X-Git-Url: https://git.lizzy.rs/?a=blobdiff_plain;f=src%2Fclientobject.cpp;h=37f693c5e1310d0b4306fa9ff720b684db1e9adf;hb=63867b1a372a4d1a4a4ffdec9d0862b094211a89;hp=bec9f46fdd0c8a6cb5942c92cbe2fb55fbf5e36b;hpb=8bfa56648d42d1ad264b9754ea00d336c8ee471c;p=minetest.git diff --git a/src/clientobject.cpp b/src/clientobject.cpp index bec9f46fd..37f693c5e 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -26,41 +26,45 @@ with this program; if not, write to the Free Software Foundation, Inc., ClientActiveObject */ -ClientActiveObject::ClientActiveObject(u16 id): - ActiveObject(id) +ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef, + ClientEnvironment *env): + ActiveObject(id), + m_gamedef(gamedef), + m_env(env) { } ClientActiveObject::~ClientActiveObject() { - removeFromScene(); + removeFromScene(true); } -ClientActiveObject* ClientActiveObject::create(u8 type) +ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef, + ClientEnvironment *env) { // Find factory function - core::map::Node *n; + std::map::iterator n; n = m_types.find(type); - if(n == NULL) + if(n == m_types.end()) { // If factory is not found, just return. dstream<<"WARNING: ClientActiveObject: No factory for type=" - <getValue(); - ClientActiveObject *object = (*f)(); + Factory f = n->second; + ClientActiveObject *object = (*f)(gamedef, env); return object; } void ClientActiveObject::registerType(u16 type, Factory f) { - core::map::Node *n; + std::map::iterator n; n = m_types.find(type); - if(n) + if(n != m_types.end()) return; - m_types.insert(type, f); + m_types[type] = f; }