ClientActiveObject* ClientActiveObject::create(ActiveObjectType type, + IGameDef *gamedef, ClientEnvironment *env) { // Find factory function - core::map::Node *n; + std::map::iterator n; n = m_types.find(type); - if(n == NULL) - { + if(n == m_types.end()) { // If factory is not found, just return. - dstream<<"WARNING: ClientActiveObject: No factory for type=" - <